Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ratipe
King Arthur
Level 66
God Stats
1W - 2L
1,268 SR
Queue Stats
37W - 38L
1,418 Elo+
Party 3
Ares
Ares
juaku_landa
Ares
Level 15
God Stats
2W - 1L
1,184 SR
Queue Stats
3W - 8L
1,187 Elo+
Party 3
Ullr
Ullr
xMysTeRioNz
Ullr
Level 159
God Stats
10W - 9L
1,495 SR
Queue Stats
904W - 853L
1,475 Elo+
Party 2
Team Averages
Level 104
1,389 SR
1,416 Elo+

VS

Team Averages
Level 42
1,382 SR
1,345 Elo+
Artio
Artio
 
Artio
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
erickbarga
Janus
Level 56
God Stats
1W - 1L
1,362 SR
Queue Stats
112W - 199L
1,305 Elo+
Party 1
Amaterasu
Amaterasu
jpbrosrj
Amaterasu
Level 8
God Stats
2W - 5L
1,477 SR
Queue Stats
7W - 13L
1,355 Elo+
Party 1
Chiron
Chiron
kingofmaracuja
Chiron
Level 44
God Stats
1W - 6L
1,281 SR
Queue Stats
85W - 165L
1,288 Elo+
Party 1
Cliodhna
Cliodhna
ray636slow
Cliodhna
Level 29
God Stats
3W - 12L
1,289 SR
Queue Stats
96W - 162L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
4 / 0 / 3
8,047
575
10,983
5,564
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
14
1 / 2 / 5
7,858
561
4,001
7,785
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Ratipe
King Arthur
12
5 / 2 / 3
7,542
539
7,363
8,368
6,338
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 2
6,933
495
2,317
8,694
5,119
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
10 / 0 / 4
9,303
665
8,833
7,626
2,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
1 / 0 / 0
6,437
460
2,064
9,787
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
10
1 / 9 / 0
6,258
447
3,500
11,413
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
jpbrosrj
Amaterasu
10
1 / 5 / 2
6,236
445
1,673
9,482
5,442
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
5,821
416
3,217
6,005
1,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
ray636slow
Cliodhna
13
3 / 4 / 0
7,501
536
5,636
9,648
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
6
6
Deaths
20
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
0
3
5.5
W
Thanatos
 
Thanatos
1
2
5
1.75
L
Artio
 
Artio
1
0
0
1
W
King Arthur
Ratipe
King Arthur
5
2
3
3.25
L
Janus
1
9
0
0.11
L
Amaterasu
jpbrosrj
Amaterasu
1
5
2
0.4
W
0
2
2
0.5
L
0
2
1
0.25
L
Cliodhna
ray636slow
Cliodhna
3
4
0
0.75
W
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
16,090
38,037
Taken
46,335
18,215
Mitigated
19,876
11,914
Healing
11,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,983
1,296
0
684
5,564
1,455
746
536
5,028
51,830
0
W
Thanatos
 
Thanatos
4,001
807
0
7,727
7,785
2,534
0
698
7,087
0
52,668
L
Artio
 
Artio
2,064
487
46
3,588
9,787
6,262
310
5,527
4,030
18,888
0
W
King Arthur
Ratipe
King Arthur
7,363
663
0
250
8,368
6,338
111
778
7,590
6,911
25,903
L
Janus
3,500
282
0
905
11,413
3,159
0
1,702
9,600
31,874
0
L
Amaterasu
jpbrosrj
Amaterasu
1,673
286
0
1,733
9,482
5,442
38
1,245
8,219
0
12,800
W
2,317
201
853
1,153
8,694
5,119
399
1,707
6,987
16,068
0
L
3,217
832
271
2,057
6,005
1,821
631
3,854
1,841
0
28,181
L
Cliodhna
ray636slow
Cliodhna
5,636
306
0
3,182
9,648
3,192
0
1,492
8,068
0
49,176
W
8,833
3,554
0
1,247
7,626
2,769
804
2,084
5,542
0
55,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
32,253
402
Minions Killed
287
0
Camps Cleared
0
1,424,810
Distance Traveled
1,374,773
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,047
575
98
7
0
275,466
2
W
Thanatos
7,858
561
110
8
0
302,274
5
L
Artio
6,437
460
23
2
0
270,368
3
W
King Arthur
7,542
539
56
4
0
287,448
5
L
Janus
6,258
447
61
4
0
241,647
3
L
Amaterasu
6,236
445
27
2
0
286,465
0
W
Ares
6,933
495
34
2
0
283,184
2
L
Chiron
5,821
416
74
5
0
273,794
0
L
Cliodhna
7,501
536
102
7
0
302,499
1
W
Ullr
9,303
665
104
7
0
276,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role