Player Matchup

Scylla
Scylla
RadicalDevin
Scylla
Level 94
God Stats
3W - 1L
1,370 SR
Queue Stats
220W - 316L
1,341 Elo+
Party 2
The Morrigan
The Morrigan
Sakuradoll
The Morrigan
Level 76
God Stats
3W - 3L
1,300 SR
Queue Stats
194W - 293L
1,303 Elo+
Party 2
Amaterasu
Amaterasu
ant6178901
Amaterasu
Level 40
God Stats
2W - 2L
1,496 SR
Queue Stats
13W - 23L
1,365 Elo+
Party 2
Team Averages
Level 70
1,389 SR
1,336 Elo+

VS

Team Averages
Level 20
1,200 SR
1,073 Elo+
Loki
Loki
CrossedLawyer12
Loki
Level 8
God Stats
0W - 3L
1,149 SR
Queue Stats
1W - 7L
1,026 Elo+
Party 1
Cthulhu
Cthulhu
StaTicNeSt39
Cthulhu
Level 24
God Stats
3W - 10L
1,243 SR
Queue Stats
10W - 37L
1,073 Elo+
Party 1
Heimdallr
Heimdallr
WoodMage1565
Heimdallr
Level 28
God Stats
0W - 2L
1,207 SR
Queue Stats
19W - 57L
1,119 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
14 / 3 / 13
12,325
822
23,536
13,362
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Sakuradoll
The Morrigan
15
6 / 1 / 18
11,507
767
8,177
5,831
1,985
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
ant6178901
Amaterasu
15
9 / 1 / 19
11,708
781
12,293
15,570
14,734
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 13 / 3
8,880
592
4,466
17,247
6,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
StaTicNeSt39
Cthulhu
13
3 / 6 / 2
10,425
695
6,491
17,544
21,053
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
WoodMage1565
Heimdallr
11
1 / 10 / 3
9,157
610
6,738
15,430
5,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
13
29
Kills
5
5
Deaths
29
50
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
13
3
0.19
W
Scylla
14
3
13
6.83
W
The Morrigan
Sakuradoll
The Morrigan
6
1
18
15
L
Cthulhu
StaTicNeSt39
Cthulhu
3
6
2
0.67
L
Heimdallr
WoodMage1565
Heimdallr
1
10
3
0.25
W
Amaterasu
ant6178901
Amaterasu
9
1
19
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,006
Damage
17,695
34,763
Taken
50,221
22,054
Mitigated
33,011
13,624
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,466
1,178
0
614
17,247
6,211
0
10,374
6,873
0
19,312
W
Scylla
23,536
4,459
878
7,036
13,362
5,335
467
2,228
11,134
53,013
3,278
W
The Morrigan
Sakuradoll
The Morrigan
8,177
1,185
136
3,284
5,831
1,985
642
1,564
4,217
40,901
7
L
Cthulhu
StaTicNeSt39
Cthulhu
6,491
128
242
878
17,544
21,053
0
11,553
5,991
29,913
0
L
Heimdallr
WoodMage1565
Heimdallr
6,738
3,615
0
1,312
15,430
5,747
0
8,993
6,437
0
24,688
W
Amaterasu
ant6178901
Amaterasu
12,293
4,104
0
2,290
15,570
14,734
1,353
3,503
11,608
0
29,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
28,462
172
Minions Killed
103
10
Camps Cleared
3
845,472
Distance Traveled
606,042
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,880
592
34
2
2
240,076
0
W
Scylla
12,325
822
67
4
2
259,569
2
W
The Morrigan
11,507
767
60
4
5
275,573
1
L
Cthulhu
10,425
695
36
2
0
195,938
0
L
Heimdallr
9,157
610
33
2
1
170,028
2
W
Amaterasu
11,708
781
45
3
3
310,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role