Player Matchup

King Arthur
King Arthur
I GodSpy I
King Arthur
Level 17
God Stats
4W - 2L
1,588 SR
Queue Stats
11W - 10L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
SaltyFawn981984
Baron Samedi
Level 29
God Stats
9W - 14L
1,234 SR
Queue Stats
15W - 28L
1,090 Elo+
Solo
Chaac
Chaac
XxJasocobxX
Chaac
Level 38
God Stats
3W - 2L
1,532 SR
Queue Stats
45W - 60L
1,276 Elo+
Party 2
Team Averages
Level 28
1,451 SR
1,227 Elo+

VS

Team Averages
Level 71
1,441 SR
1,245 Elo+
Ah Muzen Cab
Ah Muzen Cab
KO Clxwnn
Ah Muzen Cab
Level 69
God Stats
67W - 52L
1,462 SR
Queue Stats
161W - 177L
1,297 Elo+
Party 1
Ah Puch
Ah Puch
YaGirlsSideChik
Ah Puch
Level 29
God Stats
59W - 80L
1,409 SR
Queue Stats
61W - 85L
1,253 Elo+
Party 1
Kukulkan
Kukulkan
darley83
Kukulkan
Level 116
God Stats
50W - 43L
1,452 SR
Queue Stats
858W - 1,255L
1,185 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I GodSpy I
King Arthur
9
0 / 5 / 2
5,929
593
666
10,182
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SaltyFawn981984
Baron Samedi
10
1 / 4 / 1
6,148
615
3,123
6,648
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 2 / 0
6,515
652
6,744
12,232
8,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KO Clxwnn
Ah Muzen Cab
10
3 / 0 / 6
7,042
704
8,124
5,269
1,769
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
5 / 0 / 3
7,279
728
9,129
4,221
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
darley83
Kukulkan
11
3 / 2 / 6
6,985
699
6,216
5,452
1,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
I GodSpy I
King Arthur
0
5
2
0.2
W
Ah Muzen Cab
KO Clxwnn
Ah Muzen Cab
3
0
6
6
L
Baron Samedi
SaltyFawn981984
Baron Samedi
1
4
1
0.38
L
1
2
0
0.5
W
5
0
3
6.5
W
Kukulkan
darley83
Kukulkan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,533
Damage
23,469
29,062
Taken
14,942
16,953
Mitigated
5,207
6,678
Healing
2,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
I GodSpy I
King Arthur
666
0
97
1,182
10,182
5,767
0
5,114
4,704
0
10,086
W
Ah Muzen Cab
KO Clxwnn
Ah Muzen Cab
8,124
4,050
0
1,770
5,269
1,769
343
588
4,566
0
22,139
L
Baron Samedi
SaltyFawn981984
Baron Samedi
3,123
211
263
1,455
6,648
2,565
0
4,273
2,159
16,055
0
L
6,744
709
201
3,480
12,232
8,621
0
5,472
6,367
0
18,799
W
9,129
129
0
200
4,221
1,500
0
1,389
2,677
18,406
0
W
Kukulkan
darley83
Kukulkan
6,216
348
0
236
5,452
1,938
222
1,155
4,124
16,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,592
Gold Earned
21,306
97
Minions Killed
103
5
Camps Cleared
2
500,363
Distance Traveled
561,268
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,929
593
35
4
1
158,195
0
W
Ah Muzen Cab
7,042
704
49
5
1
191,041
3
L
Baron Samedi
6,148
615
42
4
3
146,147
3
L
Chaac
6,515
652
20
2
1
196,021
1
W
Ah Puch
7,279
728
30
3
0
188,829
2
W
Kukulkan
6,985
699
24
2
1
181,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role