Player Matchup

Izanami
Izanami
Putrulance
Izanami
Level 28
God Stats
156W - 192L
1,457 SR
Queue Stats
158W - 194L
1,379 Elo+
Solo
Merlin
Merlin
RoCkinDa6string
Merlin
Level 27
God Stats
38W - 37L
1,501 SR
Queue Stats
122W - 116L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
Scrabsi
Kukulkan
Level 17
God Stats
4W - 1L
1,607 SR
Queue Stats
39W - 35L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
VikingConan
Sun Wukong
Level 17
God Stats
9W - 6L
1,608 SR
Queue Stats
56W - 50L
1,478 Elo+
Party 1
Khepri
Khepri
emptyjar91
Khepri
Level 119
God Stats
35W - 16L
1,610 SR
Queue Stats
87W - 67L
1,499 Elo+
Party 1
Team Averages
Level 42
1,557 SR
1,470 Elo+

VS

Team Averages
Level 43
1,526 SR
1,490 Elo+
Guan Yu
Guan Yu
Banebamage
Guan Yu
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 16L
1,595 Elo+
Party 3
Zeus
Zeus
CLEARLY DADDY
Zeus
Level 58
God Stats
9W - 6L
1,455 SR
Queue Stats
42W - 45L
1,409 Elo+
Party 2
Agni
Agni
CLEARLY KIP
Agni
Level 7
God Stats
2W - 1L
1,746 SR
Queue Stats
10W - 8L
1,452 Elo+
Party 2
Chiron
Chiron
MF_QuEeN_420_
Chiron
Level 113
God Stats
23W - 27L
1,385 SR
Queue Stats
458W - 463L
1,464 Elo+
Party 3
Mercury
Mercury
grag12345
Mercury
Level 29
God Stats
2W - 4L
1,544 SR
Queue Stats
125W - 111L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Putrulance
Izanami
18
5 / 1 / 10
12,127
1,011
13,052
9,110
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 1 / 15
11,153
929
11,962
7,805
3,337
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Scrabsi
Kukulkan
19
9 / 2 / 7
12,649
1,054
12,199
7,858
3,600
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
VikingConan
Sun Wukong
18
2 / 3 / 14
11,220
935
13,122
17,425
13,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
emptyjar91
Khepri
18
3 / 0 / 12
11,559
963
10,093
13,353
21,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

217

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Banebamage
Guan Yu
17
2 / 6 / 3
11,139
928
11,367
22,441
31,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 6 / 4
11,267
939
16,137
14,882
5,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 5 / 5
11,182
932
9,578
13,669
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 1
10,035
836
4,134
2,831
943
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
grag12345
Mercury
17
2 / 3 / 3
10,909
909
10,822
13,930
5,664
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
23
20
Kills
7
7
Deaths
20
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Banebamage
Guan Yu
2
6
3
0.58
L
1
6
4
0.5
L
1
5
5
0.7
L
1
0
1
1.5
W
Izanami
Putrulance
Izanami
5
1
10
10
W
1
1
15
8.5
W
Kukulkan
Scrabsi
Kukulkan
9
2
7
6.25
W
Sun Wukong
VikingConan
Sun Wukong
2
3
14
3
W
Khepri
emptyjar91
Khepri
3
0
12
9
L
Mercury
grag12345
Mercury
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,428
Damage
52,038
55,551
Taken
67,753
45,011
Mitigated
49,197
2,909
Healing
13,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Banebamage
Guan Yu
11,367
754
5,010
4,884
22,441
31,902
0
9,809
12,632
1,868
25,404
L
16,137
1,914
103
757
14,882
5,594
0
8,331
6,551
48,660
0
L
9,578
1,146
0
0
13,669
5,094
0
8,050
5,619
36,654
0
L
4,134
1,562
761
513
2,831
943
0
1,729
1,102
0
10,088
W
Izanami
Putrulance
Izanami
13,052
10,911
0
0
9,110
3,573
0
2,351
6,759
0
43,546
W
11,962
539
0
0
7,805
3,337
0
3,618
4,187
26,236
0
W
Kukulkan
Scrabsi
Kukulkan
12,199
1,888
0
250
7,858
3,600
0
3,383
4,475
37,950
0
W
Sun Wukong
VikingConan
Sun Wukong
13,122
3,694
0
2,659
17,425
13,208
0
10,053
7,372
0
25,231
W
Khepri
emptyjar91
Khepri
10,093
519
0
0
13,353
21,293
0
6,923
6,430
17,688
0
L
Mercury
grag12345
Mercury
10,822
6,976
0
1,388
13,930
5,664
0
6,335
7,595
0
21,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,708
Gold Earned
54,532
239
Minions Killed
217
3
Camps Cleared
4
1,214,134
Distance Traveled
1,085,491
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,139
928
15
1
0
242,328
0
L
Zeus
11,267
939
80
7
0
216,514
2
L
Agni
11,182
932
71
6
1
219,014
0
L
Chiron
10,035
836
17
1
0
138,745
0
W
Izanami
12,127
1,011
88
7
2
227,020
0
W
Merlin
11,153
929
30
3
0
234,751
1
W
Kukulkan
12,649
1,054
74
6
0
244,826
0
W
Sun Wukong
11,220
935
30
3
1
260,995
2
W
Khepri
11,559
963
17
1
0
246,542
0
L
Mercury
10,909
909
34
3
3
268,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role