Player Matchup

Morgan Le Fay
Morgan Le Fay
Kyle333259
Morgan Le Fay
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,333 Elo+
Party 2
Da Ji
Da Ji
Mincraft_Pig
Da Ji
Level 89
God Stats
7W - 10L
1,492 SR
Queue Stats
515W - 560L
1,410 Elo+
Party 2
Rama
Rama
Sigaria
Rama
Level 65
God Stats
12W - 8L
1,618 SR
Queue Stats
55W - 75L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
Suigu
Baron Samedi
Level 103
God Stats
70W - 56L
1,579 SR
Queue Stats
424W - 481L
1,441 Elo+
Solo
Ganesha
Ganesha
leviosaaaaaaaa
Ganesha
Level 97
God Stats
12W - 11L
1,503 SR
Queue Stats
298W - 379L
1,379 Elo+
Party 2
Team Averages
Level 73
1,538 SR
1,386 Elo+

VS

Team Averages
Level 73
1,504 SR
1,482 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
 
Skadi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
Battlefront3011
Cliodhna
Level 45
God Stats
5W - 4L
1,469 SR
Queue Stats
94W - 103L
1,458 Elo+
Party 1
Ganesha
Ganesha
Shark13822
Ganesha
Level 58
God Stats
5W - 3L
1,549 SR
Queue Stats
78W - 84L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kyle333259
Morgan Le Fay
11
0 / 5 / 1
6,489
464
2,286
6,026
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 1 / 0
7,833
560
3,661
7,906
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
Sigaria
Rama
11
3 / 3 / 4
6,838
488
12,291
9,892
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Suigu
Baron Samedi
10
1 / 5 / 5
6,484
463
6,264
14,170
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 1 / 1
6,619
473
5,000
9,542
6,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 1 / 3
8,984
642
6,947
6,647
2,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
15
0 / 1 / 1
8,485
606
5,297
7,129
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
13
6 / 2 / 2
7,896
564
8,797
8,180
2,337
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
11
4 / 2 / 3
7,262
519
6,985
7,948
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
Shark13822
Ganesha
11
0 / 3 / 7
7,071
505
3,900
15,160
11,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
15
15
Deaths
9
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
1
3
6.5
W
Skadi
 
Skadi
0
1
1
0.5
W
Cernunnos
 
Cernunnos
6
2
2
3.5
W
Cliodhna
4
2
3
2.75
L
Morgan Le Fay
Kyle333259
Morgan Le Fay
0
5
1
0.1
L
5
1
0
5
W
Ganesha
Shark13822
Ganesha
0
3
7
1.17
L
Rama
Sigaria
Rama
3
3
4
1.67
L
Baron Samedi
Suigu
Baron Samedi
1
5
5
0.7
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,502
Damage
31,926
47,536
Taken
45,064
20,792
Mitigated
20,409
16,262
Healing
17,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,947
617
51
1,991
6,647
2,077
147
1,903
4,476
63,123
0
W
Skadi
 
Skadi
5,297
2,072
0
3,598
7,129
2,107
816
4,203
2,476
0
59,323
W
Cernunnos
 
Cernunnos
8,797
5,031
0
3,749
8,180
2,337
544
2,897
5,283
0
35,856
W
Cliodhna
6,985
739
0
2,288
7,948
2,448
84
1,315
6,585
0
39,069
L
Morgan Le Fay
Kyle333259
Morgan Le Fay
2,286
547
0
250
6,026
1,932
500
2,456
3,358
30,641
0
L
3,661
1,110
0
4,434
7,906
2,807
0
1,053
6,791
0
47,667
W
Ganesha
Shark13822
Ganesha
3,900
319
425
5,883
15,160
11,440
124
2,466
12,694
19,368
0
L
Rama
Sigaria
Rama
12,291
10,283
0
3,112
9,892
2,494
150
3,514
6,276
0
42,943
L
Baron Samedi
Suigu
Baron Samedi
6,264
917
1,123
5,260
14,170
6,937
0
3,407
10,664
18,087
0
L
5,000
485
0
2,083
9,542
6,622
342
0
9,542
31,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
39,698
326
Minions Killed
414
0
Camps Cleared
0
1,273,075
Distance Traveled
1,380,815
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,984
642
129
9
0
275,764
6
W
Skadi
8,485
606
140
10
0
266,607
2
W
Cernunnos
7,896
564
71
5
0
253,180
5
W
Cliodhna
7,262
519
68
5
0
308,265
1
L
Morgan Le Fay
6,489
464
65
5
0
227,760
0
L
Da Ji
7,833
560
90
6
0
324,533
4
W
Ganesha
7,071
505
6
0
0
276,999
1
L
Rama
6,838
488
74
5
0
231,511
3
L
Baron Samedi
6,484
463
24
2
0
245,001
5
L
Ganesha
6,619
473
73
5
0
244,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role