Player Matchup

Medusa
Medusa
Cheems6969
Medusa
Level 63
God Stats
7W - 4L
1,716 SR
Queue Stats
133W - 128L
1,440 Elo+
Party 1
Merlin
Merlin
Devon11
Merlin
Level 30
God Stats
2W - 4L
1,195 SR
Queue Stats
34W - 57L
1,367 Elo+
Party 1
Ao Kuang
Ao Kuang
Dinkleburg778
Ao Kuang
Level 58
God Stats
9W - 6L
1,536 SR
Queue Stats
185W - 196L
1,482 Elo+
Party 1
King Arthur
King Arthur
GoMifune6
King Arthur
Level 120
God Stats
56W - 30L
1,656 SR
Queue Stats
640W - 600L
1,431 Elo+
Party 1
Xing Tian
Xing Tian
V1VO
Xing Tian
Level 83
God Stats
2W - 4L
1,326 SR
Queue Stats
279W - 258L
1,517 Elo+
Party 1
Team Averages
Level 71
1,486 SR
1,448 Elo+

VS

Team Averages
Level 62
1,533 SR
1,462 Elo+
Janus
Janus
ExtaCee
Janus
Level 68
God Stats
2W - 3L
1,574 SR
Queue Stats
27W - 21L
1,507 Elo+
Solo
Vamana
Vamana
GasperVirtual
Vamana
Level 26
God Stats
1W - 1L
1,365 SR
Queue Stats
37W - 47L
1,436 Elo+
Party 3
Neith
Neith
JaIen Ramzey
Neith
Level 67
God Stats
3W - 1L
1,784 SR
Queue Stats
165W - 158L
1,481 Elo+
Party 2
Ratatoskr
Ratatoskr
TheZoc
Ratatoskr
Level 109
God Stats
0W - 4L
1,407 SR
Queue Stats
64W - 76L
1,422 Elo+
Party 3
Cabrakan
Cabrakan
Tyronehas8kids
Cabrakan
Level 38
God Stats
4W - 3L
1,537 SR
Queue Stats
168W - 172L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cheems6969
Medusa
16
7 / 0 / 8
10,790
635
11,364
11,415
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
Devon11
Merlin
15
4 / 2 / 3
9,455
556
4,038
6,544
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
Dinkleburg778
Ao Kuang
16
8 / 0 / 1
9,795
576
8,837
10,120
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GoMifune6
King Arthur
16
2 / 0 / 3
10,043
591
12,745
15,025
12,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
V1VO
Xing Tian
14
3 / 1 / 10
8,904
524
6,903
10,409
9,430
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ExtaCee
Janus
15
0 / 2 / 0
8,423
495
4,435
6,922
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 5 / 0
8,801
518
13,288
20,254
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 8 / 0
6,496
382
4,968
11,960
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
TheZoc
Ratatoskr
12
2 / 2 / 0
7,535
443
3,459
7,872
2,356
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
7
0 / 7 / 0
5,862
345
2,154
9,351
7,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
24
Kills
3
3
Deaths
24
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
Cheems6969
Medusa
7
0
8
11
W
Merlin
Devon11
Merlin
4
2
3
2.75
W
Ao Kuang
Dinkleburg778
Ao Kuang
8
0
1
8.5
L
Janus
ExtaCee
Janus
0
2
0
0
L
1
5
0
0.2
W
King Arthur
GoMifune6
King Arthur
2
0
3
3.5
L
0
8
0
0
L
Ratatoskr
TheZoc
Ratatoskr
2
2
0
1
L
Cabrakan
0
7
0
0
W
Xing Tian
V1VO
Xing Tian
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,887
Damage
28,304
53,513
Taken
56,359
32,822
Mitigated
28,219
24,102
Healing
15,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Cheems6969
Medusa
11,364
6,202
0
5,299
11,415
4,012
3,439
2,018
9,397
0
84,226
W
Merlin
Devon11
Merlin
4,038
562
0
1,640
6,544
2,252
839
1,833
4,711
46,874
0
W
Ao Kuang
Dinkleburg778
Ao Kuang
8,837
3,074
0
6,233
10,120
4,337
0
731
9,318
55,850
14,848
L
Janus
ExtaCee
Janus
4,435
63
0
1,233
6,922
1,920
0
2,570
4,027
65,641
0
L
13,288
6,710
0
7,866
20,254
13,568
168
5,007
14,034
0
65,468
W
King Arthur
GoMifune6
King Arthur
12,745
2,407
0
8,673
15,025
12,791
0
0
13,922
0
64,541
L
4,968
1,452
253
2,604
11,960
2,546
0
3,424
8,438
0
36,678
L
Ratatoskr
TheZoc
Ratatoskr
3,459
760
0
2,686
7,872
2,356
0
4,278
3,522
0
41,642
L
Cabrakan
2,154
408
0
890
9,351
7,829
0
3,154
6,155
11,799
0
W
Xing Tian
V1VO
Xing Tian
6,903
473
387
1,870
10,409
9,430
363
2,007
8,219
30,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,987
Gold Earned
37,117
508
Minions Killed
481
0
Camps Cleared
0
1,627,247
Distance Traveled
1,475,637
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,790
635
139
8
0
310,578
0
W
Merlin
9,455
556
96
6
0
301,761
4
W
Ao Kuang
9,795
576
102
6
0
351,940
0
L
Janus
8,423
495
143
8
0
360,861
2
L
Vamana
8,801
518
146
9
0
288,488
0
W
King Arthur
10,043
591
126
7
0
313,356
0
L
Neith
6,496
382
71
4
0
294,332
1
L
Ratatoskr
7,535
443
86
5
0
339,410
2
L
Cabrakan
5,862
345
35
2
0
192,546
0
W
Xing Tian
8,904
524
45
3
0
349,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role