Player Matchup

King Arthur
King Arthur
Arkariium
King Arthur
Level 28
God Stats
13W - 7L
1,303 SR
Queue Stats
30W - 30L
1,404 Elo+
Party 2
Sol
Sol
ElPola23
Sol
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 8L
1,450 Elo+
Party 2
Kukulkan
Kukulkan
GANT3
Kukulkan
Level 4
God Stats
3W - 2L
1,922 SR
Queue Stats
11W - 3L
1,723 Elo+
Party 2
Sobek
Sobek
Giulikpo
Sobek
Level 18
God Stats
4W - 1L
1,922 SR
Queue Stats
8W - 3L
1,723 Elo+
Party 2
Loki
Loki
MrManny
Loki
Level 47
God Stats
24W - 17L
1,571 SR
Queue Stats
92W - 73L
1,497 Elo+
Party 2
Team Averages
Level 21
1,644 SR
1,559 Elo+

VS

Team Averages
Level 21
1,538 SR
1,468 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ballanaar
Ah Muzen Cab
Level 17
God Stats
3W - 2L
1,699 SR
Queue Stats
29W - 25L
1,486 Elo+
Party 1
Bellona
Bellona
Godofredo791
Bellona
Level 4
God Stats
0W - 2L
1,306 SR
Queue Stats
1W - 2L
1,460 Elo+
Solo
Chang'e
Chang'e
Lalriel
Chang'e
Level 28
God Stats
24W - 22L
1,558 SR
Queue Stats
43W - 42L
1,465 Elo+
Party 1
Fenrir
Fenrir
NarupA
Fenrir
Level 26
God Stats
14W - 7L
1,724 SR
Queue Stats
54W - 50L
1,476 Elo+
Party 1
Hades
Hades
haladines
Hades
Level 29
God Stats
1W - 3L
1,403 SR
Queue Stats
92W - 95L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkariium
King Arthur
10
1 / 0 / 3
6,214
621
4,296
4,500
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
10 / 2 / 1
7,312
731
7,485
6,153
1,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
GANT3
Kukulkan
10
4 / 2 / 2
5,944
594
4,860
3,237
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Giulikpo
Sobek
9
2 / 0 / 9
6,276
628
3,062
7,868
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
MrManny
Loki
10
4 / 0 / 4
6,482
648
2,533
5,181
1,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ballanaar
Ah Muzen Cab
7
1 / 6 / 0
4,714
471
5,131
6,115
1,960
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Godofredo791
Bellona
8
0 / 5 / 0
4,694
469
933
6,318
3,091
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chang'e
Lalriel
Chang'e
5
0 / 6 / 1
4,139
414
2,925
6,605
1,921
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NarupA
Fenrir
8
2 / 2 / 0
5,214
521
3,042
7,044
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
haladines
Hades
7
1 / 2 / 1
4,850
485
2,729
4,568
1,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
21
Kills
4
4
Deaths
21
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Arkariium
King Arthur
1
0
3
2.5
L
Ah Muzen Cab
Ballanaar
Ah Muzen Cab
1
6
0
0.17
W
10
2
1
5.25
W
Kukulkan
GANT3
Kukulkan
4
2
2
2.5
W
Sobek
Giulikpo
Sobek
2
0
9
6.5
L
Bellona
Godofredo791
Bellona
0
5
0
0
L
Chang'e
Lalriel
Chang'e
0
6
1
0.08
W
Loki
MrManny
Loki
4
0
4
6
L
Fenrir
NarupA
Fenrir
2
2
0
1
L
Hades
haladines
Hades
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,236
Damage
14,760
26,939
Taken
30,650
12,917
Mitigated
10,968
10,341
Healing
6,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Arkariium
King Arthur
4,296
419
0
1,760
4,500
2,876
192
542
3,958
4,050
21,172
L
Ah Muzen Cab
Ballanaar
Ah Muzen Cab
5,131
2,621
0
599
6,115
1,960
0
4,840
1,275
0
18,163
W
7,485
3,215
0
3,082
6,153
1,568
900
1,277
4,876
38,720
0
W
Kukulkan
GANT3
Kukulkan
4,860
1,021
0
0
3,237
969
285
1,234
2,003
19,191
0
W
Sobek
Giulikpo
Sobek
3,062
392
0
3,061
7,868
6,052
169
1,334
6,534
12,157
0
L
Bellona
Godofredo791
Bellona
933
264
0
492
6,318
3,091
0
494
5,488
0
15,375
L
Chang'e
Lalriel
Chang'e
2,925
748
545
1,241
6,605
1,921
0
5,320
1,285
7,746
0
W
Loki
MrManny
Loki
2,533
833
0
2,438
5,181
1,452
16
1,329
3,852
0
29,595
L
Fenrir
NarupA
Fenrir
3,042
683
0
2,105
7,044
2,241
0
2,318
4,620
0
21,195
L
Hades
haladines
Hades
2,729
304
57
1,067
4,568
1,755
105
3,145
1,390
13,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,228
Gold Earned
23,611
270
Minions Killed
150
0
Camps Cleared
0
1,027,730
Distance Traveled
948,582
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,214
621
53
5
0
204,843
5
L
Ah Muzen Cab
4,714
471
28
3
0
186,245
0
W
Sol
7,312
731
89
9
0
205,865
1
W
Kukulkan
5,944
594
44
4
0
170,235
0
W
Sobek
6,276
628
17
2
0
219,493
7
L
Bellona
4,694
469
37
4
0
185,544
2
L
Chang'e
4,139
414
10
1
0
172,888
5
W
Loki
6,482
648
67
7
0
227,294
5
L
Fenrir
5,214
521
44
4
0
218,832
1
L
Hades
4,850
485
31
3
0
185,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role