Player Matchup

Sun Wukong
Sun Wukong
ToxicPanda5656
Sun Wukong
Level 18
God Stats
9W - 8L
1,696 SR
Queue Stats
60W - 48L
1,345 Elo+
Party 1
Anubis
Anubis
chsuperman14244
Anubis
Level 115
God Stats
6W - 3L
1,689 SR
Queue Stats
108W - 121L
1,402 Elo+
Party 1
Anhur
Anhur
fallout4badass
Anhur
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 116L
1,405 Elo+
Party 1
Team Averages
Level 74
1,628 SR
1,384 Elo+

VS

Team Averages
Level 38
1,577 SR
1,352 Elo+
Cthulhu
Cthulhu
ColdSoupp
Cthulhu
Level 12
God Stats
4W - 9L
1,475 SR
Queue Stats
14W - 31L
1,295 Elo+
Party 2
Medusa
Medusa
WARM_PILLOW69
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,380 Elo+
Solo
Ra
Ra
vl NoOne Iv
Ra
Level 66
God Stats
1W - 1L
1,757 SR
Queue Stats
103W - 147L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ToxicPanda5656
Sun Wukong
13
0 / 1 / 3
8,584
572
3,262
9,529
8,702
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 3 / 6
10,496
700
13,548
8,068
3,508
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 1 / 5
10,915
728
10,667
8,057
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ColdSoupp
Cthulhu
12
0 / 3 / 3
9,020
601
5,267
14,613
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 6 / 1
8,511
567
4,413
8,375
1,931
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 4 / 1
9,876
658
6,444
9,243
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
4
5
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ColdSoupp
Cthulhu
0
3
3
0.5
W
Sun Wukong
ToxicPanda5656
Sun Wukong
0
1
3
1.5
L
1
6
1
0.25
W
5
3
6
2.67
W
8
1
5
10.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,477
Damage
16,124
25,654
Taken
32,231
15,168
Mitigated
15,126
2,661
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ColdSoupp
Cthulhu
5,267
451
0
1,621
14,613
10,929
0
4,568
10,045
20,197
0
W
Sun Wukong
ToxicPanda5656
Sun Wukong
3,262
382
0
1,306
9,529
8,702
439
3,780
5,458
0
22,402
L
4,413
3,250
0
750
8,375
1,931
0
4,999
3,376
0
14,827
W
13,548
307
0
581
8,068
3,508
0
4,003
3,840
44,047
0
W
10,667
4,778
0
774
8,057
2,958
671
4,229
3,664
0
41,529
L
6,444
363
508
2,062
9,243
2,266
52
4,917
4,326
42,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,995
Gold Earned
27,407
159
Minions Killed
160
9
Camps Cleared
5
704,343
Distance Traveled
724,216
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,020
601
37
2
3
261,306
0
W
Sun Wukong
8,584
572
36
2
1
292,393
0
L
Medusa
8,511
567
28
2
1
214,255
0
W
Anubis
10,496
700
61
4
4
190,570
0
W
Anhur
10,915
728
62
4
4
221,380
2
L
Ra
9,876
658
95
6
1
248,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role