Player Matchup

Ares
Ares
F3lip3machine
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,489 Elo+
Party 1
Horus
Horus
IIZAMEII
Horus
Level 23
God Stats
2W - 2L
1,383 SR
Queue Stats
21W - 19L
1,484 Elo+
Solo
Fenrir
Fenrir
SkyBloodxv
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,402 Elo+
Solo
Scylla
Scylla
Terecuteco
Scylla
Level 28
God Stats
0W - 1L
1,335 SR
Queue Stats
32W - 26L
1,574 Elo+
Party 1
Aphrodite
Aphrodite
angelalices
Aphrodite
Level 13
God Stats
19W - 15L
1,499 SR
Queue Stats
19W - 16L
1,469 Elo+
Party 1
Team Averages
Level 18
1,443 SR
1,484 Elo+

VS

Team Averages
Level 17
1,631 SR
1,497 Elo+
Osiris
Osiris
ProSpecGamer
Osiris
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
53W - 47L
1,484 Elo+
Solo
Pele
Pele
Raisuky221
Pele
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 46L
1,436 Elo+
Solo
Medusa
Medusa
WINGADING
Medusa
Level 8
God Stats
3W - 1L
1,538 SR
Queue Stats
4W - 3L
1,509 Elo+
Party 2
Odin
Odin
thunderthighs85
Odin
Level 20
God Stats
2W - 0L
1,839 SR
Queue Stats
10W - 8L
1,527 Elo+
Party 2
Anubis
Anubis
twistedp
Anubis
Level 19
God Stats
2W - 0L
1,776 SR
Queue Stats
10W - 8L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 11
13,431
1,033
12,089
21,476
21,737
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
IIZAMEII
Horus
18
1 / 9 / 11
11,526
887
15,672
29,484
31,500
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
SkyBloodxv
Fenrir
18
6 / 15 / 4
12,338
949
12,831
23,879
13,689
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
Terecuteco
Scylla
18
4 / 6 / 6
12,701
977
13,750
14,179
5,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
angelalices
Aphrodite
18
1 / 3 / 10
12,439
957
11,654
14,782
11,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

11

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
19
4 / 2 / 14
12,377
952
4,567
11,825
9,028
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
14 / 5 / 15
14,680
1,129
19,687
16,755
6,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
WINGADING
Medusa
19
3 / 4 / 15
12,191
938
18,424
12,119
4,919
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

20
3 / 1 / 28
14,270
1,098
15,947
15,423
23,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
twistedp
Anubis
20
14 / 2 / 15
15,067
1,159
36,404
18,058
9,289
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
125
14
Kills
38
38
Deaths
14
42
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
L
Horus
IIZAMEII
Horus
1
9
11
0.72
W
Osiris
4
2
14
5.5
W
14
5
15
4.3
L
Fenrir
SkyBloodxv
Fenrir
6
15
4
0.53
L
Scylla
Terecuteco
Scylla
4
6
6
1.17
W
Medusa
WINGADING
Medusa
3
4
15
2.63
L
Aphrodite
angelalices
Aphrodite
1
3
10
2
W
3
1
28
17
W
Anubis
twistedp
Anubis
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,996
Damage
95,029
103,800
Taken
74,180
83,340
Mitigated
52,879
19,123
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,089
1,161
0
1,657
21,476
21,737
0
8,293
13,183
21,848
0
L
Horus
IIZAMEII
Horus
15,672
8,429
1,292
3,310
29,484
31,500
0
7,163
22,321
0
24,329
W
Osiris
4,567
2,116
0
0
11,825
9,028
0
8,493
3,332
219
19,909
W
19,687
7,245
0
3,318
16,755
6,630
0
10,097
6,658
0
39,987
L
Fenrir
SkyBloodxv
Fenrir
12,831
2,861
0
508
23,879
13,689
0
12,263
11,616
880
23,254
L
Scylla
Terecuteco
Scylla
13,750
565
0
522
14,179
5,391
0
3,261
10,918
61,215
0
W
Medusa
WINGADING
Medusa
18,424
11,304
0
0
12,119
4,919
0
3,020
9,099
0
35,062
L
Aphrodite
angelalices
Aphrodite
11,654
2,019
5,102
6,732
14,782
11,023
0
5,603
9,179
30,366
0
W
15,947
3,679
0
1,955
15,423
23,013
0
9,365
6,058
0
35,972
W
Anubis
twistedp
Anubis
36,404
2,457
0
9,122
18,058
9,289
0
6,775
11,283
67,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,435
Gold Earned
68,585
232
Minions Killed
228
3
Camps Cleared
15
1,168,446
Distance Traveled
1,156,623
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,431
1,033
19
1
0
250,346
0
L
Horus
11,526
887
17
1
0
189,216
0
W
Osiris
12,377
952
19
1
7
219,877
1
W
Pele
14,680
1,129
33
3
6
262,043
0
L
Fenrir
12,338
949
18
1
0
235,231
0
L
Scylla
12,701
977
127
10
2
236,426
0
W
Medusa
12,191
938
40
3
1
204,353
0
L
Aphrodite
12,439
957
51
4
1
257,227
0
W
Odin
14,270
1,098
54
4
0
258,563
0
W
Anubis
15,067
1,159
82
6
1
211,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role