Player Matchup

Danzaburou
Danzaburou
ShieldBoi
Danzaburou
Level 125
God Stats
3W - 0L
1,720 SR
Queue Stats
121W - 96L
1,472 Elo+
Party 2
Chaac
Chaac
joho99
Chaac
Level 29
God Stats
19W - 13L
1,503 SR
Queue Stats
21W - 19L
1,352 Elo+
Party 2
Zeus
Zeus
sum Power
Zeus
Level 60
God Stats
7W - 1L
1,477 SR
Queue Stats
19W - 18L
1,337 Elo+
Party 2
Team Averages
Level 71
1,567 SR
1,387 Elo+

VS

Team Averages
Level 8
1,551 SR
1,222 Elo+
Kukulkan
Kukulkan
I_OMANDER_I
Kukulkan
Level 10
God Stats
1W - 2L
1,504 SR
Queue Stats
2W - 9L
1,247 Elo+
Party 1
Odin
Odin
KaaysseeR
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,291 Elo+
Party 1
Sol
Sol
jf2001_78
Sol
Level 6
God Stats
0W - 2L
1,650 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ShieldBoi
Danzaburou
12
1 / 1 / 11
9,251
712
7,813
7,795
2,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
joho99
Chaac
13
1 / 0 / 13
8,966
690
3,240
10,023
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
15
15 / 1 / 2
11,108
854
26,640
7,831
2,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I_OMANDER_I
Kukulkan
11
0 / 5 / 1
7,432
572
7,228
10,859
3,308
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
11
0 / 3 / 2
7,536
580
1,799
16,088
8,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 9 / 0
7,310
562
4,368
13,503
3,752
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
17
Kills
1
2
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
I_OMANDER_I
Kukulkan
0
5
1
0.1
L
Odin
0
3
2
0.33
W
Danzaburou
ShieldBoi
Danzaburou
1
1
11
6.5
L
1
9
0
0.11
W
Chaac
joho99
Chaac
1
0
13
7.5
W
Zeus
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,693
Damage
13,395
25,649
Taken
40,450
12,838
Mitigated
16,048
9,943
Healing
5,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
I_OMANDER_I
Kukulkan
7,228
299
0
760
10,859
3,308
0
7,451
3,408
31,199
0
L
Odin
1,799
628
283
3,577
16,088
8,988
0
10,154
5,703
0
9,672
W
Danzaburou
ShieldBoi
Danzaburou
7,813
2,046
0
2,004
7,795
2,679
1,245
3,909
3,886
0
44,436
L
4,368
615
0
724
13,503
3,752
0
9,675
3,721
11,676
0
W
Chaac
joho99
Chaac
3,240
264
0
5,001
10,023
7,399
372
3,991
6,032
0
19,253
W
Zeus
26,640
1,665
0
2,938
7,831
2,760
248
4,556
3,275
54,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,325
Gold Earned
22,278
174
Minions Killed
93
9
Camps Cleared
3
758,850
Distance Traveled
673,053
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,432
572
57
4
1
200,247
4
L
Odin
7,536
580
23
2
2
269,697
2
W
Danzaburou
9,251
712
59
5
5
251,383
2
L
Sol
7,310
562
13
1
0
203,109
0
W
Chaac
8,966
690
42
3
1
264,773
2
W
Zeus
11,108
854
73
6
3
242,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role