Player Matchup

Loki
Loki
Clacxz
Loki
Level 21
God Stats
11W - 4L
1,517 SR
Queue Stats
58W - 60L
1,498 Elo+
Party 3
Charybdis
Charybdis
Dr_Bot-Remover
Charybdis
Level 64
God Stats
1W - 2L
1,138 SR
Queue Stats
226W - 262L
1,449 Elo+
Party 1
Camazotz
Camazotz
ToePicsPls
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 112L
1,527 Elo+
Party 3
Kukulkan
Kukulkan
bb29
Kukulkan
Level 29
God Stats
2W - 5L
1,224 SR
Queue Stats
77W - 85L
1,449 Elo+
Solo
Athena
Athena
justaturtle23
Athena
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 54L
1,350 Elo+
Party 1
Team Averages
Level 30
1,376 SR
1,455 Elo+

VS

Team Averages
Level 19
1,575 SR
1,489 Elo+
Zeus
Zeus
KenSteez
Zeus
Level 22
God Stats
13W - 4L
1,730 SR
Queue Stats
39W - 27L
1,582 Elo+
Party 2
Nemesis
Nemesis
NavyBlue2
Nemesis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 11L
1,425 Elo+
Solo
Heimdallr
Heimdallr
OliviaRodrigoFan
Heimdallr
Level 12
God Stats
2W - 1L
1,496 SR
Queue Stats
15W - 9L
1,588 Elo+
Party 2
Bellona
Bellona
TheSickImp
Bellona
Level 27
God Stats
0W - 1L
1,647 SR
Queue Stats
19W - 17L
1,558 Elo+
Party 2
Sobek
Sobek
willRagequit
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Clacxz
Loki
12
3 / 2 / 2
7,069
589
3,634
5,863
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Dr_Bot-Remover
Charybdis
12
8 / 2 / 0
7,305
609
5,458
6,948
2,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
ToePicsPls
Camazotz
12
2 / 0 / 1
7,021
585
5,036
8,682
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
bb29
Kukulkan
10
0 / 3 / 0
6,100
508
2,963
6,362
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 8
6,734
561
3,096
14,111
9,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
5 / 2 / 2
7,378
615
11,394
6,227
1,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
NavyBlue2
Nemesis
11
1 / 0 / 2
6,303
525
2,295
7,274
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
11
2 / 5 / 2
6,450
538
5,301
7,934
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
TheSickImp
Bellona
11
1 / 3 / 0
6,001
500
6,019
8,821
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
1 / 3 / 2
4,895
408
2,095
4,861
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
10
10
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
Clacxz
Loki
3
2
2
2
W
Charybdis
Dr_Bot-Remover
Charybdis
8
2
0
4
L
Zeus
5
2
2
3
L
Nemesis
NavyBlue2
Nemesis
1
0
2
2
L
Heimdallr
2
5
2
0.6
L
Bellona
TheSickImp
Bellona
1
3
0
0.33
W
Camazotz
ToePicsPls
Camazotz
2
0
1
2.5
W
Kukulkan
bb29
Kukulkan
0
3
0
0
W
0
3
8
1.33
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
27,104
41,966
Taken
35,117
19,791
Mitigated
13,935
15,883
Healing
10,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Clacxz
Loki
3,634
440
0
2,120
5,863
1,883
0
1,544
4,319
0
32,686
W
Charybdis
Dr_Bot-Remover
Charybdis
5,458
2,943
0
2,745
6,948
2,274
1,391
1,457
5,491
0
35,133
L
Zeus
11,394
1,705
129
1,388
6,227
1,495
0
1,764
4,313
45,495
0
L
Nemesis
NavyBlue2
Nemesis
2,295
1,037
0
4,232
7,274
2,232
0
1,773
5,451
0
34,829
L
Heimdallr
5,301
2,768
0
1,542
7,934
1,755
850
841
7,093
0
33,832
L
Bellona
TheSickImp
Bellona
6,019
1,180
0
2,388
8,821
6,884
21
486
7,647
5,047
24,064
W
Camazotz
ToePicsPls
Camazotz
5,036
1,304
0
5,560
8,682
3,726
0
998
7,684
0
39,593
W
Kukulkan
bb29
Kukulkan
2,963
135
0
1,240
6,362
2,233
766
3,055
3,307
34,202
0
W
3,096
1,049
1,696
2,522
14,111
9,675
365
7,755
6,356
14,282
0
L
2,095
863
0
745
4,861
1,569
100
1,094
3,767
5,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
31,027
321
Minions Killed
289
0
Camps Cleared
0
1,188,622
Distance Traveled
1,051,710
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,069
589
72
6
0
262,732
0
W
Charybdis
7,305
609
67
6
0
176,895
2
L
Zeus
7,378
615
78
7
0
230,536
1
L
Nemesis
6,303
525
79
7
0
259,454
1
L
Heimdallr
6,450
538
72
6
0
210,048
0
L
Bellona
6,001
500
55
5
0
231,800
1
W
Camazotz
7,021
585
82
7
0
229,820
1
W
Kukulkan
6,100
508
79
7
0
207,754
3
W
Athena
6,734
561
21
2
0
311,421
0
L
Sobek
4,895
408
5
0
0
119,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role