Player Matchup

Cthulhu
Cthulhu
CaptFlowers182
Cthulhu
Level 25
God Stats
18W - 33L
1,348 SR
Queue Stats
41W - 83L
1,233 Elo+
Party 1
Danzaburou
Danzaburou
KuroFlames144
Danzaburou
Level 28
God Stats
4W - 6L
1,459 SR
Queue Stats
91W - 124L
1,424 Elo+
Party 1
Set
Set
QueenLuci
Set
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,138 Elo+
Solo
Scylla
Scylla
YEEeeYip
Scylla
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 104L
1,317 Elo+
Party 1
Artemis
Artemis
twentytaira599
Artemis
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
21W - 35L
1,307 Elo+
Solo
Team Averages
Level 22
1,507 SR
1,284 Elo+

VS

Team Averages
Level 22
1,386 SR
1,244 Elo+
Hachiman
Hachiman
Adzura
Hachiman
Level 16
God Stats
5W - 9L
1,324 SR
Queue Stats
44W - 81L
1,304 Elo+
Party 2
Zeus
Zeus
ChinsWorth182
Zeus
Level 8
God Stats
4W - 4L
1,333 SR
Queue Stats
111W - 183L
1,167 Elo+
Solo
Ares
Ares
DocNazer1th
Ares
Level 41
God Stats
14W - 14L
1,349 SR
Queue Stats
193W - 251L
1,354 Elo+
Party 2
King Arthur
King Arthur
Moquito76
King Arthur
Level 18
God Stats
9W - 8L
1,482 SR
Queue Stats
18W - 26L
1,290 Elo+
Solo
Cliodhna
Cliodhna
SkragtheBigBoi
Cliodhna
Level 29
God Stats
7W - 7L
1,441 SR
Queue Stats
34W - 41L
1,106 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,467
421
3,124
8,422
5,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Danzaburou
KuroFlames144
Danzaburou
9
2 / 2 / 2
5,988
461
5,940
9,270
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 9 / 1
5,016
386
1,805
9,263
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
YEEeeYip
Scylla
9
0 / 5 / 0
5,245
403
1,157
5,630
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 6 / 0
6,105
470
7,824
8,613
2,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adzura
Hachiman
10
1 / 1 / 1
5,831
449
4,264
5,053
1,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
9 / 0 / 2
8,252
635
7,662
5,048
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 3 / 3
6,516
501
5,478
10,908
8,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Moquito76
King Arthur
13
5 / 1 / 2
7,537
580
4,079
9,939
9,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
14
6 / 0 / 1
8,264
636
7,558
7,967
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
22
24
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Adzura
Hachiman
1
1
1
1.5
L
2
2
1
1.25
W
9
0
2
10
W
1
3
3
0.83
L
Danzaburou
KuroFlames144
Danzaburou
2
2
2
1.5
W
King Arthur
Moquito76
King Arthur
5
1
2
6
L
0
9
1
0.06
W
Cliodhna
6
0
1
6.5
L
Scylla
YEEeeYip
Scylla
0
5
0
0
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
29,041
41,198
Taken
38,915
15,002
Mitigated
22,829
5,767
Healing
13,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Adzura
Hachiman
4,264
2,577
208
1,284
5,053
1,396
221
1,116
3,937
0
23,335
L
3,124
180
0
846
8,422
5,618
0
2,430
5,992
13,549
0
W
7,662
2,190
0
1,702
5,048
1,472
2,308
647
4,329
35,969
0
W
5,478
463
0
2,533
10,908
8,135
121
1,825
9,083
21,238
0
L
Danzaburou
KuroFlames144
Danzaburou
5,940
2,598
0
2,702
9,270
2,990
156
2,510
6,760
0
29,885
W
King Arthur
Moquito76
King Arthur
4,079
228
0
3,170
9,939
9,306
464
0
9,939
967
33,357
L
1,805
953
0
220
9,263
2,772
93
3,575
5,448
0
16,727
W
Cliodhna
7,558
947
0
4,951
7,967
2,520
0
609
7,346
0
56,082
L
Scylla
YEEeeYip
Scylla
1,157
121
0
1,182
5,630
1,364
624
2,218
3,158
17,596
0
L
7,824
3,771
0
817
8,613
2,258
252
1,950
6,515
0
33,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,821
Gold Earned
36,400
180
Minions Killed
304
0
Camps Cleared
0
1,055,918
Distance Traveled
1,273,583
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,831
449
43
3
0
225,917
3
L
Cthulhu
5,467
421
21
2
0
222,604
0
W
Zeus
8,252
635
72
6
0
212,741
1
W
Ares
6,516
501
25
2
0
261,002
3
L
Danzaburou
5,988
461
41
3
0
219,414
1
W
King Arthur
7,537
580
67
5
0
262,308
3
L
Set
5,016
386
25
2
0
211,202
0
W
Cliodhna
8,264
636
97
7
0
311,615
0
L
Scylla
5,245
403
42
3
0
177,228
2
L
Artemis
6,105
470
51
4
0
225,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role