Player Matchup

Ymir
Ymir
C9Zerk
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,377 Elo+
Party 2
Ra
Ra
JuanSenior
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,377 Elo+
Party 2
Nemesis
Nemesis
Trivictos
Nemesis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Party 2
Bellona
Bellona
beinteresting
Bellona
Level 5
God Stats
2W - 4L
1,276 SR
Queue Stats
2W - 4L
1,259 Elo+
Solo
Chronos
Chronos
hotpocket679
Chronos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,404 Elo+
Solo
Team Averages
Level 8
1,455 SR
1,420 Elo+

VS

Team Averages
Level 39
1,542 SR
1,538 Elo+
Kumbhakarna
Kumbhakarna
ElBigi
Kumbhakarna
Level 145
God Stats
1W - 1L
1,476 SR
Queue Stats
10W - 12L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KingOax
Morgan Le Fay
Level 17
God Stats
14W - 8L
1,706 SR
Queue Stats
20W - 14L
1,574 Elo+
Party 1
Hera
Hera
MaraCL
Hera
Level 9
God Stats
4W - 4L
1,547 SR
Queue Stats
11W - 12L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
Pandaxxyxy
Danzaburou
Level 18
God Stats
64W - 56L
1,482 SR
Queue Stats
69W - 73L
1,373 Elo+
Solo
Skadi
Skadi
threemph
Skadi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 18L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
C9Zerk
Ymir
17
0 / 7 / 4
10,709
892
8,007
19,971
8,727
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 11 / 5
12,428
1,036
11,328
18,422
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Trivictos
Nemesis
18
3 / 14 / 3
12,204
1,017
11,230
24,251
10,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
18
3 / 7 / 4
11,854
988
6,467
23,558
20,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos
hotpocket679
Chronos
18
0 / 11 / 5
10,946
912
15,671
24,100
7,980
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ElBigi
Kumbhakarna
20
8 / 1 / 33
13,996
1,166
13,986
22,144
34,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
KingOax
Morgan Le Fay
20
16 / 2 / 14
14,514
1,210
27,389
8,718
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
MaraCL
Hera
20
7 / 2 / 13
12,365
1,030
14,324
8,664
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Pandaxxyxy
Danzaburou
20
13 / 4 / 24
14,105
1,175
27,533
11,813
5,042
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Skadi
threemph
Skadi
20
6 / 0 / 25
13,233
1,103
18,502
8,287
3,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
159
9
Kills
50
50
Deaths
9
21
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Ymir
C9Zerk
Ymir
0
7
4
0.29
W
Kumbhakarna
ElBigi
Kumbhakarna
8
1
33
24.5
L
3
11
5
0.5
W
Morgan Le Fay
KingOax
Morgan Le Fay
16
2
14
11.5
W
Hera
MaraCL
Hera
7
2
13
6.75
W
Danzaburou
Pandaxxyxy
Danzaburou
13
4
24
6.25
L
Nemesis
Trivictos
Nemesis
3
14
3
0.32
L
Bellona
3
7
4
0.71
L
Chronos
hotpocket679
Chronos
0
11
5
0.23
W
Skadi
threemph
Skadi
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,703
Damage
101,734
110,302
Taken
59,626
53,781
Mitigated
49,675
7,786
Healing
8,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
C9Zerk
Ymir
8,007
451
0
0
19,971
8,727
0
9,313
10,594
28,873
0
W
Kumbhakarna
ElBigi
Kumbhakarna
13,986
304
0
0
22,144
34,504
0
13,971
7,650
22,208
0
L
11,328
2,716
2,925
1,216
18,422
6,103
0
10,399
7,889
52,137
0
W
Morgan Le Fay
KingOax
Morgan Le Fay
27,389
2,973
521
2,274
8,718
3,368
0
5,428
3,096
46,504
0
W
Hera
MaraCL
Hera
14,324
2,851
96
985
8,664
3,463
0
6,121
2,472
33,419
0
W
Danzaburou
Pandaxxyxy
Danzaburou
27,533
11,213
74
1,342
11,813
5,042
0
7,342
4,434
0
39,710
L
Nemesis
Trivictos
Nemesis
11,230
3,515
0
377
24,251
10,792
0
11,169
13,034
0
23,139
L
Bellona
6,467
1,324
0
1,005
23,558
20,179
0
10,423
12,883
5,665
16,062
L
Chronos
hotpocket679
Chronos
15,671
6,186
0
2,263
24,100
7,980
0
13,695
10,203
40,202
0
W
Skadi
threemph
Skadi
18,502
10,984
0
3,058
8,287
3,298
0
3,797
4,401
0
48,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,141
Gold Earned
68,213
215
Minions Killed
225
3
Camps Cleared
4
973,471
Distance Traveled
995,955
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,709
892
50
4
0
200,595
2
W
Kumbhakarna
13,996
1,166
12
1
1
235,235
0
L
Ra
12,428
1,036
90
8
0
188,651
1
W
Morgan Le Fay
14,514
1,210
40
3
1
169,446
0
W
Hera
12,365
1,030
68
6
0
187,346
0
W
Danzaburou
14,105
1,175
26
2
0
172,265
1
L
Nemesis
12,204
1,017
10
1
0
217,430
0
L
Bellona
11,854
988
26
2
1
163,881
0
L
Chronos
10,946
912
39
3
2
202,914
3
W
Skadi
13,233
1,103
79
7
2
231,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role