Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
MoMz MeDz
Jing Wei
Level 145
God Stats
0W - 3L
1,152 SR
Queue Stats
147W - 168L
1,408 Elo+
Party 2
Chiron
Chiron
SharpFiddle
Chiron
Level 128
God Stats
0W - 3L
1,171 SR
Queue Stats
128W - 158L
1,386 Elo+
Solo
Terra
Terra
WoWSammie
Terra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,463 Elo+
Party 2
Cthulhu
Cthulhu
feisty2511
Cthulhu
Level 29
God Stats
2W - 3L
1,301 SR
Queue Stats
42W - 67L
1,461 Elo+
Party 1
Team Averages
Level 83
1,325 SR
1,444 Elo+

VS

Team Averages
Level 64
1,483 SR
1,540 Elo+
Thanatos
Thanatos
ExodarianBanker
Thanatos
Level 44
God Stats
1W - 5L
1,023 SR
Queue Stats
175W - 122L
1,550 Elo+
Party 3
Bacchus
Bacchus
Raidan
Bacchus
Level 66
God Stats
3W - 0L
1,690 SR
Queue Stats
151W - 102L
1,557 Elo+
Party 3
Janus
Janus
SoulessFlesh
Janus
Level 134
God Stats
11W - 10L
1,392 SR
Queue Stats
517W - 529L
1,467 Elo+
Solo
Horus
Horus
elchupachabra
Horus
Level 45
God Stats
6W - 1L
1,769 SR
Queue Stats
137W - 93L
1,573 Elo+
Party 3
Scylla
Scylla
logenramsphere
Scylla
Level 29
God Stats
3W - 2L
1,543 SR
Queue Stats
108W - 80L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 6 / 10
10,361
740
16,897
15,398
7,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
MoMz MeDz
Jing Wei
17
4 / 7 / 7
10,630
759
14,252
16,742
6,563
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
18
4 / 4 / 12
10,948
782
20,805
16,574
8,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
WoWSammie
Terra
14
1 / 5 / 15
9,563
683
6,489
20,780
19,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cthulhu
feisty2511
Cthulhu
16
4 / 6 / 9
10,739
767
11,756
22,000
19,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
16 / 5 / 8
11,892
849
21,104
16,296
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Raidan
Bacchus
17
2 / 4 / 16
10,922
780
12,793
22,226
42,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

18
3 / 5 / 15
11,555
825
19,505
13,151
5,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 18
11,232
802
12,564
22,363
25,221
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 1 / 14
10,600
757
15,339
7,526
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
98
19
Kills
27
28
Deaths
19
53
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
6
10
1.83
W
Thanatos
16
5
8
4
L
Jing Wei
MoMz MeDz
Jing Wei
4
7
7
1.07
W
Bacchus
Raidan
Bacchus
2
4
16
2.5
L
Chiron
4
4
12
2.5
W
3
5
15
2.1
L
Terra
WoWSammie
Terra
1
5
15
1.7
W
2
4
18
2.75
L
Cthulhu
feisty2511
Cthulhu
4
6
9
1.42
W
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,199
Damage
81,305
91,494
Taken
81,562
60,604
Mitigated
85,230
40,169
Healing
36,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
16,897
2,097
2,300
1,084
15,398
7,696
0
8,453
6,762
0
37,128
W
Thanatos
21,104
4,299
0
9,738
16,296
9,423
1,338
3,742
12,554
0
28,353
L
Jing Wei
MoMz MeDz
Jing Wei
14,252
12,202
2,113
2,993
16,742
6,563
543
7,242
9,083
0
26,375
W
Bacchus
Raidan
Bacchus
12,793
1,353
1,702
2,307
22,226
42,413
556
4,411
17,815
18,055
0
L
Chiron
20,805
3,248
3,855
5,469
16,574
8,018
861
9,261
6,963
0
42,971
W
19,505
1,009
1,102
3,251
13,151
5,008
1,215
2,000
11,151
54,401
0
L
Terra
WoWSammie
Terra
6,489
2,010
9,646
7,218
20,780
19,121
0
7,985
12,035
8,142
0
W
12,564
6,102
6,486
8,968
22,363
25,221
1,545
5,237
17,126
0
19,582
L
Cthulhu
feisty2511
Cthulhu
11,756
606
2,583
2,908
22,000
19,206
17
13,580
7,821
19,700
0
W
15,339
2,553
1,905
1,445
7,526
3,165
2,176
2,855
4,671
28,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,241
Gold Earned
56,201
133
Minions Killed
149
0
Camps Cleared
0
1,239,440
Distance Traveled
1,251,475
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,361
740
25
2
0
254,931
1
W
Thanatos
11,892
849
10
1
0
263,150
0
L
Jing Wei
10,630
759
28
2
0
233,736
0
W
Bacchus
10,922
780
9
1
0
260,922
0
L
Chiron
10,948
782
61
4
0
254,046
0
W
Janus
11,555
825
74
5
0
233,706
0
L
Terra
9,563
683
0
0
0
255,392
0
W
Horus
11,232
802
18
1
0
236,213
1
L
Cthulhu
10,739
767
19
1
0
241,335
0
W
Scylla
10,600
757
38
3
0
257,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role