Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Vn0m__Broski
Ymir
Level 125
God Stats
17W - 15L
1,574 SR
Queue Stats
91W - 110L
1,449 Elo+
Party 2
Medusa
Medusa
Vn0m__Yetti
Medusa
Level 108
God Stats
62W - 76L
1,554 SR
Queue Stats
147W - 167L
1,430 Elo+
Party 2
Bastet
Bastet
drum2liv
Bastet
Level 141
God Stats
13W - 8L
1,630 SR
Queue Stats
139W - 133L
1,583 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
primedj7
Ah Muzen Cab
Level 57
God Stats
142W - 140L
1,638 SR
Queue Stats
145W - 151L
1,531 Elo+
Solo
Team Averages
Level 111
1,579 SR
1,499 Elo+

VS

Team Averages
Level 102
1,376 SR
1,499 Elo+
Tiamat
Tiamat
HaPpIeR-_-sHaDoW
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,491 Elo+
Party 1
Cabrakan
Cabrakan
HairyGypsyNips
Cabrakan
Level 120
God Stats
0W - 3L
1,226 SR
Queue Stats
566W - 545L
1,495 Elo+
Solo
Ra
Ra
OperationPanda22
Ra
Level 78
God Stats
2W - 4L
1,283 SR
Queue Stats
133W - 128L
1,468 Elo+
Party 1
Odin
Odin
TRIPPY-_-sHaDoW
Odin
Level 98
God Stats
8W - 3L
1,546 SR
Queue Stats
201W - 175L
1,533 Elo+
Party 1
Cernunnos
Cernunnos
Zombie-Dylan65
Cernunnos
Level 108
God Stats
1W - 4L
1,323 SR
Queue Stats
257W - 235L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
3 / 1 / 2
5,897
590
4,930
3,011
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 8
5,562
556
3,910
7,277
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
1 / 2 / 2
5,529
553
2,166
4,323
1,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
drum2liv
Bastet
9
4 / 0 / 2
5,897
590
5,978
5,540
1,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
primedj7
Ah Muzen Cab
12
1 / 0 / 0
6,461
646
2,657
3,761
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,760
576
1,906
5,614
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
9
1 / 2 / 0
5,273
527
1,954
6,549
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
5,054
505
561
4,068
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 3
5,188
519
3,135
8,735
3,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
Zombie-Dylan65
Cernunnos
10
2 / 1 / 1
5,828
583
4,078
5,065
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
4
4
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
1
2
4
L
0
1
0
0
L
Cabrakan
1
2
0
0.5
L
0
2
1
0.25
L
1
3
3
0.83
W
0
1
8
4
W
Medusa
1
2
2
1
L
Cernunnos
Zombie-Dylan65
Cernunnos
2
1
1
2.5
W
Bastet
drum2liv
Bastet
4
0
2
5
W
Ah Muzen Cab
primedj7
Ah Muzen Cab
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,641
Damage
11,634
23,912
Taken
30,031
9,329
Mitigated
14,593
9,295
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
4,930
124
0
860
3,011
1,025
153
704
2,307
34,551
0
L
1,906
391
0
3,824
5,614
4,252
0
0
5,614
35,063
0
L
Cabrakan
1,954
363
0
1,449
6,549
4,138
0
2,457
4,092
25,339
0
L
561
0
258
1,340
4,068
1,346
0
2,614
1,454
24,258
0
L
3,135
735
0
2,174
8,735
3,480
0
3,492
5,243
0
17,571
W
3,910
1,219
76
1,695
7,277
4,265
0
1,304
5,973
15,433
0
W
Medusa
2,166
1,052
237
1,123
4,323
1,512
0
385
3,938
0
28,545
L
Cernunnos
Zombie-Dylan65
Cernunnos
4,078
1,820
0
2,343
5,065
1,377
0
336
4,729
0
39,761
W
Bastet
drum2liv
Bastet
5,978
2,082
0
2,851
5,540
1,365
0
293
5,185
0
28,604
W
Ah Muzen Cab
primedj7
Ah Muzen Cab
2,657
955
0
2,453
3,761
1,162
0
1,437
2,088
0
43,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,346
Gold Earned
27,103
306
Minions Killed
311
0
Camps Cleared
0
1,029,145
Distance Traveled
883,658
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,897
590
57
6
0
199,236
4
L
Tiamat
5,760
576
88
9
0
150,775
2
L
Cabrakan
5,273
527
59
6
0
181,910
1
L
Ra
5,054
505
56
6
0
185,362
5
L
Odin
5,188
519
24
2
0
199,328
0
W
Ymir
5,562
556
25
3
0
191,562
2
W
Medusa
5,529
553
59
6
0
191,629
2
L
Cernunnos
5,828
583
84
8
0
166,283
2
W
Bastet
5,897
590
59
6
0
238,782
2
W
Ah Muzen Cab
6,461
646
106
11
0
207,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role