Player Matchup

Baba Yaga
Baba Yaga
BigTimeBrym
Baba Yaga
Level 33
God Stats
2W - 4L
1,117 SR
Queue Stats
59W - 56L
1,457 Elo+
Party 1
Sylvanus
Sylvanus
PowderyDONUTS
Sylvanus
Level 160
God Stats
94W - 78L
1,552 SR
Queue Stats
576W - 542L
1,522 Elo+
Solo
Heimdallr
Heimdallr
PromiseNoSmurf6
Heimdallr
Level 27
God Stats
1W - 5L
1,543 SR
Queue Stats
129W - 123L
1,393 Elo+
Party 1
Team Averages
Level 73
1,404 SR
1,457 Elo+

VS

Team Averages
Level 126
1,571 SR
1,431 Elo+
Zeus
Zeus
BluntMastaDeezy
Zeus
Level 83
God Stats
5W - 11L
1,381 SR
Queue Stats
42W - 73L
1,273 Elo+
Solo
Cliodhna
Cliodhna
lEL_BOOGIEl
Cliodhna
Level 136
God Stats
18W - 16L
1,614 SR
Queue Stats
736W - 575L
1,513 Elo+
Party 2
Odin
Odin
urst1d
Odin
Level 158
God Stats
27W - 14L
1,720 SR
Queue Stats
922W - 866L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BigTimeBrym
Baba Yaga
14
4 / 6 / 4
11,421
672
10,693
17,419
8,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PowderyDONUTS
Sylvanus
14
3 / 2 / 3
11,127
655
4,819
21,711
28,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Heimdallr
PromiseNoSmurf6
Heimdallr
14
1 / 7 / 5
10,133
596
8,920
15,912
6,821
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 9
11,656
686
24,464
12,455
4,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
lEL_BOOGIEl
Cliodhna
15
4 / 2 / 10
11,355
668
14,970
10,138
5,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odin
urst1d
Odin
15
5 / 1 / 7
11,446
673
11,141
12,701
13,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
15
15
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BigTimeBrym
Baba Yaga
4
6
4
1
W
6
5
9
2.1
L
Sylvanus
PowderyDONUTS
Sylvanus
3
2
3
2.25
L
Heimdallr
PromiseNoSmurf6
Heimdallr
1
7
5
0.5
W
Cliodhna
lEL_BOOGIEl
Cliodhna
4
2
10
4.5
W
Odin
urst1d
Odin
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,432
Damage
50,575
55,042
Taken
35,294
43,922
Mitigated
23,357
14,050
Healing
7,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BigTimeBrym
Baba Yaga
10,693
620
141
3,548
17,419
8,334
0
8,711
8,504
28,170
0
W
24,464
1,870
716
3,580
12,455
4,112
1,022
5,142
7,313
49,364
0
L
Sylvanus
PowderyDONUTS
Sylvanus
4,819
550
2,206
7,071
21,711
28,767
0
10,484
10,652
18,381
0
L
Heimdallr
PromiseNoSmurf6
Heimdallr
8,920
4,024
0
1,084
15,912
6,821
0
7,413
8,104
0
38,427
W
Cliodhna
lEL_BOOGIEl
Cliodhna
14,970
1,097
0
1,119
10,138
5,298
288
5,654
4,484
0
46,110
W
Odin
urst1d
Odin
11,141
2,210
0
1,605
12,701
13,947
641
5,823
6,878
4,971
28,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,681
Gold Earned
34,457
138
Minions Killed
165
4
Camps Cleared
10
881,064
Distance Traveled
1,009,656
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,421
672
39
2
1
306,643
2
W
Zeus
11,656
686
51
3
1
307,317
2
L
Sylvanus
11,127
655
35
2
1
285,580
7
L
Heimdallr
10,133
596
64
4
2
288,841
5
W
Cliodhna
11,355
668
63
4
6
343,975
1
W
Odin
11,446
673
51
3
3
358,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role