Player Matchup

Fenrir
Fenrir
TeezDaJuiceGawd
Fenrir
Level 68
God Stats
10W - 9L
1,609 SR
Queue Stats
209W - 236L
1,491 Elo+
Party 2
Merlin
Merlin
TheQuackenbush
Merlin
Level 80
God Stats
14W - 14L
1,511 SR
Queue Stats
159W - 184L
1,475 Elo+
Party 2
King Arthur
King Arthur
burnroot
King Arthur
Level 86
God Stats
4W - 8L
1,579 SR
Queue Stats
355W - 343L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
eagcba
Hou Yi
Level 155
God Stats
14W - 14L
1,543 SR
Queue Stats
1,001W - 1,006L
1,515 Elo+
Solo
Ymir
Ymir
xanaxjr
Ymir
Level 66
God Stats
6W - 11L
1,559 SR
Queue Stats
136W - 168L
1,475 Elo+
Party 2
Team Averages
Level 91
1,560 SR
1,500 Elo+

VS

Team Averages
Level 106
1,633 SR
1,473 Elo+
Baba Yaga
Baba Yaga
DJ WOLF TCP
Baba Yaga
Level 122
God Stats
3W - 2L
1,501 SR
Queue Stats
460W - 426L
1,466 Elo+
Solo
Chiron
Chiron
PFC_ligma
Chiron
Level 120
God Stats
10W - 5L
1,692 SR
Queue Stats
257W - 277L
1,484 Elo+
Solo
Da Ji
Da Ji
SanguinaryGears
Da Ji
Level 102
God Stats
41W - 34L
1,643 SR
Queue Stats
48W - 48L
1,473 Elo+
Solo
Tyr
Tyr
Thunderous101
Tyr
Level 94
God Stats
25W - 16L
1,544 SR
Queue Stats
383W - 407L
1,461 Elo+
Party 1
Cerberus
Cerberus
Wheezer22
Cerberus
Level 94
God Stats
2W - 0L
1,785 SR
Queue Stats
176W - 158L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,676
516
2,529
8,188
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 0
5,242
477
959
3,988
1,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
burnroot
King Arthur
10
1 / 2 / 1
5,741
522
4,424
8,341
2,790
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
eagcba
Hou Yi
7
0 / 4 / 1
5,013
456
2,870
6,281
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
xanaxjr
Ymir
8
0 / 3 / 1
4,907
446
1,152
9,995
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DJ WOLF TCP
Baba Yaga
13
3 / 0 / 0
7,097
645
3,387
2,925
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
PFC_ligma
Chiron
11
3 / 1 / 5
6,529
594
7,558
5,717
1,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
5 / 0 / 2
5,713
519
6,511
4,621
2,741
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 1 / 2
5,297
482
3,355
5,865
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Wheezer22
Cerberus
10
1 / 2 / 1
5,944
540
4,853
7,622
4,016
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
13
13
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
DJ WOLF TCP
Baba Yaga
3
0
0
3
W
Chiron
PFC_ligma
Chiron
3
1
5
5.5
W
5
0
2
6
L
2
3
1
0.83
L
1
1
0
1
W
1
1
2
2
W
Cerberus
Wheezer22
Cerberus
1
2
1
0.75
L
King Arthur
burnroot
King Arthur
1
2
1
0.75
L
Hou Yi
eagcba
Hou Yi
0
4
1
0.13
L
Ymir
xanaxjr
Ymir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,934
Damage
25,664
36,793
Taken
26,750
13,529
Mitigated
11,298
7,683
Healing
11,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
DJ WOLF TCP
Baba Yaga
3,387
150
0
1,213
2,925
964
232
488
2,437
45,925
0
W
Chiron
PFC_ligma
Chiron
7,558
2,930
372
2,042
5,717
1,472
1,076
496
5,221
0
40,697
W
6,511
2,011
153
1,601
4,621
2,741
0
618
4,003
0
19,140
L
2,529
542
0
1,390
8,188
2,628
0
999
7,077
0
27,573
L
959
73
0
1,250
3,988
1,059
0
1,901
1,795
24,223
0
W
3,355
882
0
2,476
5,865
2,105
0
509
5,356
0
26,181
W
Cerberus
Wheezer22
Cerberus
4,853
460
0
3,246
7,622
4,016
0
0
7,622
31,800
0
L
King Arthur
burnroot
King Arthur
4,424
999
0
2,359
8,341
2,790
0
4,156
3,744
0
29,463
L
Hou Yi
eagcba
Hou Yi
2,870
1,210
0
750
6,281
1,392
0
230
6,051
0
25,331
L
Ymir
xanaxjr
Ymir
1,152
377
0
1,934
9,995
5,660
0
103
9,886
14,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
30,580
254
Minions Killed
359
0
Camps Cleared
0
978,352
Distance Traveled
1,016,135
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,097
645
110
10
0
200,031
6
W
Chiron
6,529
594
79
7
0
188,562
1
W
Da Ji
5,713
519
27
2
0
226,475
2
L
Fenrir
5,676
516
64
6
0
199,314
2
L
Merlin
5,242
477
43
4
0
211,153
5
W
Tyr
5,297
482
53
5
0
220,828
0
W
Cerberus
5,944
540
90
8
0
180,239
0
L
King Arthur
5,741
522
57
5
0
225,116
3
L
Hou Yi
5,013
456
61
6
0
175,189
1
L
Ymir
4,907
446
29
3
0
167,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role