Player Matchup

Tsukuyomi
Tsukuyomi
BygoneBoar52829
Tsukuyomi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,119 Elo+
Party 1
Thor
Thor
Supremecj69
Thor
Level 6
God Stats
2W - 1L
1,174 SR
Queue Stats
2W - 1L
1,604 Elo+
Party 3
Set
Set
Thegoldnugget-_-
Set
Level 6
God Stats
1W - 2L
1,121 SR
Queue Stats
1W - 4L
1,069 Elo+
Party 1
Ares
Ares
gonkillua4339
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 1
Neith
Neith
killyoass1995
Neith
Level 28
God Stats
8W - 7L
1,279 SR
Queue Stats
11W - 10L
1,413 Elo+
Party 3
Team Averages
Level 10
1,315 SR
1,284 Elo+

VS

Team Averages
Level 19
1,428 SR
1,399 Elo+
Da Ji
Da Ji
Hydra_JAYXx
Da Ji
Level 8
God Stats
1W - 1L
1,274 SR
Queue Stats
19W - 18L
1,409 Elo+
Party 4
Ra
Ra
RedRingOfDeath58
Ra
Level 29
God Stats
8W - 7L
1,579 SR
Queue Stats
39W - 34L
1,357 Elo+
Party 2
Cupid
Cupid
WLRevert_yt
Cupid
Level 22
God Stats
6W - 4L
1,355 SR
Queue Stats
48W - 47L
1,455 Elo+
Party 4
Sylvanus
Sylvanus
nobmega
Sylvanus
Level 8
God Stats
3W - 2L
1,350 SR
Queue Stats
17W - 19L
1,429 Elo+
Party 4
Fenrir
Fenrir
rock-5001
Fenrir
Level 28
God Stats
4W - 0L
1,582 SR
Queue Stats
56W - 52L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BygoneBoar52829
Tsukuyomi
9
1 / 10 / 0
6,031
402
4,126
13,031
3,439
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 7 / 0
7,340
489
4,656
9,557
2,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 10 / 3
5,966
398
3,991
11,462
2,614
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 11 / 0
5,117
341
2,630
12,590
8,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 6 / 3
6,882
459
4,981
10,367
2,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 0
7,932
529
2,388
6,912
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
13 / 1 / 10
9,508
634
11,222
9,345
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
16 / 1 / 5
8,985
599
14,379
8,929
3,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
nobmega
Sylvanus
12
1 / 1 / 17
7,442
496
2,548
6,502
2,627
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fenrir
rock-5001
Fenrir
14
9 / 0 / 6
8,933
596
7,160
6,278
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
80
4
Kills
42
44
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BygoneBoar52829
Tsukuyomi
1
10
0
0.1
W
3
1
0
3
W
13
1
10
18
L
3
7
0
0.43
L
0
10
3
0.15
W
16
1
5
18.5
L
0
11
0
0
L
0
6
3
0.25
W
Sylvanus
nobmega
Sylvanus
1
1
17
9.5
W
Fenrir
rock-5001
Fenrir
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,384
Damage
37,697
57,007
Taken
37,966
19,612
Mitigated
14,457
4,254
Healing
19,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BygoneBoar52829
Tsukuyomi
4,126
1,277
0
348
13,031
3,439
463
3,615
9,236
0
19,699
W
2,388
568
0
2,404
6,912
2,579
2,320
0
6,912
0
29,029
W
11,222
1,628
959
4,428
9,345
3,734
1,635
279
9,002
61,289
0
L
4,656
1,282
0
916
9,557
2,308
270
2,213
7,296
0
23,052
L
3,991
1,925
0
494
11,462
2,614
822
2,754
8,634
0
20,698
W
14,379
8,231
304
3,584
8,929
3,041
1,883
360
8,536
0
46,921
L
2,630
479
0
324
12,590
8,506
0
2,185
10,281
16,134
0
L
4,981
1,984
300
1,872
10,367
2,745
843
2,326
7,987
0
43,716
W
Sylvanus
nobmega
Sylvanus
2,548
1,288
1,444
1,818
6,502
2,627
945
229
6,239
20,915
1,084
W
Fenrir
rock-5001
Fenrir
7,160
1,874
0
4,133
6,278
2,476
0
1,419
4,647
0
39,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,336
Gold Earned
42,800
209
Minions Killed
376
0
Camps Cleared
0
1,249,797
Distance Traveled
1,318,442
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,031
402
32
2
0
248,684
0
W
Da Ji
7,932
529
70
5
0
269,821
2
W
Ra
9,508
634
108
7
0
255,627
0
L
Thor
7,340
489
43
3
0
264,756
2
L
Set
5,966
398
35
2
0
268,668
0
W
Cupid
8,985
599
78
5
0
274,374
8
L
Ares
5,117
341
25
2
0
229,172
3
L
Neith
6,882
459
74
5
0
238,517
0
W
Sylvanus
7,442
496
47
3
0
224,502
2
W
Fenrir
8,933
596
73
5
0
294,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role