Player Matchup

Sobek
Sobek
Trinity Lazer
Sobek
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
Trinity Zyrok
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,347 Elo+
Party 2
Scylla
Scylla
flipda
Scylla
Level 27
God Stats
1W - 1L
1,736 SR
Queue Stats
25W - 31L
1,370 Elo+
Solo
Team Averages
Level 32
1,579 SR
1,355 Elo+

VS

Team Averages
Level 40
1,598 SR
1,493 Elo+
Ah Puch
Ah Puch
Jixlv
Ah Puch
Level 26
God Stats
6W - 1L
1,735 SR
Queue Stats
95W - 61L
1,509 Elo+
Party 1
Eset
Eset
Oasis Getaway
Eset
Level 28
God Stats
37W - 15L
1,558 SR
Queue Stats
106W - 70L
1,510 Elo+
Party 1
Ares
Ares
PhAnToMxSkil
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 2
7,140
595
3,263
15,259
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Trinity Zyrok
Baron Samedi
9
1 / 6 / 1
7,234
603
3,422
9,684
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
flipda
Scylla
11
2 / 6 / 1
7,413
618
5,913
8,474
2,863
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Jixlv
Ah Puch
13
11 / 3 / 6
9,546
796
16,359
10,409
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 1 / 13
8,682
724
7,694
5,863
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 13
8,484
707
5,679
8,276
6,832
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
3
Kills
19
19
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Jixlv
Ah Puch
11
3
6
4.67
W
4
1
13
10.5
W
4
0
13
10.5
L
0
7
2
0.14
L
Baron Samedi
Trinity Zyrok
Baron Samedi
1
6
1
0.25
L
Scylla
flipda
Scylla
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,598
Damage
29,732
33,417
Taken
24,548
18,038
Mitigated
13,525
4,922
Healing
6,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Jixlv
Ah Puch
16,359
410
0
4,890
10,409
4,587
615
4,510
5,899
41,530
0
W
7,694
215
303
312
5,863
2,106
399
3,867
1,996
24,358
0
W
5,679
255
18
818
8,276
6,832
291
4,643
3,633
14,349
0
L
3,263
314
113
3,119
15,259
11,665
0
13,414
1,845
9,406
0
L
Baron Samedi
Trinity Zyrok
Baron Samedi
3,422
491
422
500
9,684
3,510
0
9,339
345
8,959
0
L
Scylla
flipda
Scylla
5,913
1,045
118
650
8,474
2,863
0
7,241
1,233
18,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,787
Gold Earned
26,712
57
Minions Killed
122
1
Camps Cleared
7
558,046
Distance Traveled
632,756
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,546
796
61
5
3
200,442
0
W
Eset
8,682
724
44
4
2
233,067
0
W
Ares
8,484
707
17
1
2
199,247
1
L
Sobek
7,140
595
12
1
0
200,400
1
L
Baron Samedi
7,234
603
15
1
1
178,705
1
L
Scylla
7,413
618
30
3
0
178,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role