Player Matchup

Ymir
Ymir
Krisastic
Ymir
Level 18
God Stats
1W - 2L
1,462 SR
Queue Stats
21W - 20L
1,532 Elo+
Party 2
Horus
Horus
ajhdfasdfasd
Horus
Level 80
God Stats
0W - 1L
1,781 SR
Queue Stats
11W - 12L
1,474 Elo+
Party 2
Ra
Ra
wambastic
Ra
Level 105
God Stats
1W - 1L
1,715 SR
Queue Stats
18W - 19L
1,532 Elo+
Party 2
Team Averages
Level 68
1,653 SR
1,513 Elo+

VS

Team Averages
Level 30
1,588 SR
1,503 Elo+
Fenrir
Fenrir
KayKowe
Fenrir
Level 34
God Stats
2W - 1L
1,475 SR
Queue Stats
70W - 64L
1,517 Elo+
Party 1
Cerberus
Cerberus
heartskye
Cerberus
Level 30
God Stats
4W - 3L
1,569 SR
Queue Stats
51W - 50L
1,485 Elo+
Party 1
Zeus
Zeus
hollyluvsweed
Zeus
Level 25
God Stats
2W - 0L
1,721 SR
Queue Stats
45W - 41L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 3 / 1
6,552
596
6,153
11,917
10,776
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 7 / 1
6,172
561
3,255
11,352
10,772
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 7 / 1
6,662
606
8,427
9,027
3,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KayKowe
Fenrir
13
8 / 0 / 9
8,935
812
12,525
9,468
5,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
heartskye
Cerberus
12
2 / 0 / 14
8,359
760
4,730
11,188
9,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
7 / 2 / 7
8,512
774
10,751
5,648
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
17
17
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
KayKowe
Fenrir
8
0
9
12.5
L
Ymir
1
3
1
0.5
L
0
7
1
0.07
W
Cerberus
heartskye
Cerberus
2
0
14
9
W
7
2
7
5.25
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,835
Damage
28,006
32,296
Taken
26,304
25,483
Mitigated
17,510
5,306
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
KayKowe
Fenrir
12,525
3,958
0
4,782
9,468
5,883
500
5,952
3,516
0
24,826
L
Ymir
6,153
1,216
0
0
11,917
10,776
0
6,558
5,051
11,169
0
L
3,255
1,472
928
1,569
11,352
10,772
0
5,659
5,310
0
7,817
W
Cerberus
heartskye
Cerberus
4,730
627
0
4,896
11,188
9,753
229
6,471
4,717
14,873
0
W
10,751
2,097
0
295
5,648
1,874
709
2,761
2,887
34,983
0
L
8,427
1,956
1,111
1,698
9,027
3,935
0
2,621
6,347
29,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,386
Gold Earned
25,806
80
Minions Killed
111
1
Camps Cleared
6
545,993
Distance Traveled
612,094
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,935
812
28
3
3
222,637
6
L
Ymir
6,552
596
6
1
0
194,059
4
L
Horus
6,172
561
8
1
1
191,323
0
W
Cerberus
8,359
760
19
2
0
190,902
0
W
Zeus
8,512
774
64
6
3
198,555
3
L
Ra
6,662
606
66
6
0
160,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role