Player Matchup

Kali
Kali
J2H Eros
Kali
Level 102
God Stats
2W - 2L
1,295 SR
Queue Stats
148W - 152L
1,410 Elo+
Party 1
Xing Tian
Xing Tian
Jugador90007865
Xing Tian
Level 87
God Stats
7W - 4L
1,529 SR
Queue Stats
88W - 100L
1,425 Elo+
Solo
Nike
Nike
MrFrenesick
Nike
Level 126
God Stats
2W - 2L
1,493 SR
Queue Stats
59W - 50L
1,477 Elo+
Solo
Neith
Neith
WaryCrib17
Neith
Level 125
God Stats
3W - 5L
1,141 SR
Queue Stats
135W - 125L
1,471 Elo+
Party 1
Kukulkan
Kukulkan
xXGr1zz3lyXx
Kukulkan
Level 67
God Stats
6W - 5L
1,443 SR
Queue Stats
97W - 67L
1,422 Elo+
Solo
Team Averages
Level 101
1,380 SR
1,441 Elo+

VS

Team Averages
Level 77
1,555 SR
1,403 Elo+
Mercury
Mercury
 
Mercury
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CampingCARL451
Izanami
Level 63
God Stats
3W - 3L
1,503 SR
Queue Stats
65W - 94L
1,293 Elo+
Party 2
Kuzenbo
Kuzenbo
Chasing Cash
Kuzenbo
Level 89
God Stats
10W - 13L
1,679 SR
Queue Stats
105W - 114L
1,424 Elo+
Party 2
Kukulkan
Kukulkan
Pickle_Fudge
Kukulkan
Level 75
God Stats
2W - 2L
1,602 SR
Queue Stats
189W - 180L
1,437 Elo+
Solo
Bellona
Bellona
sugarycentaur83
Bellona
Level 73
God Stats
1W - 7L
1,489 SR
Queue Stats
144W - 165L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 2 / 5
8,566
571
5,095
10,836
4,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Jugador90007865
Xing Tian
13
2 / 1 / 13
8,663
578
7,364
12,178
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 0
9,187
612
8,765
10,499
9,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
15
12 / 1 / 3
9,558
637
12,736
10,649
3,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
xXGr1zz3lyXx
Kukulkan
15
6 / 0 / 2
9,129
609
9,329
6,067
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 6 / 3
6,821
455
1,788
13,094
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 8 / 1
6,244
416
7,225
10,934
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Chasing Cash
Kuzenbo
10
1 / 5 / 2
6,205
414
6,570
14,018
13,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Pickle_Fudge
Kukulkan
12
1 / 4 / 1
6,877
458
4,662
8,080
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 2 / 0
8,316
554
6,102
12,942
10,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
25
Kills
7
7
Deaths
25
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
6
3
0.25
L
1
8
1
0.19
L
Kuzenbo
Chasing Cash
Kuzenbo
1
5
2
0.4
W
Kali
2
2
5
2.25
W
Xing Tian
Jugador90007865
Xing Tian
2
1
13
8.5
W
3
3
0
1
L
Kukulkan
Pickle_Fudge
Kukulkan
1
4
1
0.38
W
Neith
12
1
3
13.5
L
4
2
0
2
W
Kukulkan
xXGr1zz3lyXx
Kukulkan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,289
Damage
26,347
50,229
Taken
59,068
31,108
Mitigated
32,843
21,737
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,788
717
0
3,410
13,094
3,654
0
3,683
9,258
0
33,299
L
7,225
4,092
298
569
10,934
2,330
0
4,221
6,713
0
34,949
L
Kuzenbo
Chasing Cash
Kuzenbo
6,570
2,391
0
3,398
14,018
13,845
0
5,520
8,498
22,313
0
W
Kali
5,095
2,234
0
4,495
10,836
4,944
0
2,425
8,335
0
53,455
W
Xing Tian
Jugador90007865
Xing Tian
7,364
590
235
3,929
12,178
10,910
665
3,045
8,632
26,186
0
W
8,765
1,402
0
3,070
10,499
9,391
315
0
10,499
10,496
42,169
L
Kukulkan
Pickle_Fudge
Kukulkan
4,662
268
0
842
8,080
2,277
0
3,454
4,626
39,188
0
W
Neith
12,736
6,365
0
7,687
10,649
3,473
2,419
2,945
7,430
0
71,884
L
6,102
2,765
0
5,199
12,942
10,737
48
1,919
10,212
0
56,387
W
Kukulkan
xXGr1zz3lyXx
Kukulkan
9,329
976
96
2,225
6,067
2,390
1,262
2,340
3,694
61,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
34,463
465
Minions Killed
377
0
Camps Cleared
0
1,418,598
Distance Traveled
1,407,525
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,821
455
75
5
0
314,480
2
L
Izanami
6,244
416
79
5
0
245,830
1
L
Kuzenbo
6,205
414
23
2
0
282,684
3
W
Kali
8,566
571
90
6
0
323,255
3
W
Xing Tian
8,663
578
32
2
0
294,580
4
W
Nike
9,187
612
106
7
0
256,752
0
L
Kukulkan
6,877
458
69
5
0
264,807
0
W
Neith
9,558
637
112
7
0
250,884
1
L
Bellona
8,316
554
131
9
0
299,724
0
W
Kukulkan
9,129
609
125
8
0
293,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role