Player Matchup

Neith
Neith
Ratsinnit
Neith
Level 15
God Stats
0W - 4L
1,482 SR
Queue Stats
24W - 31L
1,319 Elo+
Solo
Tiamat
Tiamat
Rubezahlus
Tiamat
Level 17
God Stats
4W - 4L
1,501 SR
Queue Stats
22W - 34L
1,355 Elo+
Solo
King Arthur
King Arthur
SekoChan
King Arthur
Level 17
God Stats
3W - 1L
1,370 SR
Queue Stats
8W - 9L
1,245 Elo+
Solo
Achilles
Achilles
barlos120
Achilles
Level 13
God Stats
4W - 3L
1,604 SR
Queue Stats
27W - 39L
1,382 Elo+
Solo
Pele
Pele
p-Maroux-q
Pele
Level 19
God Stats
15W - 11L
1,461 SR
Queue Stats
44W - 43L
1,376 Elo+
Solo
Team Averages
Level 16
1,484 SR
1,335 Elo+

VS

Team Averages
Level 19
1,642 SR
1,462 Elo+
Serqet
Serqet
BrKnG
Serqet
Level 68
God Stats
1W - 0L
1,762 SR
Queue Stats
19W - 15L
1,396 Elo+
Party 1
Neith
Neith
FARX1N
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
LyingAngels
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Rvbioo
Bacchus
Level 10
God Stats
4W - 1L
1,707 SR
Queue Stats
6W - 7L
1,415 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hazarsama
Morgan Le Fay
Level 10
God Stats
1W - 0L
1,740 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ratsinnit
Neith
11
0 / 6 / 1
6,932
408
3,859
11,294
3,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Rubezahlus
Tiamat
13
2 / 7 / 3
8,088
476
3,615
12,610
5,376
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SekoChan
King Arthur
14
5 / 9 / 1
9,390
552
8,610
15,641
10,843
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
barlos120
Achilles
12
1 / 4 / 3
7,816
460
2,653
14,594
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
7 / 6 / 5
9,507
559
11,280
14,008
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BrKnG
Serqet
17
10 / 5 / 8
10,393
611
9,859
13,705
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
FARX1N
Neith
15
4 / 2 / 10
9,058
533
10,990
5,589
1,974
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
LyingAngels
Thanatos
16
13 / 5 / 3
10,555
621
12,909
14,635
6,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Rvbioo
Bacchus
13
3 / 0 / 10
8,664
510
7,224
10,738
12,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
hazarsama
Morgan Le Fay
14
2 / 4 / 11
9,171
539
9,068
8,220
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
15
Kills
32
32
Deaths
16
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Serqet
BrKnG
Serqet
10
5
8
2.8
W
Neith
FARX1N
Neith
4
2
10
4.5
W
Thanatos
LyingAngels
Thanatos
13
5
3
2.9
L
Neith
Ratsinnit
Neith
0
6
1
0.08
L
Tiamat
Rubezahlus
Tiamat
2
7
3
0.5
W
Bacchus
Rvbioo
Bacchus
3
0
10
8
L
King Arthur
SekoChan
King Arthur
5
9
1
0.61
L
Achilles
barlos120
Achilles
1
4
3
0.63
W
Morgan Le Fay
hazarsama
Morgan Le Fay
2
4
11
1.88
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,017
Damage
50,050
68,147
Taken
52,887
36,013
Mitigated
29,767
12,123
Healing
22,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BrKnG
Serqet
9,859
2,876
0
4,332
13,705
5,586
0
1,671
12,034
0
61,603
W
Neith
FARX1N
Neith
10,990
4,987
0
1,149
5,589
1,974
2,907
240
5,349
0
44,152
W
Thanatos
LyingAngels
Thanatos
12,909
4,074
0
11,681
14,635
6,161
1,940
1,499
13,136
0
47,259
L
Neith
Ratsinnit
Neith
3,859
1,462
0
2,856
11,294
3,372
940
3,026
8,180
0
47,373
L
Tiamat
Rubezahlus
Tiamat
3,615
491
75
3,235
12,610
5,376
424
3,976
8,091
37,368
0
W
Bacchus
Rvbioo
Bacchus
7,224
617
0
3,296
10,738
12,792
272
433
10,305
22,878
0
L
King Arthur
SekoChan
King Arthur
8,610
1,164
0
197
15,641
10,843
575
2,244
13,048
6,902
33,483
L
Achilles
barlos120
Achilles
2,653
617
0
1,387
14,594
11,434
330
3,394
10,449
0
19,177
W
Morgan Le Fay
hazarsama
Morgan Le Fay
9,068
1,833
0
1,606
8,220
3,254
474
1,338
6,882
59,172
0
L
11,280
2,521
0
4,373
14,008
4,988
0
3,894
9,850
0
45,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,733
Gold Earned
47,841
325
Minions Killed
398
0
Camps Cleared
0
1,489,728
Distance Traveled
1,619,410
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,393
611
103
6
0
347,147
4
W
Neith
9,058
533
87
5
0
296,178
1
W
Thanatos
10,555
621
73
4
0
308,366
3
L
Neith
6,932
408
75
4
0
287,265
1
L
Tiamat
8,088
476
71
4
0
296,381
4
W
Bacchus
8,664
510
26
2
0
352,354
0
L
King Arthur
9,390
552
84
5
0
276,993
1
L
Achilles
7,816
460
21
1
0
287,244
0
W
Morgan Le Fay
9,171
539
109
6
0
315,365
4
L
Pele
9,507
559
74
4
0
341,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role