Player Matchup

Sun Wukong
Sun Wukong
ECLERHM
Sun Wukong
Level 67
God Stats
7W - 7L
1,589 SR
Queue Stats
32W - 20L
1,569 Elo+
Party 1
Sobek
Sobek
Helquin
Sobek
Level 157
God Stats
9W - 9L
1,508 SR
Queue Stats
171W - 171L
1,440 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KrakNRollup777
Ah Muzen Cab
Level 145
God Stats
1W - 0L
1,776 SR
Queue Stats
11W - 7L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XoPaladinoX9678
Morgan Le Fay
Level 73
God Stats
1W - 2L
1,622 SR
Queue Stats
10W - 13L
1,438 Elo+
Solo
Susano
Susano
by--xMaykolx
Susano
Level 153
God Stats
1W - 0L
1,469 SR
Queue Stats
70W - 60L
1,457 Elo+
Party 1
Team Averages
Level 119
1,593 SR
1,481 Elo+

VS

Team Averages
Level 126
1,598 SR
1,515 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ghostrecon368
Ah Muzen Cab
Level 106
God Stats
0W - 4L
1,656 SR
Queue Stats
92W - 67L
1,582 Elo+
Solo
Ao Kuang
Ao Kuang
Ob-so-leet
Ao Kuang
Level 124
God Stats
17W - 8L
1,737 SR
Queue Stats
458W - 443L
1,520 Elo+
Party 2
Mulan
Mulan
SavageMessatsu
Mulan
Level 95
God Stats
0W - 2L
1,543 SR
Queue Stats
16W - 21L
1,429 Elo+
Party 2
Geb
Geb
SeidEFX
Geb
Level 147
God Stats
5W - 4L
1,549 SR
Queue Stats
252W - 224L
1,519 Elo+
Party 2
Bastet
Bastet
Velueta
Bastet
Level 160
God Stats
4W - 3L
1,504 SR
Queue Stats
127W - 124L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ECLERHM
Sun Wukong
19
7 / 4 / 8
14,225
837
20,444
22,799
29,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Helquin
Sobek
19
3 / 1 / 8
13,729
808
8,579
23,059
21,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
KrakNRollup777
Ah Muzen Cab
19
1 / 5 / 3
11,710
689
12,583
17,172
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
XoPaladinoX9678
Morgan Le Fay
19
2 / 3 / 6
12,296
723
18,910
17,329
7,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
20
5 / 9 / 8
13,854
815
21,015
18,846
7,160
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ghostrecon368
Ah Muzen Cab
19
6 / 4 / 8
12,511
736
19,013
16,576
7,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Ob-so-leet
Ao Kuang
19
5 / 2 / 9
13,031
767
12,226
23,377
30,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

18
2 / 4 / 10
11,129
655
14,172
18,384
20,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Geb
18
4 / 5 / 11
12,049
709
15,834
20,939
9,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Velueta
Bastet
20
5 / 3 / 5
12,222
719
15,046
18,518
7,995
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
65
18
Kills
22
22
Deaths
18
33
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ECLERHM
Sun Wukong
7
4
8
2.75
L
Ah Muzen Cab
Ghostrecon368
Ah Muzen Cab
6
4
8
2.5
W
Sobek
Helquin
Sobek
3
1
8
7
W
Ah Muzen Cab
KrakNRollup777
Ah Muzen Cab
1
5
3
0.5
L
Ao Kuang
Ob-so-leet
Ao Kuang
5
2
9
4.75
L
2
4
10
1.75
L
Geb
4
5
11
1.9
L
Bastet
Velueta
Bastet
5
3
5
2.5
W
Morgan Le Fay
XoPaladinoX9678
Morgan Le Fay
2
3
6
1.67
W
Susano
5
9
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,531
Damage
76,291
99,205
Taken
97,794
73,325
Mitigated
76,051
34,590
Healing
24,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ECLERHM
Sun Wukong
20,444
1,971
0
6,796
22,799
29,974
764
8,280
14,165
0
52,325
L
Ah Muzen Cab
Ghostrecon368
Ah Muzen Cab
19,013
7,846
0
4,350
16,576
7,143
911
2,297
14,036
0
52,694
W
Sobek
Helquin
Sobek
8,579
0
5,510
10,357
23,059
21,412
65
6,171
16,666
24,462
0
W
Ah Muzen Cab
KrakNRollup777
Ah Muzen Cab
12,583
3,691
0
5,144
17,172
7,020
4,305
4,239
12,850
0
71,131
L
Ao Kuang
Ob-so-leet
Ao Kuang
12,226
3,169
2,071
7,770
23,377
30,541
0
4,619
17,180
45,059
0
L
14,172
655
0
7,327
18,384
20,377
0
7,502
9,850
0
33,223
L
Geb
15,834
1,338
0
416
20,939
9,995
1
5,839
14,287
31,088
0
L
Bastet
Velueta
Bastet
15,046
3,908
0
3,022
18,518
7,995
16
5,938
11,796
0
63,487
W
Morgan Le Fay
XoPaladinoX9678
Morgan Le Fay
18,910
2,474
552
4,671
17,329
7,759
691
4,902
12,242
52,067
0
W
Susano
21,015
4,993
0
1,560
18,846
7,160
903
5,286
13,312
0
41,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,814
Gold Earned
60,942
396
Minions Killed
432
8
Camps Cleared
9
1,699,572
Distance Traveled
1,565,128
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,225
837
75
4
5
344,929
1
L
Ah Muzen Cab
12,511
736
128
8
1
302,640
2
W
Sobek
13,729
808
26
2
0
390,947
2
W
Ah Muzen Cab
11,710
689
116
7
1
323,569
0
L
Ao Kuang
13,031
767
73
4
1
291,303
0
L
Mulan
11,129
655
53
3
2
313,392
0
L
Geb
12,049
709
48
3
1
299,099
0
L
Bastet
12,222
719
130
8
4
358,694
1
W
Morgan Le Fay
12,296
723
110
6
1
307,030
3
W
Susano
13,854
815
69
4
1
333,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role