Player Matchup

Nox
Nox
 
Nox
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DELETER23
Hachiman
Level 158
God Stats
2W - 5L
1,615 SR
Queue Stats
169W - 176L
1,527 Elo+
Party 2
Khepri
Khepri
DStrike17
Khepri
Level 128
God Stats
0W - 1L
1,708 SR
Queue Stats
5W - 10L
1,415 Elo+
Solo
Ne Zha
Ne Zha
Lazers 4 Win
Ne Zha
Level 143
God Stats
11W - 4L
1,688 SR
Queue Stats
285W - 289L
1,493 Elo+
Party 2
Zeus
Zeus
yousmokeregg
Zeus
Level 104
God Stats
49W - 41L
1,581 SR
Queue Stats
110W - 106L
1,493 Elo+
Solo
Team Averages
Level 129
1,619 SR
1,486 Elo+

VS

Team Averages
Level 119
1,620 SR
1,479 Elo+
Hachiman
Hachiman
Chancethebro
Hachiman
Level 154
God Stats
6W - 6L
1,445 SR
Queue Stats
407W - 396L
1,481 Elo+
Party 3
Pele
Pele
ShieldsXBL
Pele
Level 141
God Stats
7W - 2L
1,975 SR
Queue Stats
712W - 674L
1,483 Elo+
Party 3
Cthulhu
Cthulhu
TheGr8N808
Cthulhu
Level 102
God Stats
1W - 0L
1,308 SR
Queue Stats
95W - 85L
1,553 Elo+
Solo
Zhong Kui
Zhong Kui
angelelmex
Zhong Kui
Level 113
God Stats
1W - 2L
1,533 SR
Queue Stats
17W - 24L
1,424 Elo+
Party 1
Hercules
Hercules
betillog
Hercules
Level 86
God Stats
2W - 0L
1,840 SR
Queue Stats
43W - 48L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
1 / 3 / 5
7,773
707
5,203
9,476
4,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DELETER23
Hachiman
15
4 / 4 / 4
8,624
784
20,239
12,854
4,986
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
DStrike17
Khepri
12
0 / 7 / 3
7,064
642
4,221
14,084
15,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
14
3 / 9 / 1
8,083
735
5,884
12,543
7,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 4 / 4
8,313
756
7,702
7,008
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Chancethebro
Hachiman
18
11 / 0 / 11
11,145
1,013
13,657
8,707
4,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 13
9,443
858
11,388
10,771
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
TheGr8N808
Cthulhu
15
2 / 2 / 19
9,731
885
6,804
14,455
17,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
angelelmex
Zhong Kui
15
9 / 3 / 8
10,389
944
12,957
11,909
9,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
betillog
Hercules
15
1 / 2 / 18
8,620
784
4,287
14,167
14,541
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
10
Kills
27
27
Deaths
10
17
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
3
5
1.17
W
Hachiman
Chancethebro
Hachiman
11
0
11
16.5
L
Hachiman
DELETER23
Hachiman
4
4
4
1.5
L
Khepri
DStrike17
Khepri
0
7
3
0.21
L
Ne Zha
3
9
1
0.39
W
4
3
13
3.5
W
Cthulhu
TheGr8N808
Cthulhu
2
2
19
5.75
W
Zhong Kui
angelelmex
Zhong Kui
9
3
8
4.33
W
Hercules
betillog
Hercules
1
2
18
5
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,249
Damage
49,093
55,965
Taken
60,009
35,092
Mitigated
50,073
9,874
Healing
20,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,203
668
939
2,164
9,476
4,154
0
3,541
5,935
24,046
0
W
Hachiman
Chancethebro
Hachiman
13,657
6,889
0
3,668
8,707
4,332
2,746
2,509
6,198
0
49,805
L
Hachiman
DELETER23
Hachiman
20,239
12,742
0
2,974
12,854
4,986
0
5,676
7,178
0
40,549
L
Khepri
DStrike17
Khepri
4,221
536
0
534
14,084
15,389
0
4,852
9,232
13,289
0
L
Ne Zha
5,884
1,851
0
767
12,543
7,869
0
5,037
7,506
87
16,781
W
11,388
1,628
0
2,903
10,771
4,538
0
2,429
8,342
0
26,356
W
Cthulhu
TheGr8N808
Cthulhu
6,804
150
0
3,594
14,455
17,277
313
5,090
9,365
18,250
0
W
Zhong Kui
angelelmex
Zhong Kui
12,957
1,580
0
5,119
11,909
9,385
1,777
3,182
8,727
27,937
0
W
Hercules
betillog
Hercules
4,287
934
0
5,705
14,167
14,541
267
4,188
9,979
0
12,651
L
7,702
268
806
1,690
7,008
2,694
119
890
6,118
23,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,857
Gold Earned
49,328
193
Minions Killed
227
6
Camps Cleared
10
906,700
Distance Traveled
1,081,025
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,773
707
47
4
0
205,681
2
W
Hachiman
11,145
1,013
94
9
5
214,237
3
L
Hachiman
8,624
784
61
6
2
184,495
3
L
Khepri
7,064
642
19
2
1
184,785
0
L
Ne Zha
8,083
735
24
2
1
180,532
0
W
Pele
9,443
858
29
3
3
212,568
4
W
Cthulhu
9,731
885
32
3
0
229,158
1
W
Zhong Kui
10,389
944
47
4
2
191,652
2
W
Hercules
8,620
784
25
2
0
233,410
0
L
Zeus
8,313
756
42
4
2
151,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role