Player Matchup

Ne Zha
Ne Zha
Acechris
Ne Zha
Level 49
God Stats
3W - 0L
1,178 SR
Queue Stats
41W - 23L
1,666 Elo+
Party 2
Bacchus
Bacchus
MojoMcChicken
Bacchus
Level 61
God Stats
6W - 6L
1,729 SR
Queue Stats
94W - 74L
1,645 Elo+
Party 2
Sol
Sol
Naurbo
Sol
Level 142
God Stats
4W - 0L
1,629 SR
Queue Stats
173W - 141L
1,667 Elo+
Party 2
Chiron
Chiron
Surthy
Chiron
Level 94
God Stats
8W - 1L
1,878 SR
Queue Stats
129W - 89L
1,685 Elo+
Party 2
Hades
Hades
XblCheese
Hades
Level 124
God Stats
12W - 12L
1,591 SR
Queue Stats
453W - 400L
1,641 Elo+
Party 2
Team Averages
Level 94
1,601 SR
1,661 Elo+

VS

Team Averages
Level 75
1,668 SR
1,602 Elo+
Janus
Janus
JuanLuis976
Janus
Level 104
God Stats
19W - 15L
1,604 SR
Queue Stats
300W - 234L
1,642 Elo+
Party 3
Chernobog
Chernobog
Kaivil
Chernobog
Level 89
God Stats
9W - 8L
1,708 SR
Queue Stats
726W - 598L
1,708 Elo+
Party 3
Izanami
Izanami
Stigssssssssss
Izanami
Level 105
God Stats
21W - 11L
1,684 SR
Queue Stats
278W - 251L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Tekato90135
Cthulhu
Level 26
God Stats
11W - 5L
1,860 SR
Queue Stats
98W - 74L
1,578 Elo+
Party 3
Guan Yu
Guan Yu
charizore
Guan Yu
Level 49
God Stats
5W - 8L
1,483 SR
Queue Stats
53W - 83L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Acechris
Ne Zha
15
6 / 3 / 6
8,976
561
6,162
12,319
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
12
4 / 1 / 16
8,668
542
7,274
10,022
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Naurbo
Sol
16
10 / 2 / 3
10,454
653
16,388
13,943
4,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
Surthy
Chiron
15
7 / 1 / 6
9,438
590
7,918
8,880
3,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hades
XblCheese
Hades
16
3 / 0 / 10
9,668
604
11,291
15,647
6,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 2
8,194
512
9,583
9,602
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
Kaivil
Chernobog
13
4 / 5 / 2
8,176
511
10,309
11,952
4,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 7 / 2
6,885
430
7,450
10,293
3,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Tekato90135
Cthulhu
8
0 / 6 / 2
5,528
346
2,834
11,641
7,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
charizore
Guan Yu
11
0 / 7 / 1
6,405
400
6,649
16,362
15,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
16
30
Kills
7
7
Deaths
30
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Acechris
Ne Zha
6
3
6
3
L
2
5
2
0.6
L
Chernobog
Kaivil
Chernobog
4
5
2
1
W
Bacchus
4
1
16
12
W
Sol
Naurbo
Sol
10
2
3
5.75
L
1
7
2
0.29
W
Chiron
Surthy
Chiron
7
1
6
10
L
Cthulhu
Tekato90135
Cthulhu
0
6
2
0.17
W
Hades
XblCheese
Hades
3
0
10
8
L
Guan Yu
charizore
Guan Yu
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,033
Damage
36,825
60,811
Taken
59,850
31,085
Mitigated
34,269
30,815
Healing
9,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Acechris
Ne Zha
6,162
1,936
0
5,683
12,319
4,402
154
827
11,263
0
55,653
L
9,583
317
0
1,024
9,602
2,843
0
4,364
5,238
46,047
0
L
Chernobog
Kaivil
Chernobog
10,309
5,672
0
979
11,952
4,479
0
6,895
5,057
0
48,657
W
Bacchus
7,274
590
0
686
10,022
11,941
42
2,087
7,505
17,726
0
W
Sol
Naurbo
Sol
16,388
8,668
0
8,617
13,943
4,420
5,230
4,320
9,287
81,521
0
L
7,450
3,427
0
1,028
10,293
3,929
0
5,218
5,075
0
44,072
W
Chiron
Surthy
Chiron
7,918
3,100
783
3,737
8,880
3,525
1,126
2,226
6,325
0
55,319
L
Cthulhu
Tekato90135
Cthulhu
2,834
667
0
1,540
11,641
7,590
0
8,943
2,698
12,324
0
W
Hades
XblCheese
Hades
11,291
2,241
522
10,787
15,647
6,797
294
1,774
13,164
67,093
0
L
Guan Yu
charizore
Guan Yu
6,649
918
85
4,822
16,362
15,428
0
9,533
6,829
0
32,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,204
Gold Earned
35,188
498
Minions Killed
345
0
Camps Cleared
0
1,555,435
Distance Traveled
1,377,064
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,976
561
92
6
0
317,265
7
L
Janus
8,194
512
88
6
0
315,269
3
L
Chernobog
8,176
511
88
6
0
309,454
0
W
Bacchus
8,668
542
16
1
0
328,857
1
W
Sol
10,454
653
134
8
0
290,056
4
L
Izanami
6,885
430
82
5
0
223,146
3
W
Chiron
9,438
590
111
7
0
324,888
4
L
Cthulhu
5,528
346
19
1
0
260,152
5
W
Hades
9,668
604
145
9
0
294,369
6
L
Guan Yu
6,405
400
68
4
0
269,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role