Player Matchup

Scylla
Scylla
GenesispS
Scylla
Level 1
God Stats
11W - 7L
1,500 SR
Queue Stats
99W - 66L
1,500 Elo+
Party 1
Kali
Kali
LoneGoon
Kali
Level 28
God Stats
30W - 34L
1,761 SR
Queue Stats
86W - 80L
1,632 Elo+
Solo
Merlin
Merlin
Rodnoe8
Merlin
Level 26
God Stats
5W - 0L
1,871 SR
Queue Stats
99W - 88L
1,476 Elo+
Solo
Cerberus
Cerberus
XxMrAntidotexX
Cerberus
Level 146
God Stats
34W - 16L
1,618 SR
Queue Stats
256W - 239L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
id0ntf3edud0
Jing Wei
Level 8
God Stats
3W - 1L
1,782 SR
Queue Stats
11W - 4L
1,690 Elo+
Solo
Team Averages
Level 42
1,706 SR
1,553 Elo+

VS

Team Averages
Level 11
1,438 SR
1,432 Elo+
Da Ji
Da Ji
CowkDestroya
Da Ji
Level 15
God Stats
14W - 9L
1,555 SR
Queue Stats
104W - 59L
1,568 Elo+
Solo
Ymir
Ymir
ElviciosoCR
Ymir
Level 7
God Stats
0W - 2L
1,347 SR
Queue Stats
5W - 4L
1,582 Elo+
Solo
Artemis
Artemis
dadsovertime
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
deebo6545
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,227 Elo+
Solo
Ra
Ra
djcatslovebacon
Ra
Level 21
God Stats
6W - 16L
1,288 SR
Queue Stats
19W - 35L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GenesispS
Scylla
18
11 / 3 / 20
11,389
1,139
20,821
8,003
2,407
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kali
18
3 / 2 / 25
11,151
1,115
7,887
8,846
4,193
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Rodnoe8
Merlin
18
6 / 3 / 17
10,805
1,081
8,602
7,358
2,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
18
7 / 0 / 21
10,977
1,098
10,860
7,392
6,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
id0ntf3edud0
Jing Wei
19
18 / 1 / 18
12,816
1,282
28,388
11,707
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

325

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 2
11,210
1,121
16,673
14,950
4,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 9 / 4
8,754
875
3,352
19,884
12,451
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
dadsovertime
Artemis
15
0 / 11 / 4
8,545
855
2,942
14,320
2,510
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cu Chulainn
deebo6545
Cu Chulainn
15
0 / 10 / 5
8,801
880
5,368
18,042
8,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 11 / 4
9,965
997
6,618
15,529
7,978
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
28
45
Kills
9
9
Deaths
45
101
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
L
0
9
4
0.22
W
Scylla
GenesispS
Scylla
11
3
20
7
W
Kali
3
2
25
7.75
W
Merlin
Rodnoe8
Merlin
6
3
17
4.83
W
Cerberus
7
0
21
17.5
L
Artemis
dadsovertime
Artemis
0
11
4
0.18
L
Cu Chulainn
deebo6545
Cu Chulainn
0
10
5
0.25
L
2
11
4
0.36
W
Jing Wei
id0ntf3edud0
Jing Wei
18
1
18
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,558
Damage
34,953
43,306
Taken
82,725
21,471
Mitigated
36,448
10,297
Healing
2,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,673
4,377
0
1,084
14,950
4,812
0
6,773
8,177
0
28,643
L
3,352
0
0
0
19,884
12,451
0
7,156
12,728
19,170
0
W
Scylla
GenesispS
Scylla
20,821
3,552
0
614
8,003
2,407
0
971
6,132
30,762
0
W
Kali
7,887
4,572
0
3,479
8,846
4,193
0
2,031
6,648
0
31,868
W
Merlin
Rodnoe8
Merlin
8,602
909
171
1,120
7,358
2,989
0
2,533
4,651
22,590
0
W
Cerberus
10,860
102
24
1,078
7,392
6,988
0
2,243
4,881
17,749
0
L
Artemis
dadsovertime
Artemis
2,942
2,032
0
0
14,320
2,510
0
9,751
4,569
0
7,732
L
Cu Chulainn
deebo6545
Cu Chulainn
5,368
1,092
0
0
18,042
8,697
0
9,287
8,755
7,999
10,641
L
6,618
689
374
666
15,529
7,978
0
7,316
8,213
15,716
0
W
Jing Wei
id0ntf3edud0
Jing Wei
28,388
24,196
0
3,811
11,707
4,894
0
4,264
7,146
0
49,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,138
Gold Earned
47,275
186
Minions Killed
115
14
Camps Cleared
4
932,846
Distance Traveled
753,826
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,210
1,121
32
3
3
179,832
1
L
Ymir
8,754
875
26
3
0
121,992
0
W
Scylla
11,389
1,139
25
3
0
157,348
0
W
Kali
11,151
1,115
55
6
11
219,744
3
W
Merlin
10,805
1,081
38
4
0
158,625
0
W
Cerberus
10,977
1,098
22
2
0
193,924
0
L
Artemis
8,545
855
19
2
0
107,147
2
L
Cu Chulainn
8,801
880
15
2
1
185,295
0
L
Ra
9,965
997
23
2
0
159,560
2
W
Jing Wei
12,816
1,282
46
5
3
203,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role