Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Dixon_Uranus
Horus
Level 87
God Stats
1W - 1L
1,192 SR
Queue Stats
185W - 239L
1,332 Elo+
Party 1
Bastet
Bastet
kcus777
Bastet
Level 143
God Stats
1W - 3L
1,662 SR
Queue Stats
22W - 28L
1,470 Elo+
Solo
Team Averages
Level 112
1,451 SR
1,434 Elo+

VS

Team Averages
Level 80
1,424 SR
1,500 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
ArnaldoEloy
Chiron
Level 108
God Stats
2W - 5L
1,273 SR
Queue Stats
65W - 77L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
Todd Two Times
Gilgamesh
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 0 / 6
7,298
730
9,482
3,228
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 4
6,297
630
2,293
8,314
6,750
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
kcus777
Bastet
12
5 / 0 / 4
7,499
750
13,309
8,449
3,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 2 / 1
5,829
583
3,921
8,728
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
11
0 / 1 / 1
6,127
613
6,447
8,855
2,433
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Todd Two Times
Gilgamesh
8
1 / 6 / 0
5,925
593
4,248
11,613
5,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
Chiron
0
1
1
0.5
W
1
1
4
3
L
Gilgamesh
Todd Two Times
Gilgamesh
1
6
0
0.17
W
Bastet
kcus777
Bastet
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,084
Damage
14,616
19,991
Taken
29,196
10,924
Mitigated
10,505
6,915
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,482
3,131
0
732
3,228
1,025
103
750
2,315
30,024
0
L
Baron Samedi
 
Baron Samedi
3,921
332
1,236
4,395
8,728
2,686
0
3,969
4,759
14,602
0
L
Chiron
6,447
2,433
586
1,586
8,855
2,433
0
2,445
6,410
0
27,885
W
2,293
621
1,249
3,327
8,314
6,750
0
1,554
6,562
0
5,430
L
Gilgamesh
Todd Two Times
Gilgamesh
4,248
1,033
436
2,430
11,613
5,386
0
3,638
7,975
0
17,641
W
Bastet
kcus777
Bastet
13,309
1,622
0
1,607
8,449
3,149
0
1,993
6,321
0
30,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
17,881
95
Minions Killed
114
5
Camps Cleared
4
624,521
Distance Traveled
481,730
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,298
730
43
4
0
183,876
2
L
Baron Samedi
5,829
583
23
2
0
147,719
1
L
Chiron
6,127
613
69
7
1
166,710
2
W
Horus
6,297
630
7
1
2
210,653
0
L
Gilgamesh
5,925
593
22
2
3
167,301
1
W
Bastet
7,499
750
45
5
3
229,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role