Player Matchup

Morgan Le Fay
Morgan Le Fay
LuckOfTheReaper
Morgan Le Fay
Level 65
God Stats
11W - 12L
1,649 SR
Queue Stats
294W - 331L
1,474 Elo+
Party 1
Hachiman
Hachiman
Mystickyballs
Hachiman
Level 23
God Stats
2W - 3L
1,380 SR
Queue Stats
85W - 105L
1,396 Elo+
Party 1
King Arthur
King Arthur
hexagoat
King Arthur
Level 52
God Stats
9W - 16L
1,421 SR
Queue Stats
102W - 134L
1,440 Elo+
Solo
Team Averages
Level 47
1,484 SR
1,436 Elo+

VS

Team Averages
Level 37
1,542 SR
1,447 Elo+
Sylvanus
Sylvanus
Animeboye
Sylvanus
Level 74
God Stats
3W - 2L
1,565 SR
Queue Stats
71W - 77L
1,488 Elo+
Solo
Neith
Neith
JesseJay314
Neith
Level 7
God Stats
2W - 0L
1,688 SR
Queue Stats
15W - 8L
1,508 Elo+
Party 2
Hera
Hera
Riley9991
Hera
Level 29
God Stats
5W - 9L
1,372 SR
Queue Stats
400W - 628L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LuckOfTheReaper
Morgan Le Fay
16
6 / 6 / 4
11,552
722
19,460
14,051
6,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Mystickyballs
Hachiman
12
2 / 11 / 4
9,768
611
11,767
16,394
4,780
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
hexagoat
King Arthur
15
4 / 7 / 8
11,095
693
14,524
25,999
26,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Animeboye
Sylvanus
15
2 / 4 / 20
11,374
711
8,578
24,050
18,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
20 / 3 / 2
14,043
878
30,225
20,483
10,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hera
14
2 / 5 / 13
10,641
665
10,018
10,969
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
12
Kills
24
24
Deaths
12
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Animeboye
Sylvanus
2
4
20
3
W
20
3
2
7
L
Morgan Le Fay
LuckOfTheReaper
Morgan Le Fay
6
6
4
1.33
L
Hachiman
Mystickyballs
Hachiman
2
11
4
0.36
W
Hera
2
5
13
1.7
L
King Arthur
hexagoat
King Arthur
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,751
Damage
48,821
56,444
Taken
55,502
37,310
Mitigated
32,776
8,066
Healing
28,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Animeboye
Sylvanus
8,578
3,208
7,533
10,682
24,050
18,071
360
8,043
15,700
22,000
0
W
30,225
17,205
0
8,712
20,483
10,688
2,121
8,347
11,595
0
69,447
L
Morgan Le Fay
LuckOfTheReaper
Morgan Le Fay
19,460
1,398
707
1,828
14,051
6,026
533
3,356
10,431
61,894
0
L
Hachiman
Mystickyballs
Hachiman
11,767
5,225
667
1,871
16,394
4,780
680
3,971
12,143
0
26,849
W
Hera
10,018
3,522
931
624
10,969
4,017
334
3,947
6,771
31,690
0
L
King Arthur
hexagoat
King Arthur
14,524
1,212
170
2,823
25,999
26,504
0
11,016
14,235
850
38,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
36,058
191
Minions Killed
160
8
Camps Cleared
5
737,117
Distance Traveled
806,355
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,374
711
36
2
0
272,958
4
W
Neith
14,043
878
78
5
3
297,908
4
L
Morgan Le Fay
11,552
722
106
7
5
251,894
1
L
Hachiman
9,768
611
38
2
1
198,274
0
W
Hera
10,641
665
46
3
2
235,489
0
L
King Arthur
11,095
693
47
3
2
286,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role