Player Matchup

Athena
Athena
Gold V
DweebMachine-TTV
Athena
Gold V
Level 104
God Stats
15W - 12L
1,604 SR
Queue Stats
235W - 241L
1,389 MMR
Party 1
Skadi
Skadi
Gold IV
GareBear_live
Skadi
Gold IV
Level 92
God Stats
5W - 2L
1,707 SR
Queue Stats
85W - 86L
1,600 MMR
Party 1
Zeus
Zeus
Gold IV
Triky_PR
Zeus
Gold IV
Level 159
God Stats
19W - 8L
1,716 SR
Queue Stats
138W - 140L
1,472 MMR
Solo
Kali
Kali
Gold III
gankthefiregiant
Kali
Gold III
Level 65
God Stats
6W - 7L
1,198 SR
Queue Stats
154W - 163L
1,481 MMR
Solo
Chaac
Chaac
Gold III
trashXbandicoot_
Chaac
Gold III
Level 160
God Stats
5W - 3L
1,665 SR
Queue Stats
327W - 327L
1,460 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,578 SR
1,480 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,669 SR
1,483 MMR
Kukulkan
Kukulkan
Silver II
ChangBangs
Kukulkan
Silver II
Level 128
God Stats
0W - 1L
1,785 SR
Queue Stats
8W - 7L
1,452 MMR
Party 2
King Arthur
King Arthur
Silver II
GuateRican
King Arthur
Silver II
Level 127
God Stats
2W - 1L
1,707 SR
Queue Stats
8W - 5L
1,554 MMR
Party 2
Mercury
Mercury
Silver I
RankMaximus30
Mercury
Silver I
Level 87
God Stats
0W - 1L
1,678 SR
Queue Stats
12W - 15L
1,491 MMR
Solo
Geb
Geb
Silver I
UrSoVexxed
Geb
Silver I
Level 49
God Stats
0W - 2L
1,610 SR
Queue Stats
93W - 95L
1,422 MMR
Solo
Cupid
Cupid
Bronze III
vp89dajuice
Cupid
Bronze III
Level 129
God Stats
1W - 2L
1,564 SR
Queue Stats
7W - 9L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,650
546
4,898
11,477
9,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 1 / 3
7,331
524
7,287
5,893
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
14
6 / 2 / 5
8,512
608
10,512
4,688
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 2 / 4
7,820
559
7,001
12,161
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 4 / 2
7,752
554
9,863
14,627
12,207
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AresHeimdallrHou YiLokiGilgamesh

VS

Bans
MulanCliodhnaDanzaburouArtioTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChangBangs
Kukulkan
12
1 / 3 / 1
6,966
498
5,949
6,814
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
GuateRican
King Arthur
13
5 / 4 / 0
7,918
566
12,115
13,635
9,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mercury
11
0 / 5 / 1
6,635
474
1,363
9,816
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 2
6,438
460
5,171
12,617
6,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 2 / 0
7,738
553
5,069
9,868
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
17
Kills
9
9
Deaths
17
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChangBangs
Kukulkan
1
3
1
0.5
W
2
0
8
6
W
3
1
3
4.5
L
King Arthur
GuateRican
King Arthur
5
4
0
1.25
L
Mercury
0
5
1
0.1
W
Zeus
6
2
5
4.25
L
0
3
2
0.33
W
4
2
4
3
W
2
4
2
0.75
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,561
Damage
29,667
48,846
Taken
52,750
30,691
Mitigated
24,922
18,139
Healing
15,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChangBangs
Kukulkan
5,949
508
0
1,242
6,814
2,369
0
2,478
4,147
43,488
0
W
4,898
1,748
0
3,200
11,477
9,185
0
3,356
8,121
19,359
0
W
7,287
2,893
0
2,665
5,893
1,846
390
1,910
3,983
0
48,874
L
King Arthur
GuateRican
King Arthur
12,115
2,845
0
3,007
13,635
9,653
192
2,948
10,687
0
47,733
L
Mercury
1,363
768
0
2,730
9,816
3,217
0
2,463
7,191
0
36,766
W
Zeus
10,512
1,049
79
1,564
4,688
1,463
657
1,866
2,822
50,938
0
L
5,171
672
1,485
3,243
12,617
6,424
0
4,931
7,404
16,273
0
W
7,001
2,492
0
5,354
12,161
5,990
182
3,988
8,173
0
55,822
W
9,863
1,599
0
5,277
14,627
12,207
432
0
14,627
7,687
41,477
L
5,069
2,343
136
4,134
9,868
3,259
0
4,306
5,468
0
49,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
35,695
427
Minions Killed
376
0
Camps Cleared
0
1,405,783
Distance Traveled
1,411,356
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,966
498
85
6
0
290,405
2
W
Athena
7,650
546
34
2
0
308,978
6
W
Skadi
7,331
524
99
7
0
257,889
2
L
King Arthur
7,918
566
88
6
0
254,337
1
L
Mercury
6,635
474
77
6
0
300,464
1
W
Zeus
8,512
608
102
7
0
270,209
4
L
Geb
6,438
460
12
1
0
287,222
7
W
Kali
7,820
559
88
6
0
303,640
2
W
Chaac
7,752
554
104
7
0
265,067
2
L
Cupid
7,738
553
114
8
0
278,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role