Player Matchup

Ne Zha
Ne Zha
Babsganoosh
Ne Zha
Level 159
God Stats
5W - 0L
1,563 SR
Queue Stats
388W - 332L
1,556 Elo+
Party 1
Thoth
Thoth
Hallowalchemist
Thoth
Level 129
God Stats
22W - 33L
1,601 SR
Queue Stats
367W - 322L
1,650 Elo+
Party 1
Chaac
Chaac
Miskwaadesi
Chaac
Level 19
God Stats
3W - 2L
1,519 SR
Queue Stats
3W - 2L
1,541 Elo+
Party 1
Team Averages
Level 102
1,561 SR
1,582 Elo+

VS

Team Averages
Level 87
1,380 SR
1,348 Elo+
Achilles
Achilles
Lucario GO
Achilles
Level 129
God Stats
0W - 1L
1,168 SR
Queue Stats
1W - 7L
1,321 Elo+
Party 2
Kukulkan
Kukulkan
NumberGrunt9468
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,349 Elo+
Party 2
Chaac
Chaac
danielmaya64
Chaac
Level 128
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 5L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
6 / 1 / 6
10,843
678
15,614
12,285
6,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 2 / 4
11,362
710
12,098
6,394
2,120
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 10
10,832
677
7,695
14,452
16,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lucario GO
Achilles
11
1 / 6 / 2
9,158
572
7,062
9,978
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
13
1 / 4 / 3
8,900
556
5,858
10,866
3,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 2
9,125
570
11,215
20,092
17,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
4
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
6
1
6
9
W
7
2
4
4.5
L
Achilles
Lucario GO
Achilles
1
6
2
0.33
W
1
1
10
6
L
Kukulkan
1
4
3
0.63
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,407
Damage
24,135
33,131
Taken
40,936
25,997
Mitigated
28,336
10,646
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
15,614
5,471
0
5,193
12,285
6,920
1,317
1,171
10,716
0
39,129
W
12,098
407
0
0
6,394
2,120
310
1,103
5,214
57,925
0
L
Achilles
Lucario GO
Achilles
7,062
1,974
0
473
9,978
6,937
0
2,805
7,173
0
17,239
W
7,695
798
0
5,453
14,452
16,957
457
4,145
10,123
0
20,439
L
Kukulkan
5,858
594
0
1,066
10,866
3,645
0
3,046
7,820
27,093
0
L
11,215
2,031
0
9,034
20,092
17,754
0
6,660
13,432
0
37,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,037
Gold Earned
27,183
199
Minions Killed
131
8
Camps Cleared
4
905,731
Distance Traveled
737,580
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,843
678
48
3
4
313,337
4
W
Thoth
11,362
710
124
8
3
284,193
3
L
Achilles
9,158
572
23
1
1
179,676
3
W
Chaac
10,832
677
27
2
1
308,201
0
L
Kukulkan
8,900
556
64
4
0
263,201
0
L
Chaac
9,125
570
44
3
3
294,703
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role