Player Matchup

Amaterasu
Amaterasu
Chickenjuice69
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,110 Elo+
Party 1
Yemoja
Yemoja
DesTROYER34455
Yemoja
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
SSFERNANDO22
Mulan
Level 26
God Stats
28W - 19L
1,672 SR
Queue Stats
70W - 64L
1,575 Elo+
Solo
Thor
Thor
ScKanta
Thor
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 46L
1,536 Elo+
Solo
Anhur
Anhur
xKingBoss07x
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,276 Elo+
Party 1
Team Averages
Level 12
1,534 SR
1,399 Elo+

VS

Team Averages
Level 12
1,475 SR
1,461 Elo+
Set
Set
Backbiter835
Set
Level 16
God Stats
10W - 7L
1,600 SR
Queue Stats
22W - 18L
1,588 Elo+
Solo
Olorun
Olorun
Chripy
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
JEAR223
Yemoja
Level 22
God Stats
2W - 4L
1,073 SR
Queue Stats
17W - 39L
1,171 Elo+
Solo
Cthulhu
Cthulhu
finfrigged
Cthulhu
Level 17
God Stats
4W - 2L
1,701 SR
Queue Stats
31W - 24L
1,546 Elo+
Solo
Artemis
Artemis
stenss
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chickenjuice69
Amaterasu
6
0 / 5 / 3
4,353
435
1,527
5,025
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 1 / 1
3,539
354
54
821
274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 1
5,469
547
4,605
7,459
3,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
ScKanta
Thor
11
6 / 1 / 1
6,348
635
5,555
6,772
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 3 / 2
4,968
497
2,127
5,790
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 3
5,846
585
2,799
4,165
1,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Chripy
Olorun
8
5 / 3 / 5
6,085
609
6,756
5,478
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
JEAR223
Yemoja
7
0 / 1 / 0
4,406
441
300
1,581
702
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
finfrigged
Cthulhu
10
2 / 1 / 2
5,990
599
5,049
6,510
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
stenss
Artemis
7
1 / 3 / 2
4,748
475
1,555
3,678
753
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
12
13
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Amaterasu
Chickenjuice69
Amaterasu
0
5
3
0.3
W
Olorun
Chripy
Olorun
5
3
5
2.5
L
0
1
1
0.5
W
Yemoja
JEAR223
Yemoja
0
1
0
0
L
1
3
1
0.5
L
Thor
ScKanta
Thor
6
1
1
6.5
W
Cthulhu
finfrigged
Cthulhu
2
1
2
3
W
Artemis
stenss
Artemis
1
3
2
0.67
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,868
Damage
16,459
25,867
Taken
21,412
9,540
Mitigated
8,241
7,310
Healing
6,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,799
1,184
0
2,370
4,165
1,244
0
0
4,137
0
17,963
L
Amaterasu
Chickenjuice69
Amaterasu
1,527
652
0
241
5,025
2,237
0
2,378
2,610
0
8,143
W
Olorun
Chripy
Olorun
6,756
3,023
55
779
5,478
1,534
772
54
5,388
16,276
1,838
L
54
54
74
0
821
274
0
43
778
246
0
W
Yemoja
JEAR223
Yemoja
300
30
0
0
1,581
702
100
0
1,581
7,247
0
L
4,605
778
0
2,850
7,459
3,226
0
3,744
3,177
0
23,646
L
Thor
ScKanta
Thor
5,555
1,867
0
2,747
6,772
2,287
0
1,935
4,800
0
36,398
W
Cthulhu
finfrigged
Cthulhu
5,049
986
0
2,552
6,510
4,008
0
0
6,073
30,047
0
W
Artemis
stenss
Artemis
1,555
981
0
428
3,678
753
602
0
3,641
0
12,903
L
2,127
1,050
0
1,398
5,790
1,516
237
2,442
3,311
0
17,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,677
Gold Earned
27,075
192
Minions Killed
180
0
Camps Cleared
0
753,283
Distance Traveled
912,837
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,846
585
43
4
0
201,505
2
L
Amaterasu
4,353
435
17
2
0
194,572
0
W
Olorun
6,085
609
25
3
0
172,803
4
L
Yemoja
3,539
354
0
0
0
16,836
0
W
Yemoja
4,406
441
15
2
0
161,513
0
L
Mulan
5,469
547
57
6
0
186,817
3
L
Thor
6,348
635
77
8
0
181,827
2
W
Cthulhu
5,990
599
67
7
0
214,496
0
W
Artemis
4,748
475
30
3
0
162,520
0
L
Anhur
4,968
497
41
4
0
173,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role