Player Matchup

Heimdallr
Heimdallr
Big Bochecha
Heimdallr
Level 49
God Stats
6W - 6L
1,538 SR
Queue Stats
161W - 214L
1,428 Elo+
Solo
Nu Wa
Nu Wa
CELSOLALOLA
Nu Wa
Level 62
God Stats
18W - 22L
1,435 SR
Queue Stats
133W - 225L
1,363 Elo+
Party 1
Artio
Artio
Sardeli
Artio
Level 66
God Stats
12W - 22L
1,378 SR
Queue Stats
122W - 248L
1,355 Elo+
Party 1
Medusa
Medusa
isabelissima
Medusa
Level 64
God Stats
31W - 64L
1,266 SR
Queue Stats
207W - 341L
1,459 Elo+
Party 1
Vamana
Vamana
luixo0
Vamana
Level 48
God Stats
12W - 12L
1,492 SR
Queue Stats
123W - 188L
1,437 Elo+
Party 1
Team Averages
Level 58
1,422 SR
1,409 Elo+

VS

Team Averages
Level 76
1,508 SR
1,382 Elo+
Osiris
Osiris
NegrachoBeat
Osiris
Level 40
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 4L
1,315 Elo+
Solo
Scylla
Scylla
PBalada_SEP
Scylla
Level 67
God Stats
32W - 32L
1,476 SR
Queue Stats
286W - 346L
1,444 Elo+
Solo
Bastet
Bastet
Reikon013
Bastet
Level 101
God Stats
48W - 39L
1,605 SR
Queue Stats
386W - 454L
1,336 Elo+
Solo
Cupid
Cupid
fannezinha
Cupid
Level 64
God Stats
170W - 157L
1,440 SR
Queue Stats
340W - 387L
1,395 Elo+
Solo
Da Ji
Da Ji
joaovicp
Da Ji
Level 108
God Stats
0W - 3L
1,282 SR
Queue Stats
70W - 64L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Big Bochecha
Heimdallr
9
1 / 3 / 2
5,606
561
4,256
5,610
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 3
5,914
591
4,966
2,770
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Sardeli
Artio
8
1 / 2 / 4
5,190
519
2,454
7,387
4,812
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Medusa
10
4 / 2 / 2
6,097
610
5,977
5,188
1,414
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vamana
luixo0
Vamana
9
4 / 5 / 1
5,965
597
2,858
8,851
4,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
6
0 / 3 / 2
4,332
433
1,271
5,535
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
10
3 / 1 / 4
5,956
596
3,789
3,884
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Reikon013
Bastet
8
0 / 4 / 1
4,531
453
2,999
7,237
1,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
9
4 / 3 / 2
5,802
580
3,912
6,158
1,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
joaovicp
Da Ji
10
7 / 0 / 5
6,502
650
5,319
6,476
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
11
Kills
14
14
Deaths
11
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Big Bochecha
Heimdallr
1
3
2
0.67
W
1
2
3
1.25
L
Osiris
0
3
2
0.33
L
Scylla
3
1
4
5
L
Bastet
Reikon013
Bastet
0
4
1
0.13
W
Artio
Sardeli
Artio
1
2
4
1.5
L
Cupid
4
3
2
1.67
W
Medusa
4
2
2
2.5
L
Da Ji
joaovicp
Da Ji
7
0
5
9.5
W
Vamana
luixo0
Vamana
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,511
Damage
17,290
29,806
Taken
29,290
12,838
Mitigated
8,754
6,371
Healing
8,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Big Bochecha
Heimdallr
4,256
1,894
0
427
5,610
1,825
801
429
5,153
0
24,953
W
4,966
626
0
73
2,770
722
516
1,315
1,347
26,793
0
L
Osiris
1,271
65
0
1,125
5,535
2,828
0
452
5,007
0
8,203
L
Scylla
3,789
41
0
956
3,884
876
0
991
2,777
29,727
0
L
Bastet
Reikon013
Bastet
2,999
872
0
2,170
7,237
1,715
0
2,014
5,119
0
17,261
W
Artio
Sardeli
Artio
2,454
73
300
1,877
7,387
4,812
210
187
7,160
11,140
0
L
Cupid
3,912
2,044
101
1,669
6,158
1,556
0
1,642
4,438
0
22,502
W
Medusa
5,977
2,646
130
1,064
5,188
1,414
780
0
5,188
0
31,706
L
Da Ji
joaovicp
Da Ji
5,319
1,620
0
2,364
6,476
1,779
0
1,761
4,529
0
24,449
W
Vamana
luixo0
Vamana
2,858
1,203
0
2,500
8,851
4,065
22
1,556
7,169
0
29,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
27,123
255
Minions Killed
209
0
Camps Cleared
0
957,843
Distance Traveled
990,996
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,606
561
44
4
0
174,507
2
W
Nu Wa
5,914
591
69
7
0
176,656
2
L
Osiris
4,332
433
18
2
0
194,735
2
L
Scylla
5,956
596
60
6
0
195,151
2
L
Bastet
4,531
453
33
3
0
195,109
0
W
Artio
5,190
519
16
2
0
201,637
4
L
Cupid
5,802
580
49
5
0
181,617
2
W
Medusa
6,097
610
72
7
0
194,726
2
L
Da Ji
6,502
650
49
5
0
224,384
1
W
Vamana
5,965
597
54
5
0
210,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role