Player Matchup

Apollo
Apollo
Sr_monster16
Apollo
Level 120
God Stats
0W - 3L
1,348 SR
Queue Stats
237W - 280L
1,579 Elo+
Solo
Achilles
Achilles
XxIRONxPOTATOxX
Achilles
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,403 Elo+
Party 1
Tiamat
Tiamat
cjc96
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 129
1,449 SR
1,494 Elo+

VS

Team Averages
Level 134
1,494 SR
1,540 Elo+
Hera
Hera
 
Hera
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BIGBabboDallas
Geb
Level 127
God Stats
5W - 7L
1,490 SR
Queue Stats
650W - 560L
1,600 Elo+
Solo
Jing Wei
Jing Wei
BUDBUD_2005
Jing Wei
Level 128
God Stats
4W - 4L
1,492 SR
Queue Stats
199W - 217L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
3 / 3 / 2
6,965
697
5,888
7,799
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
11
4 / 1 / 1
7,220
722
6,727
11,816
10,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
cjc96
Tiamat
10
0 / 5 / 5
6,382
638
5,522
8,805
4,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 4 / 8
7,357
736
10,307
6,657
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 1 / 6
7,908
791
5,521
9,797
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Jing Wei
BUDBUD_2005
Jing Wei
12
6 / 2 / 1
8,293
829
7,435
7,426
2,605
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
9
9
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
4
8
1.25
W
2
1
6
5
W
Jing Wei
BUDBUD_2005
Jing Wei
6
2
1
3.25
L
Apollo
3
3
2
1.33
L
Achilles
4
1
1
4.5
L
Tiamat
cjc96
Tiamat
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,137
Damage
23,263
28,420
Taken
23,880
18,754
Mitigated
13,275
3,569
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,307
2,517
0
1,262
6,657
2,297
642
907
5,316
27,274
0
W
5,521
456
0
1,746
9,797
8,373
161
2,369
6,692
11,413
0
W
Jing Wei
BUDBUD_2005
Jing Wei
7,435
5,380
0
747
7,426
2,605
490
1,849
5,266
0
23,512
L
Apollo
5,888
3,199
0
637
7,799
3,235
0
5,054
2,537
0
22,839
L
Achilles
6,727
1,598
0
1,718
11,816
10,535
0
5,542
5,980
0
12,821
L
Tiamat
cjc96
Tiamat
5,522
298
0
1,214
8,805
4,984
0
4,787
3,736
15,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,567
Gold Earned
23,558
99
Minions Killed
97
3
Camps Cleared
5
552,940
Distance Traveled
578,956
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,357
736
50
5
2
183,180
3
W
Geb
7,908
791
4
0
0
204,716
4
W
Jing Wei
8,293
829
43
4
3
191,060
6
L
Apollo
6,965
697
52
5
2
177,684
1
L
Achilles
7,220
722
18
2
0
211,904
5
L
Tiamat
6,382
638
29
3
1
163,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role