Player Matchup

Fenrir
Fenrir
BlueRhino23254
Fenrir
Level 22
God Stats
1W - 3L
1,386 SR
Queue Stats
60W - 55L
1,421 Elo+
Solo
Geb
Geb
IvYY_BOSSMAN
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,159 Elo+
Solo
Kukulkan
Kukulkan
LERK93
Kukulkan
Level 17
God Stats
7W - 9L
1,452 SR
Queue Stats
28W - 41L
1,369 Elo+
Solo
Mercury
Mercury
T_Minus_13
Mercury
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 43L
1,407 Elo+
Solo
Cernunnos
Cernunnos
Tomaspetra
Cernunnos
Level 24
God Stats
57W - 68L
1,366 SR
Queue Stats
74W - 87L
1,331 Elo+
Solo
Team Averages
Level 19
1,441 SR
1,337 Elo+

VS

Team Averages
Level 22
1,428 SR
1,435 Elo+
Cthulhu
Cthulhu
Bob Bear Pig
Cthulhu
Level 27
God Stats
1W - 1L
1,260 SR
Queue Stats
2W - 1L
1,465 Elo+
Solo
Hachiman
Hachiman
Hisoka_Amorou44
Hachiman
Level 17
God Stats
29W - 44L
1,403 SR
Queue Stats
33W - 47L
1,333 Elo+
Solo
Chiron
Chiron
NarutoUziaki
Chiron
Level 29
God Stats
8W - 4L
1,478 SR
Queue Stats
53W - 46L
1,497 Elo+
Party 1
Nu Wa
Nu Wa
Sunflora210
Nu Wa
Level 11
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 12L
1,415 Elo+
Party 1
Zeus
Zeus
x2wavybeezy
Zeus
Level 25
God Stats
22W - 21L
1,498 SR
Queue Stats
33W - 29L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 5
14,459
964
17,655
33,919
42,451
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
0 / 6 / 12
14,138
943
9,325
24,461
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
LERK93
Kukulkan
20
6 / 2 / 5
14,601
973
21,152
21,946
7,916
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
T_Minus_13
Mercury
20
2 / 3 / 5
12,920
861
8,010
14,252
4,772
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Tomaspetra
Cernunnos
20
4 / 12 / 7
14,540
969
19,355
31,115
10,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bob Bear Pig
Cthulhu
20
5 / 4 / 16
15,136
1,009
21,566
22,342
29,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
20
1 / 8 / 14
13,102
873
13,019
21,260
8,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
20
16 / 2 / 8
17,591
1,173
33,055
16,192
6,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 1 / 25
14,533
969
26,553
7,108
3,280
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 2 / 14
15,243
1,016
22,160
11,895
7,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
108
17
Kills
31
31
Deaths
17
34
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
Cthulhu
Bob Bear Pig
Cthulhu
5
4
16
3.25
W
Hachiman
1
8
14
1
L
0
6
12
1
L
Kukulkan
LERK93
Kukulkan
6
2
5
4.25
W
Chiron
16
2
8
10
W
2
1
25
14.5
L
Mercury
T_Minus_13
Mercury
2
3
5
1.5
L
Cernunnos
Tomaspetra
Cernunnos
4
12
7
0.63
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,497
Damage
116,353
125,693
Taken
78,797
76,864
Mitigated
55,771
11,102
Healing
14,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,655
4,627
288
2,579
33,919
42,451
0
14,648
18,429
3,850
41,245
W
Cthulhu
Bob Bear Pig
Cthulhu
21,566
1,969
101
3,361
22,342
29,710
0
10,550
11,792
41,609
0
W
Hachiman
13,019
8,917
0
1,838
21,260
8,438
0
8,406
12,854
0
34,362
L
9,325
528
0
1,140
24,461
11,262
0
14,723
9,283
30,521
0
L
Kukulkan
LERK93
Kukulkan
21,152
2,031
253
2,335
21,946
7,916
0
13,785
7,900
74,244
0
W
Chiron
33,055
13,863
1,553
5,901
16,192
6,534
0
5,277
10,915
0
61,624
W
26,553
12,195
72
1,680
7,108
3,280
0
1,592
5,516
49,184
0
L
Mercury
T_Minus_13
Mercury
8,010
3,913
0
984
14,252
4,772
0
8,530
5,574
0
25,590
L
Cernunnos
Tomaspetra
Cernunnos
19,355
7,300
0
3,523
31,115
10,463
0
16,652
14,228
0
73,124
W
22,160
6,804
0
270
11,895
7,809
0
5,704
6,191
42,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,658
Gold Earned
75,605
311
Minions Killed
272
9
Camps Cleared
14
1,520,747
Distance Traveled
1,412,149
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,459
964
26
2
3
316,805
3
W
Cthulhu
15,136
1,009
41
3
1
282,820
0
W
Hachiman
13,102
873
68
5
1
234,696
1
L
Geb
14,138
943
26
2
0
354,360
0
L
Kukulkan
14,601
973
113
8
0
259,320
0
W
Chiron
17,591
1,173
65
4
11
327,363
1
W
Nu Wa
14,533
969
54
4
1
311,650
1
L
Mercury
12,920
861
35
2
0
351,694
0
L
Cernunnos
14,540
969
111
7
6
238,568
0
W
Zeus
15,243
1,016
44
3
0
255,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role