Player Matchup

Heimdallr
Heimdallr
DarkcShadows
Heimdallr
Level 87
God Stats
2W - 0L
1,821 SR
Queue Stats
10W - 11L
1,351 Elo+
Solo
Ymir
Ymir
Farrvel
Ymir
Level 149
God Stats
11W - 5L
1,672 SR
Queue Stats
87W - 104L
1,428 Elo+
Solo
Mulan
Mulan
NSYT Rage
Mulan
Level 158
God Stats
16W - 23L
1,426 SR
Queue Stats
101W - 101L
1,382 Elo+
Solo
Thanatos
Thanatos
TANBLER
Thanatos
Level 126
God Stats
1W - 3L
1,396 SR
Queue Stats
2W - 4L
1,227 Elo+
Party 3
Zhong Kui
Zhong Kui
spm2400500
Zhong Kui
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,215 Elo+
Party 3
Team Averages
Level 112
1,563 SR
1,321 Elo+

VS

Team Averages
Level 68
1,450 SR
1,347 Elo+
Nox
Nox
FingolfinxCrew
Nox
Level 116
God Stats
2W - 5L
1,477 SR
Queue Stats
213W - 231L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
KungFu_Prodigy
Ao Kuang
Level 48
God Stats
1W - 3L
1,379 SR
Queue Stats
7W - 13L
1,322 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Misothanas
Ah Muzen Cab
Level 81
God Stats
2W - 3L
1,422 SR
Queue Stats
70W - 97L
1,410 Elo+
Solo
Rama
Rama
NoNato777
Rama
Level 69
God Stats
7W - 11L
1,387 SR
Queue Stats
129W - 168L
1,259 Elo+
Party 1
Xing Tian
Xing Tian
TichiKun
Xing Tian
Level 27
God Stats
0W - 3L
1,587 SR
Queue Stats
9W - 14L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkcShadows
Heimdallr
20
13 / 1 / 9
13,507
900
22,038
11,966
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Farrvel
Ymir
19
8 / 0 / 14
13,029
869
8,264
10,753
13,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
NSYT Rage
Mulan
17
4 / 4 / 18
11,251
750
14,795
17,946
14,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thanatos
TANBLER
Thanatos
17
4 / 2 / 11
10,851
723
13,977
11,229
4,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
spm2400500
Zhong Kui
15
1 / 7 / 13
9,586
639
7,592
12,301
7,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 4
10,897
726
10,890
8,665
3,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
15
3 / 8 / 2
9,964
664
10,687
16,847
6,170
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
Misothanas
Ah Muzen Cab
17
3 / 6 / 6
10,811
721
10,949
13,982
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
15
1 / 7 / 7
9,473
632
6,588
10,815
3,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
TichiKun
Xing Tian
15
3 / 4 / 7
10,524
702
10,398
27,689
25,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
40
30
Kills
14
14
Deaths
30
65
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DarkcShadows
Heimdallr
13
1
9
17.5
W
Ymir
Farrvel
Ymir
8
0
14
15
L
4
5
4
1.2
L
Ao Kuang
3
8
2
0.5
L
Ah Muzen Cab
Misothanas
Ah Muzen Cab
3
6
6
1
W
Mulan
NSYT Rage
Mulan
4
4
18
3.25
L
Rama
1
7
7
0.64
W
Thanatos
TANBLER
Thanatos
4
2
11
4.75
L
Xing Tian
TichiKun
Xing Tian
3
4
7
1.63
W
Zhong Kui
spm2400500
Zhong Kui
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,666
Damage
49,512
64,195
Taken
77,998
45,512
Mitigated
43,564
22,721
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DarkcShadows
Heimdallr
22,038
11,192
0
5,093
11,966
6,081
3,018
6,182
5,712
0
63,309
W
Ymir
Farrvel
Ymir
8,264
1,664
0
3,373
10,753
13,111
420
4,049
6,508
29,801
0
L
10,890
659
0
814
8,665
3,208
0
1,153
7,343
36,777
0
L
Ao Kuang
10,687
4,258
0
1,040
16,847
6,170
0
3,210
13,346
23,866
0
L
Ah Muzen Cab
Misothanas
Ah Muzen Cab
10,949
3,856
0
2,808
13,982
5,345
1,845
3,108
10,729
0
38,735
W
Mulan
NSYT Rage
Mulan
14,795
1,344
707
6,272
17,946
14,335
637
9,657
8,145
0
34,151
L
Rama
6,588
4,847
405
708
10,815
3,336
756
2,828
7,916
0
24,741
W
Thanatos
TANBLER
Thanatos
13,977
2,222
0
6,705
11,229
4,428
0
5,644
5,453
0
29,727
L
Xing Tian
TichiKun
Xing Tian
10,398
1,027
0
6,820
27,689
25,505
0
5,685
21,599
26,093
0
W
Zhong Kui
spm2400500
Zhong Kui
7,592
1,106
0
571
12,301
7,557
804
6,341
5,893
20,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,224
Gold Earned
51,669
316
Minions Killed
279
11
Camps Cleared
5
1,369,405
Distance Traveled
1,307,670
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,507
900
121
8
4
283,264
1
W
Ymir
13,029
869
54
4
1
287,870
1
L
Nox
10,897
726
56
4
1
310,206
4
L
Ao Kuang
9,964
664
45
3
0
278,943
0
L
Ah Muzen Cab
10,811
721
95
6
1
220,671
0
W
Mulan
11,251
750
54
4
1
261,892
5
L
Rama
9,473
632
55
4
1
239,542
0
W
Thanatos
10,851
723
44
3
4
296,009
2
L
Xing Tian
10,524
702
28
2
2
258,308
0
W
Zhong Kui
9,586
639
43
3
1
240,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role