Player Matchup

Baron Samedi
Baron Samedi
AZM0ND
Baron Samedi
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Persephone
Persephone
PipaGamer23
Persephone
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SpeedgamerBR
Ah Muzen Cab
Level 45
God Stats
2W - 8L
1,351 SR
Queue Stats
9W - 17L
1,449 Elo+
Party 3
Fenrir
Fenrir
lo_jester
Fenrir
Level 27
God Stats
8W - 3L
1,596 SR
Queue Stats
82W - 80L
1,377 Elo+
Solo
Hou Yi
Hou Yi
plomo768perplejo
Hou Yi
Level 27
God Stats
2W - 1L
1,758 SR
Queue Stats
33W - 36L
1,398 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,411 Elo+

VS

Team Averages
Level 30
1,462 SR
1,390 Elo+
Set
Set
Afff7110
Set
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,392 Elo+
Party 1
Bellona
Bellona
Braian20065037
Bellona
Level 19
God Stats
3W - 3L
1,468 SR
Queue Stats
62W - 75L
1,391 Elo+
Party 2
Cupid
Cupid
GwM k1ll3R
Cupid
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 122L
1,299 Elo+
Party 2
Ymir
Ymir
Iso mesmo
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Thoth
Thoth
LordBerry308
Thoth
Level 89
God Stats
5W - 6L
1,340 SR
Queue Stats
148W - 188L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AZM0ND
Baron Samedi
14
5 / 5 / 10
10,316
543
8,409
10,903
10,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
PipaGamer23
Persephone
18
7 / 2 / 10
12,279
646
15,503
12,577
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
SpeedgamerBR
Ah Muzen Cab
16
7 / 2 / 7
11,148
587
19,124
11,906
4,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
lo_jester
Fenrir
18
13 / 3 / 9
12,460
656
15,544
14,143
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 7 / 1
10,147
534
4,564
12,693
4,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
8,621
454
5,433
15,180
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 6 / 3
9,221
485
7,772
17,907
15,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
11
1 / 9 / 5
7,838
413
4,215
12,358
4,115
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
2 / 10 / 3
7,942
418
4,539
22,402
20,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
10 / 6 / 2
11,050
582
16,455
17,667
6,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
35
Kills
19
19
Deaths
37
37
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AZM0ND
Baron Samedi
5
5
10
2
L
2
6
4
0.67
L
4
6
3
0.92
L
Cupid
1
9
5
0.39
L
Ymir
2
10
3
0.35
L
10
6
2
1.83
W
Persephone
PipaGamer23
Persephone
7
2
10
6
W
Ah Muzen Cab
SpeedgamerBR
Ah Muzen Cab
7
2
7
5.25
W
Fenrir
lo_jester
Fenrir
13
3
9
5.83
W
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,144
Damage
38,414
62,222
Taken
85,514
29,082
Mitigated
53,209
25,717
Healing
17,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AZM0ND
Baron Samedi
8,409
1,585
771
3,449
10,903
10,299
2,292
3,948
6,881
34,134
0
L
5,433
1,719
0
3,795
15,180
6,160
0
3,980
11,044
0
48,966
L
7,772
1,182
0
4,942
17,907
15,385
708
768
17,103
3,935
39,400
L
Cupid
4,215
2,015
176
857
12,358
4,115
568
3,115
9,147
0
27,506
L
Ymir
4,539
814
0
377
22,402
20,899
0
8,502
13,773
14,422
0
L
16,455
1,002
130
7,155
17,667
6,650
476
6,708
10,535
60,947
0
W
Persephone
PipaGamer23
Persephone
15,503
1,017
0
6,653
12,577
4,288
272
7,041
4,976
79,594
0
W
Ah Muzen Cab
SpeedgamerBR
Ah Muzen Cab
19,124
11,546
0
5,145
11,906
4,606
7,882
4,250
7,584
0
65,054
W
Fenrir
lo_jester
Fenrir
15,544
2,463
0
6,823
14,143
5,746
0
3,654
10,307
0
59,851
W
4,564
1,718
0
2,876
12,693
4,143
1,881
2,075
10,512
0
52,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,350
Gold Earned
44,672
442
Minions Killed
351
0
Camps Cleared
0
1,673,310
Distance Traveled
1,668,021
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,316
543
58
3
0
290,229
5
L
Set
8,621
454
80
4
0
357,100
1
L
Bellona
9,221
485
87
5
0
307,934
3
L
Cupid
7,838
413
62
3
0
312,602
0
L
Ymir
7,942
418
20
1
0
348,343
0
L
Thoth
11,050
582
102
5
0
342,042
4
W
Persephone
12,279
646
120
6
0
387,107
1
W
Ah Muzen Cab
11,148
587
94
5
0
299,484
0
W
Fenrir
12,460
656
89
5
0
397,115
0
W
Hou Yi
10,147
534
81
4
0
299,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role