Player Matchup

Bastet
Bastet
 
Bastet
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
TheKiwiNinja99
Heimdallr
Level 58
God Stats
2W - 3L
1,440 SR
Queue Stats
70W - 79L
1,417 Elo+
Party 3
Odin
Odin
TinyGinger817
Odin
Level 46
God Stats
7W - 6L
1,493 SR
Queue Stats
17W - 13L
1,456 Elo+
Party 1
Yemoja
Yemoja
TropicanaTurtle
Yemoja
Level 17
God Stats
16W - 29L
1,250 SR
Queue Stats
19W - 40L
1,245 Elo+
Party 3
Kukulkan
Kukulkan
xPSYCKOx
Kukulkan
Level 99
God Stats
12W - 13L
1,523 SR
Queue Stats
22W - 22L
1,616 Elo+
Party 1
Team Averages
Level 47
1,441 SR
1,447 Elo+

VS

Team Averages
Level 92
1,475 SR
1,521 Elo+
Odin
Odin
Lugee_11
Odin
Level 154
God Stats
19W - 12L
1,559 SR
Queue Stats
375W - 344L
1,600 Elo+
Party 2
Artemis
Artemis
SeymourButts12
Artemis
Level 12
God Stats
9W - 10L
1,168 SR
Queue Stats
30W - 23L
1,437 Elo+
Party 2
Ullr
Ullr
TOsbigtree
Ullr
Level 75
God Stats
26W - 15L
1,674 SR
Queue Stats
92W - 76L
1,617 Elo+
Party 2
Sylvanus
Sylvanus
kevinoob
Sylvanus
Level 148
God Stats
5W - 5L
1,492 SR
Queue Stats
352W - 369L
1,435 Elo+
Solo
Janus
Janus
love2grill
Janus
Level 69
God Stats
12W - 13L
1,482 SR
Queue Stats
228W - 208L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 2 / 1
7,532
579
9,146
9,569
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
TheKiwiNinja99
Heimdallr
10
1 / 5 / 1
5,789
445
5,221
10,258
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 3 / 0
6,092
469
3,780
11,497
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
0 / 2 / 0
5,806
447
2,402
7,614
3,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
xPSYCKOx
Kukulkan
10
0 / 6 / 1
6,400
492
3,449
7,760
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
3 / 1 / 1
7,820
602
6,720
10,062
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 2 / 3
6,868
528
5,964
6,066
2,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 1 / 2
8,708
670
6,620
6,528
2,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
kevinoob
Sylvanus
11
3 / 0 / 3
7,123
548
8,389
9,605
9,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
12
3 / 2 / 4
7,244
557
3,778
7,011
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
18
18
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
2
1
2.75
W
Odin
3
1
1
3.5
W
2
2
3
1.75
W
7
1
2
8
L
Heimdallr
TheKiwiNinja99
Heimdallr
1
5
1
0.3
L
0
3
0
0
L
0
2
0
0
W
Sylvanus
kevinoob
Sylvanus
3
0
3
4.5
W
Janus
3
2
4
2.5
L
Kukulkan
xPSYCKOx
Kukulkan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,998
Damage
31,471
46,698
Taken
39,272
16,853
Mitigated
22,969
14,364
Healing
12,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
9,146
2,816
0
3,945
9,569
3,069
0
2,699
6,673
0
35,426
W
Odin
6,720
1,266
0
4,225
10,062
7,415
324
0
9,526
7,836
35,061
W
5,964
2,502
0
1,550
6,066
2,065
240
928
5,138
0
36,677
W
6,620
2,124
0
2,206
6,528
2,276
1,002
2,516
3,979
0
50,708
L
Heimdallr
TheKiwiNinja99
Heimdallr
5,221
2,469
0
1,750
10,258
2,681
0
3,838
6,420
0
31,285
L
3,780
1,012
0
4,950
11,497
5,361
658
1,923
9,017
0
27,547
L
2,402
396
1,712
1,078
7,614
3,386
0
2,713
4,901
13,734
0
W
Sylvanus
kevinoob
Sylvanus
8,389
3,158
858
2,526
9,605
9,489
148
1,525
8,080
35,182
13,534
W
Janus
3,778
147
0
830
7,011
1,724
530
933
6,042
40,628
0
L
Kukulkan
xPSYCKOx
Kukulkan
3,449
149
79
850
7,760
2,356
0
807
6,953
37,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,619
Gold Earned
37,763
275
Minions Killed
413
0
Camps Cleared
0
1,142,758
Distance Traveled
1,332,809
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,532
579
68
5
0
276,285
4
W
Odin
7,820
602
99
8
0
251,199
2
W
Artemis
6,868
528
64
5
0
312,805
1
W
Ullr
8,708
670
116
9
0
276,124
3
L
Heimdallr
5,789
445
49
4
0
223,950
2
L
Odin
6,092
469
47
4
0
247,632
2
L
Yemoja
5,806
447
23
2
0
185,274
0
W
Sylvanus
7,123
548
66
5
0
220,180
2
W
Janus
7,244
557
68
5
0
272,501
2
L
Kukulkan
6,400
492
88
7
0
209,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role