Player Matchup

Cthulhu
Cthulhu
Brunoleg
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Thor
Thor
Jugenio
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Yemoja
Yemoja
Jvel
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Neith
Neith
TADEOmartinez
Neith
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 2L
1,227 Elo+
Party 1
Bellona
Bellona
palillo345
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 36L
1,198 Elo+
Solo
Team Averages
Level 5
1,454 SR
1,221 Elo+

VS

Team Averages
Level 16
1,630 SR
1,453 Elo+
Medusa
Medusa
GirthofJustice
Medusa
Level 15
God Stats
4W - 2L
1,683 SR
Queue Stats
34W - 27L
1,601 Elo+
Solo
Da Ji
Da Ji
JEAR223
Da Ji
Level 22
God Stats
1W - 2L
1,697 SR
Queue Stats
17W - 39L
1,157 Elo+
Solo
Tiamat
Tiamat
PrimalTrinity
Tiamat
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ares
Ares
Woberto
Ares
Level 24
God Stats
1W - 2L
1,771 SR
Queue Stats
55W - 35L
1,463 Elo+
Solo
Cthulhu
Cthulhu
finfrigged
Cthulhu
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
31W - 24L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brunoleg
Cthulhu
8
2 / 2 / 2
5,065
422
4,208
7,745
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Jugenio
Thor
8
1 / 5 / 2
5,312
443
1,201
8,092
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Jvel
Yemoja
8
2 / 3 / 7
5,941
495
4,466
6,159
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
2 / 6 / 1
4,989
416
2,408
5,906
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bellona
palillo345
Bellona
8
4 / 5 / 1
5,577
465
2,210
6,968
3,195
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 0
8,646
721
7,302
6,454
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Da Ji
JEAR223
Da Ji
7
3 / 3 / 0
5,700
475
1,691
3,620
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 9 / 4
5,528
461
2,256
7,993
3,003
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Woberto
Ares
10
2 / 0 / 5
6,553
546
2,024
6,359
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
finfrigged
Cthulhu
13
3 / 0 / 10
7,548
629
10,907
7,634
5,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
11
Kills
20
21
Deaths
12
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brunoleg
Cthulhu
2
2
2
1.5
W
12
0
0
12
W
Da Ji
JEAR223
Da Ji
3
3
0
1
L
Thor
Jugenio
Thor
1
5
2
0.4
L
Yemoja
Jvel
Yemoja
2
3
7
1.83
W
0
9
4
0.22
L
2
6
1
0.42
W
Ares
Woberto
Ares
2
0
5
4.5
W
Cthulhu
finfrigged
Cthulhu
3
0
10
8
L
Bellona
palillo345
Bellona
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,493
Damage
24,180
34,870
Taken
32,060
17,267
Mitigated
15,646
5,138
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brunoleg
Cthulhu
4,208
620
0
1,354
7,745
4,359
0
4,466
3,049
12,736
0
W
7,302
3,221
0
2,580
6,454
2,389
2,897
556
5,862
0
62,039
W
Da Ji
JEAR223
Da Ji
1,691
267
0
482
3,620
1,054
106
348
3,244
0
8,604
L
Thor
Jugenio
Thor
1,201
508
0
1,352
8,092
2,708
0
1,118
6,931
0
19,881
L
Yemoja
Jvel
Yemoja
4,466
1,640
802
418
6,159
4,911
120
2,936
3,140
15,860
0
W
2,256
963
0
756
7,993
3,003
135
2,761
5,174
12,738
0
L
2,408
865
0
554
5,906
2,094
46
3,173
2,507
0
12,027
W
Ares
Woberto
Ares
2,024
390
0
1,451
6,359
3,674
538
2,683
3,473
14,886
0
W
Cthulhu
finfrigged
Cthulhu
10,907
729
264
1,868
7,634
5,526
175
1,734
5,633
41,284
0
L
Bellona
palillo345
Bellona
2,210
1,476
0
658
6,968
3,195
0
2,747
4,056
0
12,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
33,975
134
Minions Killed
258
0
Camps Cleared
0
1,000,103
Distance Traveled
1,054,567
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,065
422
22
2
0
225,868
1
W
Medusa
8,646
721
107
9
0
231,768
0
W
Da Ji
5,700
475
22
2
0
144,883
0
L
Thor
5,312
443
43
4
0
197,424
0
L
Yemoja
5,941
495
21
2
0
158,918
4
W
Tiamat
5,528
461
13
1
0
191,558
1
L
Neith
4,989
416
24
2
0
205,467
1
W
Ares
6,553
546
29
2
0
241,813
0
W
Cthulhu
7,548
629
87
7
0
244,545
1
L
Bellona
5,577
465
24
2
0
212,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role