Player Matchup

Chaac
Chaac
 
Chaac
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Cali__Dre
Vulcan
Level 129
God Stats
6W - 6L
1,535 SR
Queue Stats
35W - 37L
1,450 Elo+
Party 1
Cthulhu
Cthulhu
MAJASA808
Cthulhu
Level 155
God Stats
14W - 12L
1,575 SR
Queue Stats
79W - 98L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
OccupyMars12
Jing Wei
Level 101
God Stats
8W - 6L
1,502 SR
Queue Stats
228W - 236L
1,363 Elo+
Solo
Team Averages
Level 131
1,522 SR
1,443 Elo+

VS

Team Averages
Level 75
1,500 SR
1,332 Elo+
Neith
Neith
OGNeith
Neith
Level 61
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Shelbs1299
Skadi
Level 26
God Stats
2W - 1L
1,407 SR
Queue Stats
2W - 7L
1,161 Elo+
Party 2
Zhong Kui
Zhong Kui
cloudguardian14
Zhong Kui
Level 128
God Stats
4W - 3L
1,590 SR
Queue Stats
69W - 95L
1,357 Elo+
Solo
Achilles
Achilles
ohiobeach1
Achilles
Level 108
God Stats
1W - 4L
1,675 SR
Queue Stats
54W - 48L
1,488 Elo+
Solo
Cliodhna
Cliodhna
sijah12
Cliodhna
Level 53
God Stats
0W - 6L
1,275 SR
Queue Stats
3W - 13L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
18 / 2 / 16
15,321
901
35,336
26,585
39,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
 
Ne Zha
18
3 / 4 / 16
12,067
710
9,324
13,724
6,632
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Cali__Dre
Vulcan
18
7 / 4 / 8
12,597
741
27,089
12,531
6,270
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
MAJASA808
Cthulhu
18
3 / 0 / 19
11,671
687
14,062
27,607
34,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
OccupyMars12
Jing Wei
17
3 / 3 / 15
11,498
676
11,912
12,949
6,301
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OGNeith
Neith
18
2 / 7 / 3
11,488
676
12,150
18,303
7,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
14
0 / 7 / 7
9,225
543
8,168
16,617
5,003
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
cloudguardian14
Zhong Kui
17
4 / 11 / 6
12,281
722
17,462
29,030
21,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
ohiobeach1
Achilles
18
6 / 2 / 5
13,157
774
15,834
26,830
36,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
sijah12
Cliodhna
15
1 / 8 / 4
10,131
596
8,862
16,391
6,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
34
Kills
13
13
Deaths
35
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
18
2
16
13
W
Ne Zha
 
Ne Zha
3
4
16
2.75
W
Vulcan
Cali__Dre
Vulcan
7
4
8
2.75
W
Cthulhu
MAJASA808
Cthulhu
3
0
19
12.5
L
Neith
OGNeith
Neith
2
7
3
0.5
W
Jing Wei
OccupyMars12
Jing Wei
3
3
15
3.5
L
Skadi
0
7
7
0.5
L
Zhong Kui
cloudguardian14
Zhong Kui
4
11
6
0.64
L
Achilles
ohiobeach1
Achilles
6
2
5
4.25
L
Cliodhna
sijah12
Cliodhna
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,723
Damage
62,476
93,396
Taken
107,171
93,649
Mitigated
77,703
33,708
Healing
21,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
35,336
8,622
0
16,110
26,585
39,689
972
4,333
21,789
0
70,239
W
Ne Zha
 
Ne Zha
9,324
3,000
0
2,765
13,724
6,632
0
3,451
9,925
0
33,225
W
Vulcan
Cali__Dre
Vulcan
27,089
9,346
235
2,965
12,531
6,270
1,330
2,241
10,104
59,751
0
W
Cthulhu
MAJASA808
Cthulhu
14,062
1,209
1,279
8,282
27,607
34,757
224
6,085
21,385
28,915
0
L
Neith
OGNeith
Neith
12,150
3,722
0
5,409
18,303
7,879
3,082
6,143
11,665
0
55,939
W
Jing Wei
OccupyMars12
Jing Wei
11,912
8,523
830
1,242
12,949
6,301
4,635
1,513
11,184
0
33,460
L
Skadi
8,168
5,968
0
357
16,617
5,003
1
6,011
10,121
0
13,979
L
Zhong Kui
cloudguardian14
Zhong Kui
17,462
2,499
433
5,500
29,030
21,620
0
11,990
15,848
38,206
0
L
Achilles
ohiobeach1
Achilles
15,834
4,362
0
7,124
26,830
36,751
0
9,721
15,713
0
34,318
L
Cliodhna
sijah12
Cliodhna
8,862
1,093
219
1,984
16,391
6,450
0
5,536
10,290
0
21,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,154
Gold Earned
56,282
311
Minions Killed
259
8
Camps Cleared
4
1,585,195
Distance Traveled
1,386,156
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,321
901
86
5
2
338,472
0
W
Ne Zha
12,067
710
55
3
3
311,058
4
W
Vulcan
12,597
741
84
5
2
302,295
2
W
Cthulhu
11,671
687
38
2
0
320,871
1
L
Neith
11,488
676
111
7
1
260,804
1
W
Jing Wei
11,498
676
48
3
1
312,499
1
L
Skadi
9,225
543
19
1
0
278,820
0
L
Zhong Kui
12,281
722
63
4
0
213,742
3
L
Achilles
13,157
774
42
2
0
328,237
0
L
Cliodhna
10,131
596
24
1
3
304,553
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role