Player Matchup

Cliodhna
Cliodhna
GreatZephyr
Cliodhna
Level 28
God Stats
13W - 14L
1,540 SR
Queue Stats
67W - 55L
1,544 Elo+
Party 3
Anubis
Anubis
Jestrus
Anubis
Level 65
God Stats
10W - 9L
1,435 SR
Queue Stats
331W - 295L
1,565 Elo+
Party 3
Zeus
Zeus
RÅÅÅ
Zeus
Level 122
God Stats
56W - 26L
1,723 SR
Queue Stats
62W - 43L
1,630 Elo+
Solo
Geb
Geb
TenLnTwoWatts
Geb
Level 26
God Stats
24W - 11L
1,694 SR
Queue Stats
79W - 59L
1,619 Elo+
Party 3
Apollo
Apollo
haaaqs
Apollo
Level 29
God Stats
21W - 10L
1,678 SR
Queue Stats
128W - 98L
1,646 Elo+
Party 3
Team Averages
Level 54
1,614 SR
1,601 Elo+

VS

Team Averages
Level 62
1,586 SR
1,583 Elo+
Achilles
Achilles
GenerallyAngry
Achilles
Level 125
God Stats
1W - 1L
1,759 SR
Queue Stats
155W - 161L
1,534 Elo+
Party 2
Artio
Artio
ImyourPapi20002
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,663 Elo+
Party 1
Heimdallr
Heimdallr
Mck3nn4
Heimdallr
Level 41
God Stats
2W - 4L
1,472 SR
Queue Stats
170W - 170L
1,567 Elo+
Solo
Zhong Kui
Zhong Kui
SoyPivotable
Zhong Kui
Level 91
God Stats
1W - 2L
1,667 SR
Queue Stats
104W - 76L
1,588 Elo+
Party 1
Bellona
Bellona
Zig69Zag
Bellona
Level 28
God Stats
9W - 10L
1,530 SR
Queue Stats
104W - 110L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GreatZephyr
Cliodhna
20
8 / 2 / 11
13,913
605
17,382
14,449
5,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Jestrus
Anubis
20
5 / 1 / 9
13,785
599
9,058
11,697
6,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
RÅÅÅ
Zeus
20
8 / 3 / 5
14,532
632
24,570
13,115
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 1 / 12
12,405
539
7,637
12,672
11,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
haaaqs
Apollo
20
9 / 1 / 6
14,595
635
14,950
18,245
6,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 8 / 2
10,591
460
10,862
19,827
7,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 7 / 2
8,411
366
3,694
15,839
11,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Mck3nn4
Heimdallr
17
1 / 5 / 2
10,349
450
6,798
16,937
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SoyPivotable
Zhong Kui
17
2 / 6 / 2
10,951
476
14,497
22,981
14,522
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zig69Zag
Bellona
14
1 / 6 / 1
9,881
430
6,257
22,155
19,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
32
Kills
8
8
Deaths
32
43
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
8
2
0.5
W
Cliodhna
GreatZephyr
Cliodhna
8
2
11
6.75
L
1
7
2
0.29
W
Anubis
Jestrus
Anubis
5
1
9
9.5
L
Heimdallr
Mck3nn4
Heimdallr
1
5
2
0.4
W
Zeus
RÅÅÅ
Zeus
8
3
5
3.5
L
Zhong Kui
SoyPivotable
Zhong Kui
2
6
2
0.5
W
2
1
12
8
L
Bellona
Zig69Zag
Bellona
1
6
1
0.25
W
Apollo
haaaqs
Apollo
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,597
Damage
42,108
70,178
Taken
97,739
35,139
Mitigated
58,743
34,872
Healing
23,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
10,862
3,597
0
4,124
19,827
7,560
0
7,906
11,728
0
56,078
W
Cliodhna
GreatZephyr
Cliodhna
17,382
1,861
0
7,515
14,449
5,413
0
4,279
10,004
0
104,580
L
3,694
384
875
2,616
15,839
11,922
0
5,524
10,173
23,407
0
W
Anubis
Jestrus
Anubis
9,058
809
0
9,103
11,697
6,634
432
5,172
6,525
119,694
0
L
Heimdallr
Mck3nn4
Heimdallr
6,798
3,811
0
5,173
16,937
5,303
1,306
4,272
12,549
0
92,312
W
Zeus
RÅÅÅ
Zeus
24,570
1,845
0
5,771
13,115
4,444
523
2,105
10,490
94,643
0
L
Zhong Kui
SoyPivotable
Zhong Kui
14,497
706
443
7,893
22,981
14,522
684
9,981
12,871
87,125
0
W
7,637
656
0
2,528
12,672
11,799
320
3,448
8,824
27,670
0
L
Bellona
Zig69Zag
Bellona
6,257
685
0
1,972
22,155
19,436
0
12,274
9,153
767
52,912
W
Apollo
haaaqs
Apollo
14,950
10,692
0
9,955
18,245
6,849
8,265
4,224
13,694
0
146,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,230
Gold Earned
50,183
739
Minions Killed
582
0
Camps Cleared
0
2,411,578
Distance Traveled
2,154,451
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,591
460
93
4
0
396,855
2
W
Cliodhna
13,913
605
142
6
0
456,128
0
L
Artio
8,411
366
44
2
0
483,007
3
W
Anubis
13,785
599
192
8
0
466,846
2
L
Heimdallr
10,349
450
151
7
0
420,559
2
W
Zeus
14,532
632
162
7
0
430,918
0
L
Zhong Kui
10,951
476
169
7
0
417,827
5
W
Geb
12,405
539
30
1
0
550,403
1
L
Bellona
9,881
430
125
5
0
436,203
1
W
Apollo
14,595
635
213
9
0
507,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role