Player Matchup

Sobek
Sobek
LhtommaM
Sobek
Level 69
God Stats
2W - 2L
1,576 SR
Queue Stats
143W - 74L
1,663 Elo+
Solo
Tsukuyomi
Tsukuyomi
SaintKali
Tsukuyomi
Level 48
God Stats
1W - 0L
1,485 SR
Queue Stats
11W - 8L
1,692 Elo+
Party 1
Hera
Hera
SkullerC
Hera
Level 120
God Stats
2W - 7L
1,516 SR
Queue Stats
224W - 109L
1,728 Elo+
Party 1
Team Averages
Level 79
1,526 SR
1,694 Elo+

VS

Team Averages
Level 108
1,445 SR
1,614 Elo+
Sun Wukong
Sun Wukong
GodlyAJ
Sun Wukong
Level 118
God Stats
20W - 13L
1,643 SR
Queue Stats
208W - 175L
1,628 Elo+
Party 2
Xing Tian
Xing Tian
ISellBacon
Xing Tian
Level 148
God Stats
0W - 4L
1,162 SR
Queue Stats
359W - 263L
1,637 Elo+
Party 2
Apollo
Apollo
NoDaddyThatHurts
Apollo
Level 58
God Stats
65W - 53L
1,530 SR
Queue Stats
151W - 144L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LhtommaM
Sobek
13
2 / 0 / 13
9,828
756
3,979
8,760
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
SaintKali
Tsukuyomi
14
11 / 2 / 3
10,527
810
19,092
12,540
7,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hera
14
4 / 0 / 13
9,604
739
14,304
5,193
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GodlyAJ
Sun Wukong
11
0 / 8 / 2
7,665
590
4,475
14,191
12,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
ISellBacon
Xing Tian
12
1 / 5 / 1
8,405
647
5,008
24,400
14,447
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

7
1 / 4 / 0
7,068
544
1,517
4,096
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
17
Kills
2
2
Deaths
17
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
GodlyAJ
Sun Wukong
0
8
2
0.13
L
Xing Tian
ISellBacon
Xing Tian
1
5
1
0.3
W
Sobek
LhtommaM
Sobek
2
0
13
8.5
L
1
4
0
0.25
W
Tsukuyomi
SaintKali
Tsukuyomi
11
2
3
6.25
W
Hera
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,375
Damage
11,000
26,493
Taken
42,687
17,682
Mitigated
27,863
9,646
Healing
8,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
GodlyAJ
Sun Wukong
4,475
791
316
2,052
14,191
12,029
0
5,626
8,565
0
21,589
L
Xing Tian
ISellBacon
Xing Tian
5,008
213
284
5,223
24,400
14,447
0
10,360
14,040
27,949
0
W
Sobek
LhtommaM
Sobek
3,979
360
198
2,927
8,760
8,539
335
1,449
5,571
12,679
0
L
1,517
819
0
320
4,096
1,387
0
2,354
1,742
0
5,122
W
Tsukuyomi
SaintKali
Tsukuyomi
19,092
5,091
0
4,689
12,540
7,216
806
2,028
10,299
0
59,733
W
Hera
14,304
4,790
0
1,832
5,193
1,927
1,762
2,193
2,854
39,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
23,138
152
Minions Killed
92
9
Camps Cleared
1
726,726
Distance Traveled
488,919
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,665
590
30
2
0
206,674
1
L
Xing Tian
8,405
647
49
4
1
226,396
1
W
Sobek
9,828
756
18
1
0
234,374
3
L
Apollo
7,068
544
13
1
0
55,849
1
W
Tsukuyomi
10,527
810
85
7
5
261,572
0
W
Hera
9,604
739
49
4
4
230,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role