Player Matchup

Neith
Neith
ElDragoneante
Neith
Level 6
God Stats
4W - 13L
1,194 SR
Queue Stats
18W - 24L
1,247 Elo+
Party 2
Nox
Nox
MarimoCatgly
Nox
Level 15
God Stats
8W - 7L
1,060 SR
Queue Stats
12W - 14L
1,133 Elo+
Party 2
Horus
Horus
SuGPrestige
Horus
Level 7
God Stats
3W - 3L
1,748 SR
Queue Stats
35W - 31L
1,334 Elo+
Party 1
Thor
Thor
TH3JoK3RQc
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 16L
1,500 Elo+
Solo
Xing Tian
Xing Tian
thinknave
Xing Tian
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 54L
1,307 Elo+
Party 1
Team Averages
Level 9
1,401 SR
1,304 Elo+

VS

Team Averages
Level 13
1,490 SR
1,333 Elo+
Osiris
Osiris
Cbooulhu
Osiris
Level 22
God Stats
3W - 2L
1,764 SR
Queue Stats
31W - 40L
1,390 Elo+
Solo
Medusa
Medusa
FussyPine403
Medusa
Level 4
God Stats
5W - 3L
1,500 SR
Queue Stats
5W - 9L
1,176 Elo+
Solo
Sylvanus
Sylvanus
Nubytuesday
Sylvanus
Level 24
God Stats
3W - 5L
1,284 SR
Queue Stats
47W - 51L
1,435 Elo+
Solo
Ra
Ra
VireIV
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,302 Elo+
Party 3
Izanami
Izanami
VireIVJr
Izanami
Level 6
God Stats
18W - 13L
1,403 SR
Queue Stats
27W - 23L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 8
10,935
911
6,610
6,686
2,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 8 / 11
11,455
955
16,549
16,472
5,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
4 / 11 / 9
12,546
1,046
15,130
31,548
31,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
6 / 5 / 8
13,186
1,099
14,436
18,905
9,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
thinknave
Xing Tian
18
4 / 18 / 8
12,352
1,029
22,540
46,079
22,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

0

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cbooulhu
Osiris
20
4 / 3 / 27
12,652
1,054
14,520
18,725
22,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
20
12 / 0 / 24
13,629
1,136
22,484
10,132
4,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Nubytuesday
Sylvanus
20
5 / 4 / 31
14,120
1,177
15,630
20,477
25,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
20
13 / 4 / 25
14,614
1,218
33,195
14,751
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
VireIVJr
Izanami
20
9 / 4 / 22
13,224
1,102
24,584
17,439
8,009
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
172
15
Kills
43
43
Deaths
15
44
Assists
129
Player
Kills
Deaths
Assists
KDA
W
Osiris
Cbooulhu
Osiris
4
3
27
5.83
L
1
1
8
5
W
Medusa
12
0
24
24
L
0
8
11
0.69
W
Sylvanus
Nubytuesday
Sylvanus
5
4
31
5.13
L
4
11
9
0.77
L
6
5
8
2
W
Ra
13
4
25
6.38
W
Izanami
VireIVJr
Izanami
9
4
22
5
L
Xing Tian
thinknave
Xing Tian
4
18
8
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,265
Damage
110,413
119,690
Taken
81,524
71,245
Mitigated
67,305
15,610
Healing
24,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Cbooulhu
Osiris
14,520
4,491
0
1,232
18,725
22,054
0
9,157
9,568
0
24,693
L
6,610
4,072
0
267
6,686
2,228
0
2,567
4,064
0
22,832
W
Medusa
22,484
14,812
0
0
10,132
4,925
0
4,189
5,943
0
36,593
L
16,549
1,559
0
0
16,472
5,764
0
6,744
9,527
39,573
0
W
Sylvanus
Nubytuesday
Sylvanus
15,630
5,090
5,513
7,610
20,477
25,677
0
11,334
9,143
24,096
0
L
15,130
7,752
2,743
6,226
31,548
31,708
0
14,281
16,561
0
31,551
L
14,436
870
883
604
18,905
9,230
0
7,320
11,455
0
41,260
W
Ra
33,195
6,502
5,867
3,943
14,751
6,640
0
6,998
7,753
58,932
0
W
Izanami
VireIVJr
Izanami
24,584
14,733
0
0
17,439
8,009
0
7,411
10,028
0
52,737
L
Xing Tian
thinknave
Xing Tian
22,540
3,698
0
4,887
46,079
22,315
0
17,913
27,642
39,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,474
Gold Earned
68,239
209
Minions Killed
217
3
Camps Cleared
4
902,426
Distance Traveled
938,033
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,652
1,054
33
3
2
203,798
0
L
Neith
10,935
911
35
3
0
65,692
0
W
Medusa
13,629
1,136
33
3
2
197,062
1
L
Nox
11,455
955
66
6
0
201,448
0
W
Sylvanus
14,120
1,177
9
1
0
162,211
1
L
Horus
12,546
1,046
34
3
0
216,557
1
L
Thor
13,186
1,099
51
4
1
220,568
0
W
Ra
14,614
1,218
72
6
0
191,978
2
W
Izanami
13,224
1,102
70
6
0
182,984
1
L
Xing Tian
12,352
1,029
23
2
2
198,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role