Player Matchup

King Arthur
King Arthur
FoolShagger
King Arthur
Level 22
God Stats
2W - 3L
1,423 SR
Queue Stats
7W - 37L
1,099 Elo+
Party 1
Cthulhu
Cthulhu
LaserSwordFish
Cthulhu
Level 17
God Stats
3W - 6L
1,404 SR
Queue Stats
5W - 13L
1,238 Elo+
Party 1
Baron Samedi
Baron Samedi
Sevicks
Baron Samedi
Level 93
God Stats
4W - 1L
1,705 SR
Queue Stats
151W - 163L
1,427 Elo+
Solo
Team Averages
Level 44
1,511 SR
1,255 Elo+

VS

Team Averages
Level 117
1,690 SR
1,568 Elo+
Chiron
Chiron
CwalkOners
Chiron
Level 136
God Stats
6W - 1L
1,673 SR
Queue Stats
80W - 77L
1,507 Elo+
Party 2
King Arthur
King Arthur
MigasConChorizo
King Arthur
Level 110
God Stats
6W - 2L
1,582 SR
Queue Stats
217W - 116L
1,643 Elo+
Party 2
Eset
Eset
StoOrmriderx01
Eset
Level 104
God Stats
6W - 1L
1,815 SR
Queue Stats
180W - 114L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FoolShagger
King Arthur
11
0 / 3 / 1
7,634
545
2,817
13,933
15,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 3 / 0
7,922
566
11,575
13,878
8,201
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Sevicks
Baron Samedi
11
0 / 6 / 1
7,645
546
4,279
11,423
5,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CwalkOners
Chiron
14
2 / 1 / 9
9,538
681
10,354
7,839
2,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MigasConChorizo
King Arthur
15
5 / 0 / 7
9,955
711
14,438
17,430
14,146
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
5 / 0 / 4
9,657
690
7,935
5,488
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
CwalkOners
Chiron
2
1
9
6.5
L
King Arthur
FoolShagger
King Arthur
0
3
1
0.17
L
1
3
0
0.33
W
King Arthur
MigasConChorizo
King Arthur
5
0
7
8.5
L
Baron Samedi
Sevicks
Baron Samedi
0
6
1
0.08
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,671
Damage
32,727
39,234
Taken
30,757
28,839
Mitigated
19,100
7,766
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CwalkOners
Chiron
10,354
2,248
1,719
3,365
7,839
2,842
1,849
5,914
1,925
0
35,460
L
King Arthur
FoolShagger
King Arthur
2,817
138
432
2,400
13,933
15,227
0
3,944
9,989
0
11,535
L
11,575
114
322
2,108
13,878
8,201
0
2,086
11,792
31,772
0
W
King Arthur
MigasConChorizo
King Arthur
14,438
2,724
0
1,634
17,430
14,146
216
6,245
11,185
297
46,132
L
Baron Samedi
Sevicks
Baron Samedi
4,279
244
539
1,965
11,423
5,411
0
2,629
8,794
27,074
0
W
7,935
335
1,059
2,034
5,488
2,112
236
4,260
1,228
37,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,201
Gold Earned
29,150
127
Minions Killed
165
3
Camps Cleared
11
693,276
Distance Traveled
825,106
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,538
681
55
4
3
253,205
6
L
King Arthur
7,634
545
33
2
0
240,477
5
L
Cthulhu
7,922
566
46
3
2
226,953
3
W
King Arthur
9,955
711
52
4
6
298,757
2
L
Baron Samedi
7,645
546
48
3
1
225,846
3
W
Eset
9,657
690
58
4
2
273,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role