Player Matchup

Skadi
Skadi
Con-Man319
Skadi
Level 8
God Stats
4W - 8L
1,267 SR
Queue Stats
16W - 19L
1,184 Elo+
Party 1
Thanatos
Thanatos
RipPlayzV2
Thanatos
Level 108
God Stats
1W - 4L
1,216 SR
Queue Stats
181W - 179L
1,473 Elo+
Party 1
Ganesha
Ganesha
WillMac46
Ganesha
Level 108
God Stats
5W - 0L
1,549 SR
Queue Stats
268W - 236L
1,486 Elo+
Party 1
Team Averages
Level 75
1,344 SR
1,381 Elo+

VS

Team Averages
Level 32
1,460 SR
1,142 Elo+
The Morrigan
The Morrigan
ASSASSIN DID IT
The Morrigan
Level 15
God Stats
2W - 6L
1,239 SR
Queue Stats
2W - 6L
1,029 Elo+
Party 2
Cerberus
Cerberus
ElevatedBanana
Cerberus
Level 55
God Stats
0W - 1L
1,739 SR
Queue Stats
2W - 7L
1,056 Elo+
Party 2
Merlin
Merlin
ScrubSlay3r
Merlin
Level 25
God Stats
2W - 5L
1,403 SR
Queue Stats
8W - 12L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
4 / 3 / 8
11,711
651
16,255
12,390
4,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
RipPlayzV2
Thanatos
16
11 / 3 / 4
12,895
716
14,614
15,909
6,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
WillMac46
Ganesha
16
1 / 3 / 15
11,067
615
17,742
17,785
17,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ASSASSIN DID IT
The Morrigan
14
2 / 5 / 3
10,571
587
9,018
13,123
2,886
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
15
1 / 5 / 7
10,680
593
6,944
26,708
29,472
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
15
3 / 6 / 2
10,717
595
11,670
15,386
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
6
9
Deaths
16
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ASSASSIN DID IT
The Morrigan
2
5
3
0.7
W
Skadi
4
3
8
2.67
L
Cerberus
1
5
7
0.9
W
Thanatos
RipPlayzV2
Thanatos
11
3
4
4.33
L
Merlin
3
6
2
0.67
W
Ganesha
WillMac46
Ganesha
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,611
Damage
27,632
46,084
Taken
55,217
28,834
Mitigated
36,729
11,190
Healing
8,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ASSASSIN DID IT
The Morrigan
9,018
2,404
391
237
13,123
2,886
153
4,650
8,298
28,045
0
W
Skadi
16,255
6,590
0
1,556
12,390
4,421
1,244
10,116
2,274
0
54,322
L
Cerberus
6,944
425
486
3,152
26,708
29,472
0
9,070
17,638
32,127
0
W
Thanatos
RipPlayzV2
Thanatos
14,614
4,881
0
9,318
15,909
6,887
767
9,226
6,683
0
35,579
L
Merlin
11,670
744
550
4,174
15,386
4,371
300
4,594
10,792
43,720
0
W
Ganesha
WillMac46
Ganesha
17,742
1,793
0
316
17,785
17,526
46
8,511
9,274
51,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
31,968
185
Minions Killed
175
5
Camps Cleared
8
942,538
Distance Traveled
833,742
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,571
587
49
3
2
244,087
3
W
Skadi
11,711
651
123
7
0
290,583
0
L
Cerberus
10,680
593
52
3
4
314,129
0
W
Thanatos
12,895
716
55
3
5
328,387
4
L
Merlin
10,717
595
74
4
2
275,526
0
W
Ganesha
11,067
615
7
0
0
323,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role