Player Matchup

Zeus
Zeus
 
Zeus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Breno963
Hera
Level 123
God Stats
5W - 6L
1,413 SR
Queue Stats
548W - 568L
1,424 Elo+
Solo
Achilles
Achilles
MzinhoBR
Achilles
Level 149
God Stats
4W - 1L
1,620 SR
Queue Stats
37W - 32L
1,515 Elo+
Party 2
Merlin
Merlin
PedroHDL10
Merlin
Level 71
God Stats
1W - 1L
1,198 SR
Queue Stats
10W - 6L
1,735 Elo+
Party 2
Rama
Rama
Veloci_Jose
Rama
Level 131
God Stats
1W - 1L
1,631 SR
Queue Stats
14W - 2L
1,806 Elo+
Party 2
Team Averages
Level 107
1,472 SR
1,596 Elo+

VS

Team Averages
Level 86
1,406 SR
1,429 Elo+
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
cristal1234567
Anubis
Level 44
God Stats
0W - 2L
1,284 SR
Queue Stats
20W - 29L
1,368 Elo+
Party 1
Discordia
Discordia
docinha0
Discordia
Level 27
God Stats
0W - 1L
1,245 SR
Queue Stats
10W - 24L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
3 / 0 / 3
5,817
1,163
3,855
644
243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hera
11
3 / 0 / 3
6,168
1,234
4,516
2,848
785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
MzinhoBR
Achilles
12
3 / 1 / 9
6,695
1,339
8,722
5,855
5,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
PedroHDL10
Merlin
11
1 / 1 / 3
5,689
1,138
4,091
3,879
1,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 5
6,326
1,265
4,915
3,690
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

423

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 6 / 0
5,633
1,127
3,669
7,178
3,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
10
0 / 1 / 2
5,291
1,058
4,327
9,575
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
 
Jing Wei
9
0 / 0 / 0
4,630
926
0
0
0
9
0 / 3 / 1
5,106
1,021
3,451
5,695
2,471
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
docinha0
Discordia
10
0 / 2 / 2
5,121
1,024
3,078
5,561
1,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
2
2
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
3
4.5
L
Merlin
 
Merlin
2
6
0
0.33
L
Bacchus
 
Bacchus
0
1
2
1
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Hera
3
0
3
4.5
W
Achilles
MzinhoBR
Achilles
3
1
9
7.5
W
Merlin
PedroHDL10
Merlin
1
1
3
2.5
W
2
0
5
4.5
L
0
3
1
0.17
L
Discordia
docinha0
Discordia
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,099
Damage
14,525
16,916
Taken
28,009
8,649
Mitigated
17,348
2,445
Healing
1,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,855
67
0
26
644
243
0
635
9
7,915
0
L
Merlin
 
Merlin
3,669
490
0
269
7,178
3,503
0
3,283
3,671
13,522
0
L
Bacchus
 
Bacchus
4,327
750
0
524
9,575
9,448
0
4,424
4,786
5,987
0
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Hera
4,516
1,161
0
646
2,848
785
0
2,166
682
13,806
0
W
Achilles
MzinhoBR
Achilles
8,722
3,523
0
0
5,855
5,234
0
5,292
563
0
10,129
W
Merlin
PedroHDL10
Merlin
4,091
130
0
1,413
3,879
1,300
0
3,048
831
22,464
0
W
4,915
3,817
0
360
3,690
1,087
0
3,384
306
0
13,556
L
3,451
64
0
540
5,695
2,471
0
1,865
3,722
13,613
0
L
Discordia
docinha0
Discordia
3,078
113
0
0
5,561
1,926
0
2,121
3,368
8,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
25,781
109
Minions Killed
64
4
Camps Cleared
3
517,471
Distance Traveled
353,986
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,817
1,163
11
2
0
116,908
0
L
Merlin
5,633
1,127
12
2
1
80,911
0
L
Bacchus
5,291
1,058
0
0
0
108,449
0
L
Jing Wei
4,630
926
0
0
0
3,331
0
W
Hera
6,168
1,234
21
4
2
99,594
1
W
Achilles
6,695
1,339
5
1
1
96,241
0
W
Merlin
5,689
1,138
34
7
0
108,789
0
W
Rama
6,326
1,265
38
8
1
95,939
0
L
Anubis
5,106
1,021
42
8
0
74,871
0
L
Discordia
5,121
1,024
10
2
2
86,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role