Player Matchup

Hera
Hera
SlaughtaOpps
Hera
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 145L
1,406 Elo+
Party 2
Cu Chulainn
Cu Chulainn
VikingCentral
Cu Chulainn
Level 88
God Stats
5W - 4L
1,533 SR
Queue Stats
167W - 164L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
Wapoli
Guan Yu
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 103L
1,389 Elo+
Solo
Izanami
Izanami
drumxer
Izanami
Level 123
God Stats
1W - 1L
1,674 SR
Queue Stats
30W - 35L
1,396 Elo+
Solo
Tiamat
Tiamat
rick-reaper-
Tiamat
Level 106
God Stats
6W - 7L
1,469 SR
Queue Stats
579W - 608L
1,397 Elo+
Solo
Team Averages
Level 92
1,535 SR
1,413 Elo+

VS

Team Averages
Level 93
1,604 SR
1,354 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drokcruel169
Ah Muzen Cab
Level 149
God Stats
5W - 3L
1,608 SR
Queue Stats
387W - 400L
1,434 Elo+
Party 1
Guan Yu
Guan Yu
FugitiveIowa
Guan Yu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,395 Elo+
Party 1
Bacchus
Bacchus
Sonica171
Bacchus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,207 Elo+
Party 1
Hera
Hera
TheLeoZack
Hera
Level 87
God Stats
3W - 1L
1,848 SR
Queue Stats
187W - 194L
1,339 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ZoraAzuma
Kumbhakarna
Level 83
God Stats
4W - 2L
1,564 SR
Queue Stats
230W - 210L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 15
11,146
743
19,447
14,166
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
VikingCentral
Cu Chulainn
17
2 / 9 / 13
10,763
718
13,350
21,516
8,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Wapoli
Guan Yu
17
5 / 6 / 14
10,894
726
12,540
23,922
31,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
drumxer
Izanami
19
11 / 5 / 12
12,156
810
30,399
16,802
6,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Tiamat
17
6 / 7 / 10
11,119
741
17,621
17,279
9,152
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drokcruel169
Ah Muzen Cab
19
7 / 6 / 19
11,813
788
26,193
14,518
5,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
FugitiveIowa
Guan Yu
17
4 / 7 / 19
10,779
719
8,196
28,928
23,395
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
Sonica171
Bacchus
18
4 / 5 / 22
11,703
780
12,123
25,702
27,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 5 / 20
12,761
851
21,731
13,811
4,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ZoraAzuma
Kumbhakarna
20
10 / 4 / 18
13,089
873
13,373
23,444
12,565
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
133
27
Kills
35
35
Deaths
27
64
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Drokcruel169
Ah Muzen Cab
7
6
19
2.75
W
Guan Yu
FugitiveIowa
Guan Yu
4
7
19
1.93
L
3
8
15
1.31
W
Bacchus
Sonica171
Bacchus
4
5
22
3
W
10
5
20
4
L
Cu Chulainn
VikingCentral
Cu Chulainn
2
9
13
0.94
L
Guan Yu
Wapoli
Guan Yu
5
6
14
2
W
Kumbhakarna
ZoraAzuma
Kumbhakarna
10
4
18
4.75
L
Izanami
drumxer
Izanami
11
5
12
3.4
L
Tiamat
6
7
10
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,357
Damage
81,616
93,685
Taken
106,403
59,540
Mitigated
72,738
30,407
Healing
43,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Drokcruel169
Ah Muzen Cab
26,193
7,510
389
2,020
14,518
5,360
2,821
6,965
7,553
0
48,854
W
Guan Yu
FugitiveIowa
Guan Yu
8,196
464
10,036
11,593
28,928
23,395
608
9,470
19,458
0
15,253
L
19,447
3,387
1,701
1,026
14,166
4,369
1,381
6,737
7,429
38,789
0
W
Bacchus
Sonica171
Bacchus
12,123
1,429
2,131
5,672
25,702
27,259
819
8,690
17,012
17,538
0
W
21,731
4,602
1,487
3,121
13,811
4,159
642
4,670
9,141
42,013
0
L
Cu Chulainn
VikingCentral
Cu Chulainn
13,350
2,043
1,376
2,540
21,516
8,373
0
10,536
10,980
0
25,672
L
Guan Yu
Wapoli
Guan Yu
12,540
1,191
8,116
8,284
23,922
31,351
415
13,821
10,101
687
17,513
W
Kumbhakarna
ZoraAzuma
Kumbhakarna
13,373
879
2,045
5,441
23,444
12,565
594
7,816
15,628
37,028
0
L
Izanami
drumxer
Izanami
30,399
20,762
844
3,466
16,802
6,295
1,239
7,354
9,448
0
60,220
L
Tiamat
17,621
1,048
396
2,658
17,279
9,152
381
8,779
8,500
28,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,078
Gold Earned
60,145
172
Minions Killed
146
0
Camps Cleared
0
1,198,085
Distance Traveled
1,336,934
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,813
788
47
3
0
230,502
0
W
Guan Yu
10,779
719
12
1
0
293,431
0
L
Hera
11,146
743
45
3
0
235,960
0
W
Bacchus
11,703
780
11
1
0
284,226
1
W
Hera
12,761
851
34
2
0
262,112
1
L
Cu Chulainn
10,763
718
18
1
0
249,742
1
L
Guan Yu
10,894
726
9
1
0
258,498
0
W
Kumbhakarna
13,089
873
42
3
0
266,663
0
L
Izanami
12,156
810
78
5
0
222,602
1
L
Tiamat
11,119
741
22
1
0
231,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role