Player Matchup

Jormungandr
Jormungandr
FrostyRice
Jormungandr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Imurkyoutwurk
Kukulkan
Level 99
God Stats
10W - 5L
1,607 SR
Queue Stats
293W - 320L
1,465 Elo+
Party 2
Cliodhna
Cliodhna
MeXiCaNnInJasss
Cliodhna
Level 122
God Stats
9W - 16L
1,401 SR
Queue Stats
36W - 46L
1,474 Elo+
Party 1
Bellona
Bellona
MurdaAP7
Bellona
Level 6
God Stats
32W - 29L
1,562 SR
Queue Stats
36W - 38L
1,612 Elo+
Party 1
Merlin
Merlin
lvb33z
Merlin
Level 12
God Stats
16W - 14L
1,419 SR
Queue Stats
98W - 104L
1,389 Elo+
Party 2
Team Averages
Level 51
1,498 SR
1,488 Elo+

VS

Team Averages
Level 22
1,523 SR
1,476 Elo+
Chang'e
Chang'e
ShenQingq1u
Chang'e
Level 28
God Stats
6W - 4L
1,627 SR
Queue Stats
16W - 17L
1,374 Elo+
Solo
Apollo
Apollo
XDenverXL
Apollo
Level 29
God Stats
0W - 1L
1,447 SR
Queue Stats
23W - 22L
1,511 Elo+
Party 3
Tyr
Tyr
lordpower963
Tyr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo
Medusa
Medusa
madimath
Medusa
Level 27
God Stats
1W - 1L
1,476 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
xZentinalx
Tsukuyomi
Level 12
God Stats
11W - 10L
1,565 SR
Queue Stats
17W - 17L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FrostyRice
Jormungandr
20
2 / 7 / 30
13,922
1,071
11,344
26,008
50,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
Imurkyoutwurk
Kukulkan
20
14 / 7 / 23
15,436
1,187
46,734
21,909
13,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
20
22 / 10 / 17
17,625
1,356
43,243
32,917
17,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
MurdaAP7
Bellona
20
5 / 10 / 19
12,913
993
10,597
25,506
23,776
Heavy Mace

Heavy Mace

+30
Physical Power

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
lvb33z
Merlin
20
4 / 5 / 26
13,311
1,024
18,530
17,486
8,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

24

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ShenQingq1u
Chang'e
20
1 / 6 / 20
12,762
982
8,837
20,797
7,639
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
XDenverXL
Apollo
20
16 / 7 / 17
17,416
1,340
37,546
29,743
11,802
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
0 / 20 / 25
13,455
1,035
11,118
44,619
43,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
madimath
Medusa
20
15 / 5 / 19
17,723
1,363
34,787
19,378
7,514
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tsukuyomi
xZentinalx
Tsukuyomi
20
7 / 10 / 22
15,233
1,172
25,756
25,636
9,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
142
47
Kills
39
39
Deaths
48
115
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FrostyRice
Jormungandr
2
7
30
2.43
W
Kukulkan
Imurkyoutwurk
Kukulkan
14
7
23
3.64
W
Cliodhna
22
10
17
3.05
W
Bellona
MurdaAP7
Bellona
5
10
19
1.45
L
Chang'e
ShenQingq1u
Chang'e
1
6
20
1.83
L
Apollo
XDenverXL
Apollo
16
7
17
3.5
L
0
20
25
0.63
W
Merlin
lvb33z
Merlin
4
5
26
3.4
L
Medusa
madimath
Medusa
15
5
19
4.9
L
Tsukuyomi
xZentinalx
Tsukuyomi
7
10
22
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,448
Damage
118,044
123,826
Taken
140,173
114,573
Mitigated
80,108
18,899
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FrostyRice
Jormungandr
11,344
4,110
0
0
26,008
50,731
0
1,612
24,396
33,649
0
W
Kukulkan
Imurkyoutwurk
Kukulkan
46,734
6,134
1,776
3,411
21,909
13,286
0
1,262
20,647
76,184
0
W
Cliodhna
43,243
7,686
714
8,362
32,917
17,810
0
3,110
29,807
0
82,162
W
Bellona
MurdaAP7
Bellona
10,597
4,943
757
1,532
25,506
23,776
0
2,188
23,318
0
15,907
L
Chang'e
ShenQingq1u
Chang'e
8,837
998
2,362
3,600
20,797
7,639
0
13,788
7,009
17,767
0
L
Apollo
XDenverXL
Apollo
37,546
20,544
0
5,098
29,743
11,802
0
18,791
10,952
0
73,210
L
11,118
2,169
0
1,023
44,619
43,369
0
24,595
20,024
0
31,044
W
Merlin
lvb33z
Merlin
18,530
241
417
1,930
17,486
8,970
0
665
16,821
34,124
0
L
Medusa
madimath
Medusa
34,787
21,322
0
3,182
19,378
7,514
0
9,562
9,816
0
71,582
L
Tsukuyomi
xZentinalx
Tsukuyomi
25,756
5,707
0
148
25,636
9,784
0
9,872
15,764
0
48,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,207
Gold Earned
76,589
246
Minions Killed
265
3
Camps Cleared
6
1,192,358
Distance Traveled
1,285,345
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,922
1,071
35
3
1
223,735
2
W
Kukulkan
15,436
1,187
65
5
0
227,867
0
W
Cliodhna
17,625
1,356
105
8
0
243,260
0
W
Bellona
12,913
993
6
0
1
251,817
3
L
Chang'e
12,762
982
19
1
0
238,815
0
L
Apollo
17,416
1,340
81
6
3
265,081
0
L
Tyr
13,455
1,035
35
3
0
241,464
0
W
Merlin
13,311
1,024
35
3
1
245,679
0
L
Medusa
17,723
1,363
79
6
1
270,900
0
L
Tsukuyomi
15,233
1,172
51
4
2
269,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role