Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ClouDed_Tomb
Set
Level 84
God Stats
2W - 7L
1,305 SR
Queue Stats
96W - 118L
1,459 Elo+
Party 2
Geb
Geb
Lucas2299
Geb
Level 155
God Stats
1W - 1L
1,784 SR
Queue Stats
113W - 115L
1,514 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fugitave
Morgan Le Fay
Level 41
God Stats
1W - 5L
1,135 SR
Queue Stats
95W - 115L
1,467 Elo+
Party 2
Team Averages
Level 79
1,445 SR
1,488 Elo+

VS

Team Averages
Level 72
1,450 SR
1,572 Elo+
King Arthur
King Arthur
Baoxo
King Arthur
Level 124
God Stats
1W - 1L
1,315 SR
Queue Stats
37W - 30L
1,596 Elo+
Party 3
Janus
Janus
SnowyThrew
Janus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 4L
1,800 Elo+
Party 3
Charybdis
Charybdis
TropicalOWG
Charybdis
Level 48
God Stats
3W - 7L
1,440 SR
Queue Stats
127W - 144L
1,414 Elo+
Solo
Nemesis
Nemesis
ValkyireSenpai
Nemesis
Level 104
God Stats
1W - 1L
1,440 SR
Queue Stats
47W - 39L
1,564 Elo+
Party 3
Athena
Athena
xVerci
Athena
Level 64
God Stats
15W - 12L
1,557 SR
Queue Stats
266W - 304L
1,485 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 2 / 1
7,040
503
4,766
6,669
2,031
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
 
Horus
11
1 / 5 / 0
6,678
477
1,786
9,607
6,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 6 / 2
6,368
455
3,301
9,263
3,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 4 / 2
6,326
452
3,607
12,271
7,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
fugitave
Morgan Le Fay
12
2 / 5 / 1
7,349
525
9,715
10,578
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Baoxo
King Arthur
13
4 / 1 / 2
7,889
564
4,931
6,608
5,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
15
3 / 1 / 6
8,563
612
9,299
6,946
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
TropicalOWG
Charybdis
13
5 / 1 / 4
7,964
569
7,898
6,308
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
8 / 0 / 5
8,567
612
9,956
7,691
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
xVerci
Athena
11
2 / 2 / 9
7,163
512
3,067
10,125
7,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
22
22
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
2
1
0.75
L
Horus
 
Horus
1
5
0
0.2
W
King Arthur
Baoxo
King Arthur
4
1
2
5
L
0
6
2
0.17
L
1
4
2
0.5
W
Janus
3
1
6
6
W
Charybdis
TropicalOWG
Charybdis
5
1
4
7
W
8
0
5
10.5
L
Morgan Le Fay
fugitave
Morgan Le Fay
2
5
1
0.5
W
Athena
xVerci
Athena
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,175
Damage
35,151
48,388
Taken
37,678
23,405
Mitigated
20,954
10,726
Healing
10,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
4,766
2,918
0
1,896
6,669
2,031
448
966
5,666
0
44,438
L
Horus
 
Horus
1,786
779
76
2,275
9,607
6,665
666
1,077
8,177
0
30,659
W
King Arthur
Baoxo
King Arthur
4,931
530
0
1,498
6,608
5,086
316
769
5,663
0
38,692
L
3,301
1,534
0
1,612
9,263
3,944
0
3,335
5,888
0
38,034
L
3,607
487
574
2,122
12,271
7,350
0
3,113
9,119
12,693
0
W
Janus
9,299
503
0
757
6,946
2,403
0
3,168
3,736
72,918
0
W
Charybdis
TropicalOWG
Charybdis
7,898
4,987
0
1,352
6,308
2,238
526
2,937
3,371
0
50,800
W
9,956
4,960
0
2,936
7,691
3,667
0
1,651
6,003
0
51,647
L
Morgan Le Fay
fugitave
Morgan Le Fay
9,715
711
0
2,171
10,578
3,415
0
3,875
6,624
45,339
0
W
Athena
xVerci
Athena
3,067
1,003
582
3,280
10,125
7,560
0
4,797
5,291
11,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,761
Gold Earned
40,146
335
Minions Killed
430
0
Camps Cleared
0
1,323,223
Distance Traveled
1,526,697
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,040
503
96
7
0
242,173
3
L
Horus
6,678
477
68
5
0
274,148
2
W
King Arthur
7,889
564
74
5
0
332,106
7
L
Set
6,368
455
77
6
0
288,703
3
L
Geb
6,326
452
18
1
0
252,364
2
W
Janus
8,563
612
142
10
0
323,766
3
W
Charybdis
7,964
569
97
7
0
256,481
2
W
Nemesis
8,567
612
97
7
0
326,340
0
L
Morgan Le Fay
7,349
525
76
5
0
265,835
3
W
Athena
7,163
512
20
1
0
288,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role