Player Matchup

Da Ji
Da Ji
DS_WebHead
Da Ji
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
He Bo
He Bo
LcB-_Zombie
He Bo
Level 6
God Stats
3W - 0L
1,789 SR
Queue Stats
11W - 12L
1,184 Elo+
Solo
Thor
Thor
Marrisett2717
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
PyroPaquette
Medusa
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
igotmadand
Loki
Level 7
God Stats
1W - 0L
1,240 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 3
1,506 SR
1,437 Elo+

VS

Team Averages
Level 19
1,477 SR
1,284 Elo+
Skadi
Skadi
Dameraye
Skadi
Level 29
God Stats
0W - 1L
1,712 SR
Queue Stats
24W - 37L
1,295 Elo+
Solo
Sun Wukong
Sun Wukong
Pgtenno
Sun Wukong
Level 16
God Stats
8W - 16L
1,277 SR
Queue Stats
21W - 42L
1,157 Elo+
Party 1
Sol
Sol
TheGlitchKid01
Sol
Level 17
God Stats
3W - 4L
1,432 SR
Queue Stats
52W - 67L
1,195 Elo+
Party 1
Nemesis
Nemesis
mixed-spiral8
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
xxjacxx69
Tiamat
Level 29
God Stats
1W - 2L
1,464 SR
Queue Stats
34W - 32L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 1 / 3
6,642
604
2,852
6,567
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
7 / 2 / 2
6,809
619
3,410
4,990
1,280
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
1 / 6 / 3
5,415
492
1,942
6,354
1,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
12
6 / 1 / 0
6,554
596
5,096
5,553
1,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 5 / 0
4,228
384
1,560
5,988
1,192
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Dameraye
Skadi
3
0 / 2 / 0
4,005
364
383
1,588
348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Pgtenno
Sun Wukong
10
6 / 3 / 3
6,537
594
4,218
7,003
3,869
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
6 / 4 / 1
7,024
639
5,391
5,515
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
4
0 / 4 / 0
4,193
381
286
2,723
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
xxjacxx69
Tiamat
9
0 / 5 / 0
5,492
499
3,253
7,010
2,614
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
18
Kills
12
15
Deaths
18
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
1
3
5.5
L
Skadi
Dameraye
Skadi
0
2
0
0
W
7
2
2
4
W
1
6
3
0.42
L
Sun Wukong
Pgtenno
Sun Wukong
6
3
3
2.5
W
Medusa
6
1
0
6
L
6
4
1
1.63
W
0
5
0
0
L
Nemesis
0
4
0
0
L
Tiamat
xxjacxx69
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,860
Damage
13,531
29,452
Taken
23,839
8,120
Mitigated
8,871
4,385
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
2,852
779
0
2,736
6,567
2,132
0
1,160
5,338
0
38,959
L
Skadi
Dameraye
Skadi
383
292
0
28
1,588
348
0
445
1,143
0
1,291
W
3,410
566
0
711
4,990
1,280
614
1,830
3,028
26,618
0
W
1,942
837
0
0
6,354
1,666
0
1,231
5,081
0
10,691
L
Sun Wukong
Pgtenno
Sun Wukong
4,218
1,028
0
327
7,003
3,869
879
1,047
5,956
3,627
18,743
W
Medusa
5,096
3,291
0
938
5,553
1,850
984
3,516
2,037
0
26,293
L
5,391
1,345
0
1,330
5,515
1,352
2,467
987
4,528
27,440
0
W
1,560
661
0
0
5,988
1,192
0
1,589
4,297
0
9,292
L
Nemesis
286
286
0
0
2,723
688
48
931
1,792
0
1,936
L
Tiamat
xxjacxx69
Tiamat
3,253
801
0
1,043
7,010
2,614
635
0
7,010
24,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
27,251
205
Minions Killed
150
0
Camps Cleared
0
954,381
Distance Traveled
807,006
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,642
604
75
7
0
227,885
4
L
Skadi
4,005
364
1
0
0
104,089
0
W
He Bo
6,809
619
57
5
0
213,524
1
W
Thor
5,415
492
11
1
0
161,359
0
L
Sun Wukong
6,537
594
33
3
0
222,033
0
W
Medusa
6,554
596
48
4
0
170,710
0
L
Sol
7,024
639
66
6
0
204,168
0
W
Loki
4,228
384
14
1
0
180,903
0
L
Nemesis
4,193
381
2
0
0
91,755
0
L
Tiamat
5,492
499
48
4
0
184,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role