Player Matchup

Thor
Thor
MF SZNL
Thor
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
PunkUnicorn_
Sun Wukong
Level 11
God Stats
10W - 7L
1,668 SR
Queue Stats
22W - 24L
1,525 Elo+
Party 1
Agni
Agni
Valravn_88
Agni
Level 24
God Stats
2W - 0L
1,780 SR
Queue Stats
135W - 153L
1,493 Elo+
Party 1
Susano
Susano
notnotdzoni
Susano
Level 28
God Stats
31W - 23L
1,588 SR
Queue Stats
182W - 157L
1,522 Elo+
Party 3
Bacchus
Bacchus
supermorgan87
Bacchus
Level 57
God Stats
10W - 5L
1,509 SR
Queue Stats
194W - 229L
1,436 Elo+
Party 1
Team Averages
Level 24
1,609 SR
1,495 Elo+

VS

Team Averages
Level 37
1,442 SR
1,474 Elo+
Persephone
Persephone
Iser393
Persephone
Level 26
God Stats
0W - 2L
1,292 SR
Queue Stats
67W - 74L
1,460 Elo+
Solo
Bacchus
Bacchus
Scrabsi
Bacchus
Level 17
God Stats
1W - 2L
1,530 SR
Queue Stats
39W - 35L
1,507 Elo+
Party 2
Zeus
Zeus
SparkyCanvas368
Zeus
Level 7
God Stats
0W - 1L
1,196 SR
Queue Stats
1W - 2L
1,400 Elo+
Solo
Sun Wukong
Sun Wukong
VikingConan
Sun Wukong
Level 17
God Stats
9W - 6L
1,692 SR
Queue Stats
56W - 50L
1,489 Elo+
Party 2
Medusa
Medusa
emptyjar91
Medusa
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 67L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
MF SZNL
Thor
18
2 / 6 / 7
10,743
895
8,449
12,430
4,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
PunkUnicorn_
Sun Wukong
18
5 / 1 / 10
11,725
977
13,789
19,713
17,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 0 / 13
11,558
963
13,377
5,313
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
18
13 / 3 / 3
13,315
1,110
29,010
16,301
5,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
18
1 / 0 / 11
10,727
894
11,171
9,332
13,142
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

213

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Iser393
Persephone
17
0 / 2 / 7
11,107
926
11,850
8,069
2,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Scrabsi
Bacchus
17
1 / 0 / 5
11,683
974
8,636
18,523
27,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
0 / 7 / 5
9,815
818
2,595
12,404
3,787
Sun Wukong
VikingConan
Sun Wukong
17
4 / 5 / 6
11,259
938
16,264
24,700
28,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
emptyjar91
Medusa
17
5 / 8 / 4
11,819
985
18,216
18,392
7,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
37
22
Kills
10
10
Deaths
22
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Persephone
Iser393
Persephone
0
2
7
1.75
W
Thor
MF SZNL
Thor
2
6
7
0.92
W
Sun Wukong
PunkUnicorn_
Sun Wukong
5
1
10
10
L
Bacchus
Scrabsi
Bacchus
1
0
5
3.5
L
0
7
5
0.36
W
1
0
13
7.5
L
Sun Wukong
VikingConan
Sun Wukong
4
5
6
1.4
L
Medusa
emptyjar91
Medusa
5
8
4
0.88
W
Susano
13
3
3
4.83
W
Bacchus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,796
Damage
57,561
63,089
Taken
82,088
42,749
Mitigated
69,799
4,312
Healing
4,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Iser393
Persephone
11,850
1,161
103
664
8,069
2,308
0
1,998
5,883
42,501
0
W
Thor
MF SZNL
Thor
8,449
1,314
0
0
12,430
4,434
0
4,964
7,151
0
17,544
W
Sun Wukong
PunkUnicorn_
Sun Wukong
13,789
4,172
161
783
19,713
17,212
0
8,971
10,218
0
22,925
L
Bacchus
Scrabsi
Bacchus
8,636
1,067
0
1,707
18,523
27,859
0
6,056
12,045
22,275
0
L
2,595
690
0
0
12,404
3,787
0
2,692
9,612
16,310
0
W
13,377
560
228
413
5,313
2,046
0
1,312
3,870
49,369
0
L
Sun Wukong
VikingConan
Sun Wukong
16,264
3,549
0
2,358
24,700
28,745
0
7,156
17,261
1,043
21,423
L
Medusa
emptyjar91
Medusa
18,216
10,003
0
0
18,392
7,100
0
5,503
12,737
0
49,225
W
Susano
29,010
7,235
0
2,184
16,301
5,915
0
5,228
10,653
0
44,164
W
Bacchus
11,171
1,770
202
341
9,332
13,142
0
3,110
6,183
31,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,068
Gold Earned
55,683
197
Minions Killed
216
9
Camps Cleared
6
1,206,545
Distance Traveled
1,105,960
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,107
926
74
6
0
227,220
2
W
Thor
10,743
895
21
2
0
219,986
1
W
Sun Wukong
11,725
977
24
2
0
261,835
0
L
Bacchus
11,683
974
32
3
0
254,760
0
L
Zeus
9,815
818
24
2
3
171,911
0
W
Agni
11,558
963
94
8
3
217,576
0
L
Sun Wukong
11,259
938
14
1
1
248,194
2
L
Medusa
11,819
985
72
6
2
203,875
0
W
Susano
13,315
1,110
27
2
6
262,181
0
W
Bacchus
10,727
894
31
3
0
244,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role